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Old 04-19-2007, 04:14 PM   1 links from elsewhere to this Post. Click to view. #1 (permalink)
Namdarie
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Last Online: 02-11-2008 05:21 PM
Join Date: Mar 2007
Posts: 48

Level: 5

HP: 1 / 118
MP: 16 / 641
EXP: 75%
Vanguard Build 1815 Patch Notes 4/19/2007 – TEST SERVER

Vanguard Build 1815 Patch Notes 4/19/2007 – TEST SERVER

ADVENTURING NOTES
- Disciple – All bonds now last 2 minutes
- Disciple – Lao’Jin Flare is no longer affected by global recovery.
- Disciple – Cyclone Kick now has an increased chance to score a critical hit.
- Disciple – Added Endowment of Enmity.
- Monk - Many monk abilities will now display new particles.
- Monk – Wave Hand in Cloud no longer has an energy cost
- Necromancers - Many necromancer abilities will now display new particles.
- Necromancer – Crippling Blight’s Tooltip has been updated to be less ambiguous
- Rogue – You should no longer be resistant to using Scroll of Wolf’s Legs.

CRAFTING NOTES
- Bows/Crossbows should have their continental effects and procs in the correct slots now
- Dark venom should give the proper feedback now
- Harvesting – Bloodwood Sap should no longer make you unable to die.

DIPLOMACY NOTES
- Travel journals have been updated for the web quest “Gather Information Check” to correctly display Roofrunner Firuz’s location.
- A travel journal location for Erdur has been added to “A Horselord’s Force.”
- The cards “Simple Allusion”, “Absolution”, and “Breakthrough” will now successfully teach their abilities.

WORLD POPULATION NOTES
- Frostshard Lake - Ancestral Reverents will now appear more often in Frostshard Lake.
- Quests - The quest Ancient Knowledge is now marked as Small Group.
- Quests – By Night – The Large Stalking Wolf will now drop the necessary quest component for all members of a party that are on that step of the quest. The Large Stalking Wolf is also locked to a group, so that when one group spawns him, no other groups can engage him until either he is killed or despawns. If you cannot hit the wolf, then return in a few minutes and try again.
- Quests – By Night - The mechanic for completion of Sona’s escort has been changed. This should prevent players from not being able to finish the quest, provided they escort Sona to her uncle. Also, Sona is now able to be attacked by the wolves that are hunting her (which means that she is susceptible to attack from players as well – watch where you swing!).
- Quests – By Night - The final battle with Grelrin has been made easier. While it is still difficult, the fight should be more manageable for a level-appropriate group.
- Quests – By Night - The reward for completing the By Night quest line has been bumped up slightly.
- Shrine of the Flame - Canyon lizards in Shrine of the Flame are now less stuck.
- Southern Thestra - Celestial Captains and Matrons of Gloriann will now be more frequently seen in southern Thestra.
- Spider Bluffs - Spider Bluffs locations are now categorized under Western Northern Plains.
- Tiberian Wildwood - The shadowhound camp in the Tiberian Wildwood has been expanded.
- Trengal Keep - The Heart of Karujin Gulgrethor is no longer attached to the quest "Slime Siphoning".

CODING NOTES
- There is a new programmable shader caching system to reduce hitching. You will hitch a bit more than usual while programmable shaders are cached the very first time you see a different material type in game. This is the last time *all* shaders will need to be recompiled. Hitching should be greatly reduced afterwards.

~The Vanguard Team
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