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Old 03-12-2007, 03:01 PM   8 links from elsewhere to this Post. Click to view. #1 (permalink)
Namdarie
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 Additional Info
Last Online: 02-11-2008 04:21 PM
Join Date: Mar 2007
Posts: 48

Level: 5

HP: 2 / 118
MP: 16 / 483
EXP: 75%
Vanguard Build 1778 Patch Notes 3/12/2007 – TEST SERVER

Vanguard Build 1778 Patch Notes 3/12/2007 – TEST SERVER


GAMEPLAY NOTES
- All Clubs, Axes, Martial Swords, Hammers, Longswords and Maces have all had a damage increase. The choice between light and medium weapons should now be more difficult to make. Remember, while light weapons have a critical hit bonus every special attack with a medium or slow weapon does more damage. The rate at which you can use attacks does not change with the speed of your weapon but your auto-attack rate does change.

ADVENTURING NOTES
- Blood Mage - Blood Tribute now heals the caster’s group as intended.
- Monk – Fixed an issue with Quivering Palm causing 3 lines of text when executed.
- Monk – Crescent Kick now costs 10 endurance and does not incur global recovery.
- Rogue – Poisons, flechettes, scrolls and darts have had a revamp. Please visit your rogue vendor and learn your stuff.

CRAFTING NOTES
- All of the crafted crafting gear that got skipped by the last fix has been updated (no joking this time!)
- Crafted cloaks can now have attribute enhanced bolts added to them
- Dexterity based cloth bolts can now be made for use with cloaks
- The direction-quest to find Kef Jortul for amateur Kojan outfitters and the Swordsmith’s Apprentice lines of quests should be more factual/helpful in their directions to find the appropriate NPCs.
- The Gwartak faction gain from the quest Grazeel’s Peace Treaty has been lowered.
- Joley and Rold should now despawn more reliably for the quest “Tonic” if the brute force method is chosen. However, safety is still not guaranteed.
- Some special/unique items were accidentally obtainable from regular work orders. This has been fixed.
- The Fiend Hunter’s tools now add ingenuity as the description reports instead of reasoning.
- Blacksmiths must now get at least a B on their specialization recipes to successful craft an item for the specialization quest, just as the other trades do.
- Focusing dust of resilience has been changed to Focusing dust of Wizardry
- Focusing dust of wizardry adds a skill bonus to Evocation, Alteration, and Conjuration when added to cloaks

DIPLOMACY NOTES
- Thannis Heartsworn will once again offer the quest, “Playing Matchmaker,” that follows “Local Maidens” in Tursh.
- Quick Pun now displays the correct icon overhead when played.
- Well-Traveled Wisdom now displays the correct icon overhead when played.
- Common Ground now displays the correct icon overhead when played.
- Blunt Evaluation now displays the correct icon overhead when played.
- Maze of Logic now displays the correct icon overhead when played.
- You may no longer Gossip with Crafters in Mekalia. This is a temporary change that will be reversed at a future time.
- Crafter Convince Civic parleys are now correctly labeled as “Shared Effort” in Tanvu.
- The Paladin Instructor Bordardia Stoneforge is now a Noble and takes part in Civic Diplomacy in Bordinar’s Cleft.
- The Civic Diplomacy option “Spiritual Revival” is now correctly an Incite parley in Tursh.
- Additional god-related lore dialogues added to the Civic Diplomacy options for Clergy in Tursh.
- Soldier Civic conversation options in Tursh are now correctly labeled.
- Captains Meshkat and Reyahni in Tawar Galan are now Domestics.
- Debutante’s Pants are no longer restricted to light armor wearing Adventuring classes.
- Leg items are now standardized to new Presence values (generally higher by 10-50%).
- The tier 2 waist item “Stylish Surable Silk Sash” is now no longer an alliteration.
- Elindrila Summerbloom is now Clergy in Ca’ail Brael.
- “Flesh and Blood” is now an Inspire card that repeals 2 inspire into 5 Demand, and modifies the dialogue status as well.
- Foot and Hand items are now standardized to new Presence values (generally higher by 10-50%).
- Diplomacy Chest, Shoulder, Waist, Leg, Foot, and Hand items are now standardized in weight and other statistics.
- Known Issue: Some Diplomacy items, especially tier 3 items, may not be deconstructable. This will be corrected in a future patch.
- Tier 3 clothing items are now available in Kojan and Qalia from Informants.
- The Traveler in Lomshir will no longer flip out like a Morduma and attack random wildlife.


WORLD POPULATION NOTES
- Cragwind Ridge – The 3-dot snakes should stop following players into the outpost. Hooray!
- Karrus Hakrel - Glowing Aqual Orbs are tradable.
- Karrus Hakrel - Glowing aqual orbs are no longer governed by trivial loot code.
- Quests - The quest “The End of Innocence” now requires players to use the Altar of Zar instead of just walking up to it.
- Quests - Thorian Glowban will now exchange any ancient weapon once for any other weapon. Choose wisely.
- Rahz Inkur - Players above level 40, you’ll find more quests available to you at the outpost of Deliverance in Rahz Inkur.
- Seawatch Coast - Overland NPCs should have a lower aggro radius
- Seawatch Coast - Several overland NPCs have been changed from aggressive to non aggressive
- Three Rivers - “Task for Three Rivers: Greater Stonesmashers” should now update in all cases when slaying the appropriate targets.
- Three Rivers – Reduced the refresh timer on the Ant Queen Ayxlxyx event, allowing her to spawn more often.
- Vault of the Hidden - Vault of the Hidden should be summonable inside
- Zaraj Arena - The Legendary item reward “Destruction” from the Zaraj Arena has had its stats tweaked.
- Zaraj Arena - All quests that yield Zaraj Coins have had their reward increased
- Zaraj Arena - Arena Enforcers now offer a repeatable quest for Zaraj Coins
- Zaraj Arena - Added many new single events to the arena, ranging in difficulty from solo to full group
- Zaraj Arena - Challenge Tickets now have the correct icon associated with them
- Zaraj Arena - The gold event now yields 60 coins
- Zaraj Arena - The platinum event now yields 100 coins and is more difficult
- Zaraj Arena - Snare immunity was taken off of several single events


~The Vanguard Team
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LinkBacks (?) LinkBack to this Thread: http://www.vanguardspheres.com/forums/announcements/8942-vanguard-build-1778-patch-notes-3-a.html
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Ancient Heroes : Vanguard Saga Of Heroes :: Home This thread Refback 03-14-2007 05:23 AM
Patch server test notes This thread Refback 03-12-2007 10:29 PM
test patch notes - Vanguard Rangers This thread Refback 03-12-2007 09:05 PM
test patch notes - Vanguard Rangers This thread Refback 03-12-2007 08:27 PM
test patch notes - Vanguard Rangers This thread Refback 03-12-2007 07:57 PM
test patch notes - Vanguard Rangers This thread Refback 03-12-2007 07:55 PM
Patch server test notes This thread Refback 03-12-2007 05:10 PM
Patch server test notes This thread Refback 03-12-2007 04:02 PM

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