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Old 01-28-2007, 07:09 PM   #1 (permalink)
LaurnaRose
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Future of Diplomacy

I have only begun diplomacy with my half elf and my dark elf. I have not seen anything talking about what diplomacy will do later on. I currently love diplomacy as it is, but I can see marvelous things coming from it.

Could someone please point me to how diplomacy functions at higher levels.

My thoughts on what would be really cool ...

Allow which cards we play to effect the outcome of a conversation. Rather than simply completing the convo, maybe we could effect what information we are given? I kinda expected this, but havent experienced it yet and havent see anywhere that this is planned. If it is already in effect at some point, please direct me to where I can find out more information on it.

Also, group diplomacy? Is this a current feature at higher levels? Will we be able to team up on a diplomacy quest with our friends utilizing our different racial emotions to complete a task?
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Old 01-28-2007, 07:21 PM   #2 (permalink)
Raolinx Aeromancer
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Re: Future of Diplomacy

Check out the wikki. Theres a pretty good write up on diplomacy. Once you make it past your beginning stage you will be able to start Civic Diplomacy which a group can do. Basically you all concentrate on a certain type of parley to activate city buffs. You will get varuious rewards.

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Old 02-01-2007, 12:46 AM   #3 (permalink)
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Re: Future of Diplomacy

Quote:
Originally Posted by LaurnaRose View Post
Allow which cards we play to effect the outcome of a conversation. Rather than simply completing the convo, maybe we could effect what information we are given? I kinda expected this, but havent experienced it yet and havent see anywhere that this is planned.
While it's a really cool idea, I think currently this would have to be coded as a bunch of possible trees, or branches off one convo tree - which is ultimately just as predictable as having a single line. You have more apparent choices but they're still as linear - there are just more of them. So while in the short term it would certainly be pretty neat, it might pale more quickly than the work involved would warrant - if that makes sense?

I can't suggest an alternative right now, however. I'm currently so irked by the cheating -- I'm sorry, "adapting" NPCs who read your deck as you make it that I can barely think straight. Before this change, you could eventually build a deck to win. Now that they adapt every time you change yours, it's largely a question of lucking onto the right combo and refresh. I'm rapidly losing my diplo enthusiasm - a week ago I loved it. Now, I'm just mad that whatever I do, they do better because they can read my mind. Or so it seems.
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Old 02-01-2007, 01:27 AM   #4 (permalink)
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Re: Future of Diplomacy

I have a feeling I'm doing something wrong or theres a bug. Why are certain NPC's only having 1 turn to defeat me?
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Old 02-01-2007, 02:46 AM   #5 (permalink)
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Re: Future of Diplomacy

Because their skill is waaay higher than yours - for every 5 points of difference, they (or you if yours is higher) need one less point to win. If you're trying to do civic dip, try and find some of the lower-ranked NPCs to get started with. :-)
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Old 02-02-2007, 08:43 AM   #6 (permalink)
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Re: Future of Diplomacy

For the really, really high level stuff, check out the VGTact FAQ.

http://www.vgtact.com/faq.php

Especially sections 3.5, which I give myself permission to quote here.

Quote:
3.5: Are there any other forms of diplomacy?

Other forms of diplomacy, such as Embassies, Consuls and Haggling have been mentioned, but very little is known about them. Embassies are alleged to be the high-end diplomacy content, and may involve parleying with non-player races, such as gnolls, ksavari, giants etc. Consuls are supposed to allow players to give quests and missions to other players. Haggling is intended to give diplomats a permanent advantage (i.e. you do not have to haggle at each purchase) to prices and other costs within the game, through performing certain diplomatic tasks (yet to be finalised).
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