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Old 02-28-2006, 11:29 PM   #32 (permalink)
froma
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Last Online: 07-27-2006 03:45 PM
Join Date: Feb 2006
Location: Gainesville, Fl
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Re: Poll: Raid Size!

I'm with Jaeth on this one, there is such a thing as overdoing it. Raiding isn't the problem, the current forced dynamics are. The idea of gathering a group of people to face a dragon and receive treasure from doing it is very exciting to me; it is a fantasy experience that I would wager many MMO players share. I feel that we encounter problems when the incentive of exclusivity and/or "1337ness" comes into play. It seems like these end game encounters are designed with the loot, rather than content, in mind. As a result, the end game comprises of monotonous zone clearing with the occasional “boss mob.” I would love to see a focus on epic content for the sake of epic content, treasure should be an afterthought. The solution is not just overcomplicating things.
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