Quote:
|
Originally Posted by Pirotess
Dont have too many concrete details right yet. It will run on top of the vBulletin software this site runs off of. Your existing forum accounts will provide the authentication mechanism and vBulletins public groups functionality may or may not be used to group registered accounts together into guilds. It depends on whether or not using the public groups will slow down the rest of the site since there will be so many security checks going on for each page. Past that the first part of the site to launch will be the guild summary pages. Each guild leader will be able to update the pages with things like a brief description of the guild, its goals, the time zone it operates in, a link to any official site it might already have, whether they are recruiting or not, who the recruitment official to contact is if they are, how long they have existed, a charter, etc. Not too long after thats in place a sortable roster system will go in place which Im hoping to be able to have automatically export to a php page running on guilds local sites if they so choose. Other possibilities include DKP modules, complete guild hosting, etc. Theres quite a number of possiblities that completely revolve around what our forum members want and what I can figure out how to build. I have my database schema in place already and just need to start coding the php pages. Unforunately thats what I havent had time to do for the last two weeks straight now.
|
That sounds pretty much like the system my WoW guild is using, but tailored for V:SoH. The one my guild uses is actually made so that it will work for all kinds of games, and hence it kind of sucks.
The big question, for me, is if V:SoH will allow any kind of data exports through UI mods or some other mechanism. Can you imagine the possibilities if Sigil let us have XML feeds with stuff from the game?
