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Originally Posted by Greymain
Less so in Vanguard as I understand it. All classes will need to adopt an offensive and defensive role, healing will just be one tactic, stopping another player taking the damage will be equally important or preventing a mob doing damage in the first place. A cleric casting a scare spell on a group of mobs could be more effective than a heal.
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One of the reasons I am so into Vanguard, from what little is known about the combat system it still seems like it has so much possibilities.