Thread: Class Balance
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Old 02-10-2006, 08:12 PM   #19 (permalink)
Arctic_Slicer
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Re: Class Balance

Balance is indeed important but when designing any game flavor should always be perfected first. After you got flavor down you should then try achieve better balance without sacrificing the flavor. The problem area is caused when the developers try to achieve "perfect balance" which is virtually impossible without crippling the flavor.

The goal in class balance should be:

"Everthing is useful but nothing is broken"
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