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Originally Posted by Greymain
Problem is that only Guild Crafters can be sure of reaching CAP since the need to pursuade a bunch of adventures to act as guards will be a pain.
Even so giving gold miners a hard time gets my vote.
I wonder if crafter gear attributes includes Armor class. I hope it does or death will be a single hit away at high levels.
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I don't know. Maybe if you bribe me with giving me an item for free from your wares if I protect you, I would be more than happy to.
I need a new mace, a blacksmith needs someone to protect him while he gets ore. Granted, he will have to get more ore than the mace takes to make for him to get something out of it, which would be totally fine with me.