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Re: CORE players
Well far as I can tell the target audience is the same as it always has been. Besides a few hours a day or so equal 3+ and if you are playing more on the weekends you are up to at least 25 hours. So really the target audience are going to be people who play 25+ hours a week. That isn't so bad and just because the target time might be a little low it doesn't make an easier game. We can't forget the fact that this game has 3 different spheres of advancement as well as regional currencies, no instancing, and no instant travel. These thing should allow the game to be challenging enough enough to keep players entertained for years to come.
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