The numbers also don't take into acount those people who work crafting and things up and just sail across the world. So far the main problems to travel seem to be time and a way of getting there. Who knows maybe the inbalance will provide interesting oppertunitys, I have visions of some tanks sailing across the ocean to hire themselves out to some Kajoran groups or something like that, maybe a group of traveling monks providing a little more punch (no pun intended, wellll... maybe a little

) to groups elsewhere. This isn't DAoC where there are hard and fast lines and each area must be balanced. Who knows, imbalance in some areas could be the ingredient for flavor
