Thread: Death Penalty
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Old 02-05-2006, 12:52 AM   #37 (permalink)
Trevis
Junior Member
 
 Additional Info
Last Online: 07-03-2006 06:27 AM
Join Date: Feb 2006
Posts: 16

Level: 2

HP: 0 / 43
MP: 5 / 324
EXP: 74%
Re: Death Penalty

I vote exp debt with no level gain, unless all debt is paid.

I am not a level machine and don't think high level players are better than low level players.

Lower level should be fun, if vanguard is only fun for higher level than it would turn into a hell grind.

Traditional death penalty. Exp loss and level loss. I think it's a time sink and it won't stop noob from level up. The noob will either quit or exp on safe mobs at a very slow level. The punishment of death is exp loss which will take your "TIME" away.


There will be high levels with no clues on playing well in groups or using class ability properly.

A real tough death penalty IMO is exp loss, level loss(if exp lower than current level) and random item and gold looted by the mob that killed you.

Vanguard will have other things to do besides leveling.
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