
A new batch of screenshots were dispatched to
Vanguard Crafters and
Tentonhammer this morning! Brad also posted a teaser in
BMP and
JPEG formats on his website since the shots were sent late and werent expected to be up until this morning. Brad had this to say about the shots.
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Originally Posted by Brad McQuaid
This is us playing near and around a small ant dungeon in Rindol Woods, near the Village of Tursh. We had some problems fighting in the dungeon and spent most of our time in the woods surrounding it making back experience debt from our deaths inside. I also played with some of the different UI elements and skins.
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These shots are gorgeous and the immersion of the teaser shot is amazing, you literally feel like you are in the forest with the party. Brad also had a retraction to make about the size of Thestra. Previously it was reported that Thestra was massive to the point that many felt it would be difficult to populate and hand craft content for it. Brad had this to say.
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Originally Posted by Brad McQuaid
Ok, so we talked a bit about how big Thestra was at the Fanguard.
We is bad at math
I believe it's about 288 sq. km., which isn't nearly as big as we reported.
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We've added an homage to Jeff's little error
here.
Cindy Bowens also wanted to stress that the next Fanguard gathering should be happening sometime around mid to late October so if you missed this most recent one start planning to attend the next one now. While she was on the boards, Cindy also posted a beta
update. Here's a snippet of the post.
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Originally Posted by Cindy Bowens
Right now, we are in Beta 0 which is very literally for friends and family. The people getting in now are spouses, parents, siblings or friends of people here at Sigil.
During Beta 1, the winners will receive an invitation to the program just like our friends and family did. They will have to go through the same process of submitting their system specs, showing they have some game experience, that they will be a benefit to the program and most importantly that they will not be a disruption. Other factors that are considered are things like their association with the industry. For example, a developer for a competing project or a member of the press might not get into an early stage of Beta.
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There are slew of new writeups about Fanguard up as well. Laurel over at Vanguard Crafters talked with Associate Producer Paul Luna extensively. You can read some of his impressions
here. Tentonhammer put up a
compilation about what the Cleric class in Vanguard is intended to be as per Talisker. The comments about clerics being more battle involved than just watching health bars sounds pretty exciting. Finally Havelock has posted part II of his Fanguard Report which recounts many of his experiences during the demo of Vanguard this past weekend.