Thread: CTD-Build 1913
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Old 11-14-2007, 08:38 PM   #3 (permalink)
glouvat
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Last Online: 10-18-2008 12:51 PM
Join Date: Jun 2007
Location: Backwoods Maine
Posts: 19

Level: 3

HP: 0 / 52
MP: 6 / 242
EXP: 9%
Re: CTD-Build 1913

Was hunting in the River Valley area when CTD.
Code:
[11/14/07 17:46:44] INFO: ====================================================
[11/14/07 17:46:44] INFO: Log opened.
[11/14/07 17:46:44] INFO: Init: Name subsystem initialized
[11/14/07 17:46:44] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[11/14/07 17:46:44] INFO: Init: Compiled: Nov  6 2007 12:53:25
[11/14/07 17:46:44] INFO: Init: Threadsafe Core: No
[11/14/07 17:46:44] INFO: Init: Base directory: C:\Program Files\Sony\Vanguard\binTest\
[11/14/07 17:46:44] INFO: Init: Character set: Unicode
[11/14/07 17:46:45] INFO: DevLoad: Bound to IpDrv.dll
[11/14/07 17:46:45] INFO: DevLoad: Bound to Engine.dll
[11/14/07 17:46:45] INFO: DevLoad: Bound to Core.dll
[11/14/07 17:46:45] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[11/14/07 17:46:45] INFO: DevLoad: Bound to Window.dll
[11/14/07 17:46:45] INFO: Init: Object subsystem initialized
[11/14/07 17:46:45] INFO: Init: Computer: GLOUVAT
[11/14/07 17:46:45] INFO: Init: User: Owner
[11/14/07 17:46:45] INFO: Init: CPU Page size=4096, Processors=1
[11/14/07 17:46:45] INFO: Init: CPU Detected: AuthenticAMD
[11/14/07 17:46:45] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[11/14/07 17:46:45] INFO: Init: CPU Speed=2413.688735 MHz
[11/14/07 17:46:45] INFO: Init: Memory total: Phys=2096624K Pagef=4035072K Virt=2097024K
[11/14/07 17:46:45] INFO: Init: Working set: 32000 / 159000
[11/14/07 17:46:45] INFO: Init: Process Info: Peak Memory Used: 20884 Working Set: 20884 PageFile: 22652
[11/14/07 17:46:45] INFO: Init: Added all subdirectories and cached all files in 0.022000 seconds
[11/14/07 17:46:45] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18393 files
[11/14/07 17:46:45] INFO: Init: Loaded archive ..\AssetsTest\Archives\binshaders.sgo containing 64 files
[11/14/07 17:46:45] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[11/14/07 17:46:47] INFO: Init: Unreal engine initialized
[11/14/07 17:46:47] INFO: Init: Client initialized
[11/14/07 17:46:47] INFO: Init: Direct3D adapters detected:
[11/14/07 17:46:47] INFO: Init: NVIDIA GeForce 7900 GT/GTO (nv4_disp.dll)
[11/14/07 17:46:47] INFO: Init: D3D Device: Video memory on board: 246
[11/14/07 17:46:47] INFO: Init: D3D Driver: AGP support detected
[11/14/07 17:46:47] INFO: Init: D3D Driver: PixelShaderVersion=3.0
[11/14/07 17:46:47] INFO: Init: D3D Driver: VertexShaderVersion=3.0
[11/14/07 17:46:47] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[11/14/07 17:46:47] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[11/14/07 17:46:47] INFO: Init: D3D Driver: MaxActiveLights=8
[11/14/07 17:46:47] INFO: Init: D3D Driver: MaxPrimitiveCount=1048575
[11/14/07 17:46:47] INFO: Init: D3D Driver: MaxVertexIndex=1048575
[11/14/07 17:46:47] INFO: Init: D3D Driver: MaxStreams=16
[11/14/07 17:46:47] INFO: Init: D3D Driver: MaxStreamStride=255
[11/14/07 17:46:47] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[11/14/07 17:46:47] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[11/14/07 17:46:47] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[11/14/07 17:46:47] INFO: Init: D3D Driver: Device supports HW Shadow Maps
[11/14/07 17:46:47] INFO: Init: D3D Driver: Device supports FP Filtering
[11/14/07 17:46:47] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[11/14/07 17:46:47] INFO: Init: D3D Driver: Device supports Shader Model 3
[11/14/07 17:46:47] INFO: Init: D3D Driver: Using w- pixel fog
[11/14/07 17:46:47] INFO: Init: D3D Driver: Supports trilinear
[11/14/07 17:46:47] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[11/14/07 17:46:47] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[11/14/07 17:46:47] INFO: Init: D3D Driver: Supports LOD biasing
[11/14/07 17:46:47] INFO: Init: D3D Driver: Supports Z biasing
[11/14/07 17:46:47] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[11/14/07 17:46:47] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[11/14/07 17:46:47] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[11/14/07 17:46:47] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[11/14/07 17:46:47] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[11/14/07 17:46:47] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[11/14/07 17:46:47] INFO: Init: D3D Device: szDriver=nv4_disp.dll
[11/14/07 17:46:47] INFO: Init: D3D Device: szDescription=NVIDIA GeForce 7900 GT/GTO
[11/14/07 17:46:47] INFO: Init: D3D Device: wProduct=6
[11/14/07 17:46:47] INFO: Init: D3D Device: wVersion=14
[11/14/07 17:46:47] INFO: Init: D3D Device: wSubVersion=10
[11/14/07 17:46:47] INFO: Init: D3D Device: wBuild=9371
[11/14/07 17:46:47] INFO: Init: D3D Device: dwVendorId=4318
[11/14/07 17:46:47] INFO: Init: D3D Device: dwDeviceId=657
[11/14/07 17:46:47] INFO: Init: D3D Device: dwSubSysId=571545218
[11/14/07 17:46:47] INFO: Init: D3D Device: dwRevision=161
[11/14/07 17:46:47] INFO: Init: D3D Detected: NVIDIA video card.
[11/14/07 17:46:47] INFO: Init: GPUs detected: 1.
[11/14/07 17:46:47] INFO: Init: (Karma): Initializing Karma for game.
[11/14/07 17:46:47] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[11/14/07 17:46:47] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[11/14/07 17:46:47] INFO: Init: WinSock: I am GLouvat (192.168.1.47)
[11/14/07 17:46:47] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[11/14/07 17:46:47] INFO: Log: Level is Level Entry.myLevel
[11/14/07 17:46:47] INFO: Log: Bringing Level Entry.myLevel up for play...
[11/14/07 17:46:47] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[11/14/07 17:46:47] INFO: Log: Level is Level loading_screen.myLevel
[11/14/07 17:46:47] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[11/14/07 17:46:48] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[11/14/07 17:46:48] INFO: Init: ALAudio: subsystem initialized.
[11/14/07 17:47:00] INFO: Init: Input system initialized for WindowsViewport
[11/14/07 17:47:00] INFO: Log: Opened viewport
[11/14/07 17:47:00] INFO: Log: Attempting to set resolution: 1280x1024 (Fullscreen)
[11/14/07 17:47:00] INFO: Init: Best-match display mode: 1280x1024x32@75
[11/14/07 17:47:00] INFO: Log: Using 32-bit back-buffer format (22)
[11/14/07 17:47:00] INFO: Log: Using 32-bit depth-buffer format (75)
[11/14/07 17:47:00] INFO: Log: FSAA support: 8x.  Floating-point FSAA: 2x.
[11/14/07 17:47:00] INFO: Log: Creating device
[11/14/07 17:47:00] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[11/14/07 17:47:00] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[11/14/07 17:47:00] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[11/14/07 17:47:08] INFO: Init: Game engine initialized
[11/14/07 17:47:08] INFO: Log: Startup time: 22.940000 seconds
[11/14/07 17:47:08] INFO: Init: Start SGOUI Init Start
[11/14/07 17:47:11] ERROR: XML Fatal Error: ..\VGUIAssets\Shells\Default\Windows\SettingsComponents\SettingsCustomWindows.xml [0:0] - An exception occurred! Type:RuntimeException, Message:The primary document entity could not be opened. Id=C:\Program Files\Sony\Vanguard\VGUIAssets\Shells\Default\Windows\SettingsComponents\SettingsCustomWindows.xml
[11/14/07 17:47:11] INFO: Log: VGUIXmlWinManager construction time = 1.745000 sec
[11/14/07 17:47:11] INFO: Init: Start SGOUI Init End
[11/14/07 17:47:11] INFO: Log: Trying to connect to LoginServer at 64.37.177.187
 port 10101 ...
[11/14/07 17:47:12] NETWORK: DevNet: Client received from 64.37.177.187:10101: CHALLENGE VER=3186 CHALLENGE=356531160 STATS=1
[11/14/07 17:47:12] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[11/14/07 17:47:12] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[11/14/07 17:47:14] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ...
[11/14/07 17:47:14] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.177.187)
[11/14/07 17:47:14] NETWORK: DevNet: Client received from 64.37.177.187:10100: CHALLENGE VER=3186 CHALLENGE=1933413644 STATS=1
[11/14/07 17:47:15] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ...
[11/14/07 17:47:15] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.177.187)
[11/14/07 17:47:15] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ...
[11/14/07 17:47:15] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.177.187)
[11/14/07 17:47:15] INFO: Log: Sent login to ChatServer.
[11/14/07 17:47:15] NETWORK: DevNet: Client received from 64.37.177.187:10104: CHALLENGE VER=3186 CHALLENGE=-1509916550 STATS=1
[11/14/07 17:47:15] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[11/14/07 17:47:15] INFO: Log: Sent login to SocialServer.
[11/14/07 17:47:41] INFO: Log: Connecting to SDKVGO-TEST-06.vanguardsoh.net:10123 (Chunk_n15_n11)
[11/14/07 17:47:41] INFO: Log: Browse: SDKVGO-TEST-06.vanguardsoh.net:10123/Entry.vgr
[11/14/07 17:47:41] NETWORK: DevNet: Game client on port 0, rate 10000
[11/14/07 17:47:41] NETWORK: DevNet: Resolved SDKVGO-TEST-06.vanguardsoh.net (64.37.177.192)
[11/14/07 17:47:41] NETWORK: DevNet: Client received from 64.37.177.192:10123: CHALLENGE VER=3186 CHALLENGE=-81461702 STATS=0
[11/14/07 17:47:41] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n15_n11 LONE=0 IP=0.0.0.0 PORT=10123
[11/14/07 17:47:41] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/14/07 17:47:41] INFO: Log: Bringing Level Chunk_n15_n11.myLevel up for play...
[11/14/07 17:47:42] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/14/07 17:47:42] INFO: Log: Bringing Level Chunk_n16_n12.myLevel up for play...
[11/14/07 17:47:42] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/14/07 17:47:42] INFO: Log: Bringing Level Chunk_n15_n12.myLevel up for play...
[11/14/07 17:47:42] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/14/07 17:47:42] INFO: Log: Bringing Level Chunk_n14_n12.myLevel up for play...
[11/14/07 17:47:42] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/14/07 17:47:42] INFO: Log: Bringing Level Chunk_n16_n11.myLevel up for play...
[11/14/07 17:47:42] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/14/07 17:47:42] INFO: Log: Bringing Level Chunk_n14_n11.myLevel up for play...
[11/14/07 17:47:42] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/14/07 17:47:42] INFO: Log: Bringing Level Chunk_n16_n10.myLevel up for play...
[11/14/07 17:47:42] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/14/07 17:47:42] INFO: Log: Bringing Level Chunk_n15_n10.myLevel up for play...
[11/14/07 17:47:42] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/14/07 17:47:42] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[11/14/07 17:47:42] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[11/14/07 17:47:47] ERROR: XML Fatal Error: ..\VGUIAssets\Shells\Default\Windows\VGUIHarvestingBonusYield.xml [0:0] - An exception occurred! Type:RuntimeException, Message:The primary document entity could not be opened. Id=C:\Program Files\Sony\Vanguard\VGUIAssets\Shells\Default\Windows\VGUIHarvestingBonusYield.xml
[11/14/07 17:47:52] INFO: Log: Sending join.
[11/14/07 17:47:52] NETWORK: DevNet: Client received: JOINED 
[11/14/07 17:52:29] WARN: Warning: Failed to load 'UEA_human_F_advn': Can't find file 'UEA_human_F_advn'
[11/14/07 17:52:29] WARN: Warning: Failed loading package: Can't find file 'UEA_human_F_advn'
[11/14/07 17:52:29] WARN: Warning: Failed to load 'UEA_human_F_pose': Can't find file 'UEA_human_F_pose'
[11/14/07 17:52:29] WARN: Warning: Failed loading package: Can't find file 'UEA_human_F_pose'
[11/14/07 17:52:29] WARN: Warning: Failed to load 'UEA_human_F_crft': Can't find file 'UEA_human_F_crft'
[11/14/07 17:52:29] WARN: Warning: Failed loading package: Can't find file 'UEA_human_F_crft'
[11/14/07 17:57:36] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-16,-11)
[11/14/07 17:57:36] INFO: Log: * * * Moving to chunk -16, -11.  PLocXYZ = -102449.703125, -23306.494141, 22670.890625   TRAVLocXYZ = 102350.296875, -23306.494141, 22670.890625
[11/14/07 17:57:37] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/14/07 17:57:37] INFO: Log: Bringing Level Chunk_n17_n12.myLevel up for play...
[11/14/07 17:57:37] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/14/07 17:57:37] INFO: Log: Bringing Level Chunk_n17_n11.myLevel up for play...
[11/14/07 17:57:37] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/14/07 17:57:37] INFO: Log: Bringing Level Chunk_n17_n10.myLevel up for play...
[11/14/07 17:57:37] INFO: Log: VgPlanet::MoveViewActorToChunk(-16,-11) completed in 0.997000 seconds. (V = )
[11/14/07 17:57:38] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10116 (chunk_n16_n11)
[11/14/07 17:57:38] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10116/Entry.vgr
[11/14/07 17:57:38] NETWORK: DevNet: Game client on port 0, rate 10000
[11/14/07 17:57:38] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.177.188)
[11/14/07 17:57:38] NETWORK: DevNet: Client received from 64.37.177.188:10116: CHALLENGE VER=3186 CHALLENGE=1385320151 STATS=0
[11/14/07 17:57:38] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n16_n11 LONE=0 IP=0.0.0.0 PORT=10116
[11/14/07 17:57:38] INFO: Log: Sending join.
[11/14/07 17:57:38] NETWORK: DevNet: Client received: JOINED 
[11/14/07 17:57:39] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -91090.000000, -24807.000000, 73128.921875   TRAVLocXYZ = 102350.296875, -23306.494141, 22670.890625  (V = )
[11/14/07 17:58:53] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-15,-11)
[11/14/07 17:58:53] INFO: Log: * * * Moving to chunk -15, -11.  PLocXYZ = 102453.320313, -12096.592773, 20617.425781   TRAVLocXYZ = -102346.679688, -12096.592773, 20617.425781
[11/14/07 17:58:53] INFO: Log: VgPlanet::MoveViewActorToChunk(-15,-11) completed in 0.000000 seconds. (V = )
[11/14/07 17:58:53] INFO: Log: Connecting to SDKVGO-TEST-06.vanguardsoh.net:10123 (Chunk_n15_n11)
[11/14/07 17:58:53] INFO: Log: Browse: SDKVGO-TEST-06.vanguardsoh.net:10123/Entry.vgr
[11/14/07 17:58:53] NETWORK: DevNet: Game client on port 0, rate 10000
[11/14/07 17:58:53] NETWORK: DevNet: Resolved SDKVGO-TEST-06.vanguardsoh.net (64.37.177.192)
[11/14/07 17:58:54] NETWORK: DevNet: Client received from 64.37.177.192:10123: CHALLENGE VER=3186 CHALLENGE=1961907322 STATS=0
[11/14/07 17:58:54] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n15_n11 LONE=0 IP=0.0.0.0 PORT=10123
[11/14/07 17:58:54] INFO: Log: Sending join.
[11/14/07 17:58:54] NETWORK: DevNet: Client received: JOINED 
[11/14/07 17:58:55] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 93954.000000, -16572.000000, 23035.951172   TRAVLocXYZ = -102346.679688, -12096.592773, 20617.425781  (V = )
[11/14/07 17:59:37] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-16,-11)
[11/14/07 17:59:37] INFO: Log: * * * Moving to chunk -16, -11.  PLocXYZ = -102442.687500, 2489.646973, 16848.783203   TRAVLocXYZ = 102357.312500, 2489.646973, 16848.783203
[11/14/07 17:59:37] INFO: Log: VgPlanet::MoveViewActorToChunk(-16,-11) completed in 0.000000 seconds. (V = )
[11/14/07 17:59:37] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10116 (chunk_n16_n11)
[11/14/07 17:59:37] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10116/Entry.vgr
[11/14/07 17:59:37] NETWORK: DevNet: Game client on port 0, rate 10000
[11/14/07 17:59:37] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.177.188)
[11/14/07 17:59:37] NETWORK: DevNet: Client received from 64.37.177.188:10116: CHALLENGE VER=3186 CHALLENGE=-964009611 STATS=0
[11/14/07 17:59:38] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n16_n11 LONE=0 IP=0.0.0.0 PORT=10116
[11/14/07 17:59:38] INFO: Log: Sending join.
[11/14/07 17:59:38] NETWORK: DevNet: Client received: JOINED 
[11/14/07 17:59:39] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 93954.000000, -16572.000000, 22918.439453   TRAVLocXYZ = 102357.312500, 2489.646973, 16848.783203  (V = )
[11/14/07 18:13:35] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON': Failed to find object 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON'
[11/14/07 18:13:35] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:13:35] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:13:35] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:13:35] WARN: Warning: Failed to load 'SkeletalMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:13:35] ERROR: Error: Could not find EMFX or Skeletal Mesh: treeVine or UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON
[11/14/07 18:14:14] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON': Failed to find object 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON'
[11/14/07 18:14:14] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:14:14] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:14:14] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:14:14] WARN: Warning: Failed to load 'SkeletalMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:14:14] ERROR: Error: Could not find EMFX or Skeletal Mesh: treeVine or UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON
[11/14/07 18:23:00] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON': Failed to find object 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON'
[11/14/07 18:23:00] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:23:00] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:23:00] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:23:00] WARN: Warning: Failed to load 'SkeletalMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:23:00] ERROR: Error: Could not find EMFX or Skeletal Mesh: treeVine or UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON
[11/14/07 18:23:37] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON': Failed to find object 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON'
[11/14/07 18:23:37] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:23:37] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:23:37] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:23:37] WARN: Warning: Failed to load 'SkeletalMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:23:37] ERROR: Error: Could not find EMFX or Skeletal Mesh: treeVine or UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON
[11/14/07 18:44:06] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON': Failed to find object 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON'
[11/14/07 18:44:06] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:44:06] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:44:06] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:44:06] WARN: Warning: Failed to load 'SkeletalMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:44:06] ERROR: Error: Could not find EMFX or Skeletal Mesh: treeVine or UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON
[11/14/07 18:47:58] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON': Failed to find object 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON'
[11/14/07 18:47:58] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:47:58] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:47:58] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:47:58] WARN: Warning: Failed to load 'SkeletalMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:47:58] ERROR: Error: Could not find EMFX or Skeletal Mesh: treeVine or UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON
[11/14/07 18:50:15] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON': Failed to find object 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON'
[11/14/07 18:50:15] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:50:15] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:50:15] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:50:15] WARN: Warning: Failed to load 'SkeletalMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:50:15] ERROR: Error: Could not find EMFX or Skeletal Mesh: treeVine or UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON
[11/14/07 18:58:19] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON': Failed to find object 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON'
[11/14/07 18:58:19] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:58:19] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:58:19] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:58:19] WARN: Warning: Failed to load 'SkeletalMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:58:19] ERROR: Error: Could not find EMFX or Skeletal Mesh: treeVine or UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON
[11/14/07 18:58:19] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON': Failed to find object 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON'
[11/14/07 18:58:19] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:58:19] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:58:19] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:58:19] WARN: Warning: Failed to load 'SkeletalMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 18:58:19] ERROR: Error: Could not find EMFX or Skeletal Mesh: treeVine or UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON
[11/14/07 19:03:01] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[11/14/07 19:03:01] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[11/14/07 19:06:03] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON': Failed to find object 'EMFXMesh UEM_treeVine_M_char.treeVine_M_char_ALL_0_SKELETON'
[11/14/07 19:06:03] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 19:06:03] WARN: Warning: Failed to load 'EMFXMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 19:06:03] WARN: Warning: Failed to load 'UEM_treeVine_F_char': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 19:06:03] WARN: Warning: Failed to load 'SkeletalMesh UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON': Can't find file for package 'UEM_treeVine_F_char'
[11/14/07 19:06:03] ERROR: Error: Could not find EMFX or Skeletal Mesh: treeVine or UEM_treeVine_F_char.treeVine_F_char_ALL_0_SKELETON
[11/14/07 19:33:55] FATAL: Critical: FALSoundSource::StopReleasePlayerPrimary
[11/14/07 19:33:55] FATAL: Critical: FALSoundSource::Stop
[11/14/07 19:33:55] FATAL: Critical: UAudioSubsystem::Update
[11/14/07 19:33:55] FATAL: Critical: UALAudioSubsystem::Update
[11/14/07 19:33:55] FATAL: Critical: UGameEngine::Draw
[11/14/07 19:33:55] FATAL: Critical: UWindowsViewport::Repaint
[11/14/07 19:33:55] FATAL: Critical: UWindowsClient::Tick
[11/14/07 19:33:55] FATAL: Exit: Executing UObject::StaticShutdownAfterError
[11/14/07 19:33:55] FATAL: Exit: Executing UWindowsClient::ShutdownAfterError
[11/14/07 19:33:55] FATAL: Critical: FALSoundSource::StopReleasePlayerPrimary
[11/14/07 19:33:55] FATAL: Critical: FALSoundSource::Stop
[11/14/07 19:33:55] FATAL: Critical: UALAudioSubsystem::Flush
[11/14/07 19:33:55] FATAL: Critical: UALAudioSubsystem::Shutdown
[11/14/07 19:33:55] FATAL: Critical: UALAudioSubsystem::ShutdownAfterError
[11/14/07 19:33:55] FATAL: Exit: Double fault in UObject::ConditionalShutdownAfterError
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