Was talking to dockmaster in Khal and send to New Tang. CTD before getting to NT
Code:
[11/08/07 16:39:38] INFO: ====================================================
[11/08/07 16:39:38] INFO: Log opened.
[11/08/07 16:39:38] INFO: Init: Name subsystem initialized
[11/08/07 16:39:38] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[11/08/07 16:39:38] INFO: Init: Compiled: Nov 6 2007 12:53:25
[11/08/07 16:39:38] INFO: Init: Threadsafe Core: No
[11/08/07 16:39:38] INFO: Init: Base directory: C:\Program Files\Sony\Vanguard\binTest\
[11/08/07 16:39:38] INFO: Init: Character set: Unicode
[11/08/07 16:39:38] INFO: DevLoad: Bound to IpDrv.dll
[11/08/07 16:39:38] INFO: DevLoad: Bound to Engine.dll
[11/08/07 16:39:38] INFO: DevLoad: Bound to Core.dll
[11/08/07 16:39:38] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[11/08/07 16:39:38] INFO: DevLoad: Bound to Window.dll
[11/08/07 16:39:38] INFO: Init: Object subsystem initialized
[11/08/07 16:39:38] INFO: Init: Computer: GLOUVAT
[11/08/07 16:39:38] INFO: Init: User: Owner
[11/08/07 16:39:38] INFO: Init: CPU Page size=4096, Processors=1
[11/08/07 16:39:38] INFO: Init: CPU Detected: AuthenticAMD
[11/08/07 16:39:38] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[11/08/07 16:39:38] INFO: Init: CPU Speed=2413.635510 MHz
[11/08/07 16:39:38] INFO: Init: Memory total: Phys=2096624K Pagef=4035072K Virt=2097024K
[11/08/07 16:39:38] INFO: Init: Working set: 32000 / 159000
[11/08/07 16:39:38] INFO: Init: Process Info: Peak Memory Used: 20880 Working Set: 20880 PageFile: 22652
[11/08/07 16:39:38] INFO: Init: Added all subdirectories and cached all files in 0.020000 seconds
[11/08/07 16:39:39] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18393 files
[11/08/07 16:39:39] INFO: Init: Loaded archive ..\AssetsTest\Archives\binshaders.sgo containing 64 files
[11/08/07 16:39:39] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[11/08/07 16:39:40] INFO: Init: Unreal engine initialized
[11/08/07 16:39:40] INFO: Init: Client initialized
[11/08/07 16:39:40] INFO: Init: Direct3D adapters detected:
[11/08/07 16:39:40] INFO: Init: NVIDIA GeForce 7900 GT/GTO (nv4_disp.dll)
[11/08/07 16:39:40] INFO: Init: D3D Device: Video memory on board: 246
[11/08/07 16:39:40] INFO: Init: D3D Driver: AGP support detected
[11/08/07 16:39:40] INFO: Init: D3D Driver: PixelShaderVersion=3.0
[11/08/07 16:39:40] INFO: Init: D3D Driver: VertexShaderVersion=3.0
[11/08/07 16:39:40] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[11/08/07 16:39:40] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[11/08/07 16:39:40] INFO: Init: D3D Driver: MaxActiveLights=8
[11/08/07 16:39:40] INFO: Init: D3D Driver: MaxPrimitiveCount=1048575
[11/08/07 16:39:40] INFO: Init: D3D Driver: MaxVertexIndex=1048575
[11/08/07 16:39:40] INFO: Init: D3D Driver: MaxStreams=16
[11/08/07 16:39:40] INFO: Init: D3D Driver: MaxStreamStride=255
[11/08/07 16:39:40] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[11/08/07 16:39:40] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[11/08/07 16:39:40] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[11/08/07 16:39:40] INFO: Init: D3D Driver: Device supports HW Shadow Maps
[11/08/07 16:39:40] INFO: Init: D3D Driver: Device supports FP Filtering
[11/08/07 16:39:40] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[11/08/07 16:39:40] INFO: Init: D3D Driver: Device supports Shader Model 3
[11/08/07 16:39:40] INFO: Init: D3D Driver: Using w- pixel fog
[11/08/07 16:39:40] INFO: Init: D3D Driver: Supports trilinear
[11/08/07 16:39:40] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[11/08/07 16:39:40] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[11/08/07 16:39:40] INFO: Init: D3D Driver: Supports LOD biasing
[11/08/07 16:39:40] INFO: Init: D3D Driver: Supports Z biasing
[11/08/07 16:39:40] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[11/08/07 16:39:40] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[11/08/07 16:39:40] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[11/08/07 16:39:40] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[11/08/07 16:39:40] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[11/08/07 16:39:40] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[11/08/07 16:39:40] INFO: Init: D3D Device: szDriver=nv4_disp.dll
[11/08/07 16:39:40] INFO: Init: D3D Device: szDescription=NVIDIA GeForce 7900 GT/GTO
[11/08/07 16:39:40] INFO: Init: D3D Device: wProduct=6
[11/08/07 16:39:40] INFO: Init: D3D Device: wVersion=14
[11/08/07 16:39:40] INFO: Init: D3D Device: wSubVersion=10
[11/08/07 16:39:40] INFO: Init: D3D Device: wBuild=9371
[11/08/07 16:39:40] INFO: Init: D3D Device: dwVendorId=4318
[11/08/07 16:39:40] INFO: Init: D3D Device: dwDeviceId=657
[11/08/07 16:39:40] INFO: Init: D3D Device: dwSubSysId=571545218
[11/08/07 16:39:40] INFO: Init: D3D Device: dwRevision=161
[11/08/07 16:39:40] INFO: Init: D3D Detected: NVIDIA video card.
[11/08/07 16:39:40] INFO: Init: GPUs detected: 1.
[11/08/07 16:39:40] INFO: Init: (Karma): Initializing Karma for game.
[11/08/07 16:39:40] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[11/08/07 16:39:40] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[11/08/07 16:39:40] INFO: Init: WinSock: I am GLouvat (192.168.1.47)
[11/08/07 16:39:40] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[11/08/07 16:39:42] INFO: Log: Level is Level Entry.myLevel
[11/08/07 16:39:42] INFO: Log: Bringing Level Entry.myLevel up for play...
[11/08/07 16:39:42] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[11/08/07 16:39:42] INFO: Log: Level is Level loading_screen.myLevel
[11/08/07 16:39:42] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[11/08/07 16:39:42] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[11/08/07 16:39:42] INFO: Init: ALAudio: subsystem initialized.
[11/08/07 16:39:54] INFO: Init: Input system initialized for WindowsViewport
[11/08/07 16:39:54] INFO: Log: Opened viewport
[11/08/07 16:39:54] INFO: Log: Attempting to set resolution: 1280x1024 (Fullscreen)
[11/08/07 16:39:54] INFO: Init: Best-match display mode: 1280x1024x32@75
[11/08/07 16:39:54] INFO: Log: Using 32-bit back-buffer format (22)
[11/08/07 16:39:54] INFO: Log: Using 32-bit depth-buffer format (75)
[11/08/07 16:39:54] INFO: Log: FSAA support: 8x. Floating-point FSAA: 2x.
[11/08/07 16:39:54] INFO: Log: Creating device
[11/08/07 16:39:55] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[11/08/07 16:39:55] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[11/08/07 16:39:55] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[11/08/07 16:40:03] INFO: Init: Game engine initialized
[11/08/07 16:40:03] INFO: Log: Startup time: 24.222000 seconds
[11/08/07 16:40:03] INFO: Init: Start SGOUI Init Start
[11/08/07 16:40:05] ERROR: XML Fatal Error: ..\VGUIAssets\Shells\Default\Windows\SettingsComponents\SettingsCustomWindows.xml [0:0] - An exception occurred! Type:RuntimeException, Message:The primary document entity could not be opened. Id=C:\Program Files\Sony\Vanguard\VGUIAssets\Shells\Default\Windows\SettingsComponents\SettingsCustomWindows.xml
[11/08/07 16:40:06] INFO: Log: VGUIXmlWinManager construction time = 1.747000 sec
[11/08/07 16:40:06] INFO: Init: Start SGOUI Init End
[11/08/07 16:40:06] INFO: Log: Trying to connect to LoginServer at 64.37.177.187
port 10101 ...
[11/08/07 16:40:06] NETWORK: DevNet: Client received from 64.37.177.187:10101: CHALLENGE VER=3186 CHALLENGE=-534442116 STATS=1
[11/08/07 16:40:06] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[11/08/07 16:40:06] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[11/08/07 16:40:09] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ...
[11/08/07 16:40:09] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.177.187)
[11/08/07 16:40:09] NETWORK: DevNet: Client received from 64.37.177.187:10100: CHALLENGE VER=3186 CHALLENGE=1108677926 STATS=1
[11/08/07 16:40:09] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ...
[11/08/07 16:40:09] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.177.187)
[11/08/07 16:40:09] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ...
[11/08/07 16:40:09] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.177.187)
[11/08/07 16:40:09] INFO: Log: Sent login to ChatServer.
[11/08/07 16:40:09] NETWORK: DevNet: Client received from 64.37.177.187:10104: CHALLENGE VER=3186 CHALLENGE=1977591494 STATS=1
[11/08/07 16:40:10] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[11/08/07 16:40:10] INFO: Log: Sent login to SocialServer.
[11/08/07 16:40:22] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10127 (Chunk_n28_25)
[11/08/07 16:40:22] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10127/Entry.vgr
[11/08/07 16:40:22] NETWORK: DevNet: Game client on port 0, rate 10000
[11/08/07 16:40:22] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.177.188)
[11/08/07 16:40:23] NETWORK: DevNet: Client received from 64.37.177.188:10127: CHALLENGE VER=3186 CHALLENGE=319743941 STATS=0
[11/08/07 16:40:23] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n28_25 LONE=0 IP=0.0.0.0 PORT=10127
[11/08/07 16:40:23] INFO: Log: Level is Level Chunk_n28_25.myLevel
[11/08/07 16:40:23] INFO: Log: Bringing Level Chunk_n28_25.myLevel up for play...
[11/08/07 16:40:23] INFO: Log: Level is Level Chunk_n28_25.myLevel
[11/08/07 16:40:23] INFO: Log: Bringing Level Chunk_n29_24.myLevel up for play...
[11/08/07 16:40:23] INFO: Log: Level is Level Chunk_n28_25.myLevel
[11/08/07 16:40:23] INFO: Log: Bringing Level Chunk_n28_24.myLevel up for play...
[11/08/07 16:40:23] INFO: Log: Level is Level Chunk_n28_25.myLevel
[11/08/07 16:40:23] INFO: Log: Bringing Level Chunk_n27_24.myLevel up for play...
[11/08/07 16:40:23] INFO: Log: Level is Level Chunk_n28_25.myLevel
[11/08/07 16:40:23] INFO: Log: Bringing Level Chunk_n29_25.myLevel up for play...
[11/08/07 16:40:24] INFO: Log: Level is Level Chunk_n28_25.myLevel
[11/08/07 16:40:24] INFO: Log: Bringing Level Chunk_n27_25.myLevel up for play...
[11/08/07 16:40:24] INFO: Log: Level is Level Chunk_n28_25.myLevel
[11/08/07 16:40:24] INFO: Log: Bringing Level Chunk_n29_26.myLevel up for play...
[11/08/07 16:40:24] INFO: Log: Level is Level Chunk_n28_25.myLevel
[11/08/07 16:40:24] INFO: Log: Bringing Level Chunk_n28_26.myLevel up for play...
[11/08/07 16:40:24] INFO: Log: Level is Level Chunk_n28_25.myLevel
[11/08/07 16:40:24] INFO: Log: Bringing Level Chunk_n27_26.myLevel up for play...
[11/08/07 16:40:24] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[11/08/07 16:40:28] ERROR: XML Fatal Error: ..\VGUIAssets\Shells\Default\Windows\VGUIHarvestingBonusYield.xml [0:0] - An exception occurred! Type:RuntimeException, Message:The primary document entity could not be opened. Id=C:\Program Files\Sony\Vanguard\VGUIAssets\Shells\Default\Windows\VGUIHarvestingBonusYield.xml
[11/08/07 16:40:32] INFO: Log: Sending join.
[11/08/07 16:40:32] NETWORK: DevNet: Client received: JOINED
[11/08/07 17:02:07] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-27,25)
[11/08/07 17:02:07] INFO: Log: * * * Moving to chunk -27, 25. PLocXYZ = 102465.421875, 94930.937500, 57670.910156 TRAVLocXYZ = -102334.578125, 94930.937500, 57670.910156
[11/08/07 17:02:07] INFO: Log: Level is Level Chunk_n28_25.myLevel
[11/08/07 17:02:07] INFO: Log: Bringing Level Chunk_n26_24.myLevel up for play...
[11/08/07 17:02:07] INFO: Log: Level is Level Chunk_n28_25.myLevel
[11/08/07 17:02:07] INFO: Log: Bringing Level Chunk_n26_25.myLevel up for play...
[11/08/07 17:02:08] INFO: Log: Level is Level Chunk_n28_25.myLevel
[11/08/07 17:02:08] INFO: Log: Bringing Level Chunk_n26_26.myLevel up for play...
[11/08/07 17:02:08] INFO: Log: VgPlanet::MoveViewActorToChunk(-27,25) completed in 0.231000 seconds. (V = )
[11/08/07 17:02:08] INFO: Log: Connecting to SDKVGO-TEST-07.vanguardsoh.net:10127 (Chunk_n27_25)
[11/08/07 17:02:08] INFO: Log: Browse: SDKVGO-TEST-07.vanguardsoh.net:10127/Entry.vgr
[11/08/07 17:02:08] NETWORK: DevNet: Game client on port 0, rate 10000
[11/08/07 17:02:08] NETWORK: DevNet: Resolved SDKVGO-TEST-07.vanguardsoh.net (64.37.177.193)
[11/08/07 17:02:08] NETWORK: DevNet: Client received from 64.37.177.193:10127: CHALLENGE VER=3186 CHALLENGE=1851875944 STATS=0
[11/08/07 17:02:08] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n27_25 LONE=0 IP=0.0.0.0 PORT=10127
[11/08/07 17:02:08] INFO: Log: Sending join.
[11/08/07 17:02:09] NETWORK: DevNet: Client received: JOINED
[11/08/07 17:02:09] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 88076.000000, 79039.000000, 56773.964844 TRAVLocXYZ = -102334.578125, 94930.937500, 57670.910156 (V = )
[11/08/07 17:02:18] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-27,24)
[11/08/07 17:02:18] INFO: Log: * * * Moving to chunk -27, 24. PLocXYZ = -93492.351563, 102446.484375, 59209.820313 TRAVLocXYZ = -93492.351563, -102353.515625, 59209.820313
[11/08/07 17:02:18] INFO: Log: Level is Level Chunk_n27_25.myLevel
[11/08/07 17:02:18] INFO: Log: Bringing Level Chunk_n28_23.myLevel up for play...
[11/08/07 17:02:18] INFO: Log: Level is Level Chunk_n27_25.myLevel
[11/08/07 17:02:18] INFO: Log: Bringing Level Chunk_n27_23.myLevel up for play...
[11/08/07 17:02:19] INFO: Log: Level is Level Chunk_n27_25.myLevel
[11/08/07 17:02:19] INFO: Log: Bringing Level Chunk_n26_23.myLevel up for play...
[11/08/07 17:02:19] INFO: Log: VgPlanet::MoveViewActorToChunk(-27,24) completed in 1.080000 seconds. (V = )
[11/08/07 17:02:21] INFO: Log: Connecting to SDKVGO-TEST-05.vanguardsoh.net:10120 (chunk_n27_24)
[11/08/07 17:02:21] INFO: Log: Browse: SDKVGO-TEST-05.vanguardsoh.net:10120/Entry.vgr
[11/08/07 17:02:21] NETWORK: DevNet: Game client on port 0, rate 10000
[11/08/07 17:02:21] NETWORK: DevNet: Resolved SDKVGO-TEST-05.vanguardsoh.net (64.37.177.191)
[11/08/07 17:02:21] NETWORK: DevNet: Client received from 64.37.177.191:10120: CHALLENGE VER=3186 CHALLENGE=-986227088 STATS=0
[11/08/07 17:02:21] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n27_24 LONE=0 IP=0.0.0.0 PORT=10120
[11/08/07 17:02:21] INFO: Log: Sending join.
[11/08/07 17:02:21] NETWORK: DevNet: Client received: JOINED
[11/08/07 17:02:23] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 88076.000000, 79039.000000, 56838.937500 TRAVLocXYZ = -93492.351563, -102353.515625, 59209.820313 (V = )
[11/08/07 17:04:39] INFO: Log: Collecting garbage
[11/08/07 17:04:40] INFO: Log: Purging garbage
[11/08/07 17:04:42] INFO: Log: Garbage: objects: 104052->71112; refs: 1067444
[11/08/07 17:09:45] WARN: Warning: Failed to load 'UEA_human_F_advn': Can't find file 'UEA_human_F_advn'
[11/08/07 17:09:45] WARN: Warning: Failed loading package: Can't find file 'UEA_human_F_advn'
[11/08/07 17:09:45] WARN: Warning: Failed to load 'UEA_human_F_pose': Can't find file 'UEA_human_F_pose'
[11/08/07 17:09:45] WARN: Warning: Failed loading package: Can't find file 'UEA_human_F_pose'
[11/08/07 17:09:45] WARN: Warning: Failed to load 'UEA_human_F_crft': Can't find file 'UEA_human_F_crft'
[11/08/07 17:09:45] WARN: Warning: Failed loading package: Can't find file 'UEA_human_F_crft'
[11/08/07 17:16:33] INFO: Log: Connecting to SDKVGO-TEST-07.vanguardsoh.net:10116 (chunk_n13_n9)
[11/08/07 17:16:33] INFO: Log: Browse: SDKVGO-TEST-07.vanguardsoh.net:10116/Entry.vgr
[11/08/07 17:16:33] NETWORK: DevNet: Game client on port 0, rate 10000
[11/08/07 17:16:33] NETWORK: DevNet: Resolved SDKVGO-TEST-07.vanguardsoh.net (64.37.177.193)
[11/08/07 17:16:34] NETWORK: DevNet: Client received from 64.37.177.193:10116: CHALLENGE VER=3186 CHALLENGE=1696012534 STATS=0
[11/08/07 17:16:34] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10116
[11/08/07 17:16:35] INFO: Log: Level is Level chunk_n13_n9.myLevel
[11/08/07 17:16:35] INFO: Log: Bringing Level chunk_n13_n9.myLevel up for play...
[11/08/07 17:16:36] INFO: Log: Level is Level chunk_n13_n9.myLevel
[11/08/07 17:16:36] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[11/08/07 17:16:36] INFO: Log: Collecting garbage
[11/08/07 17:16:37] INFO: Log: Purging garbage
[11/08/07 17:16:40] INFO: Log: Garbage: objects: 97976->65744; refs: 1029883
[11/08/07 17:16:40] INFO: Log: Level is Level chunk_n13_n9.myLevel
[11/08/07 17:16:40] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[11/08/07 17:16:41] INFO: Log: Level is Level chunk_n13_n9.myLevel
[11/08/07 17:16:41] INFO: Log: Bringing Level Chunk_n12_n10.myLevel up for play...
[11/08/07 17:16:42] INFO: Log: Level is Level chunk_n13_n9.myLevel
[11/08/07 17:16:42] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play...
[11/08/07 17:16:42] INFO: Log: Level is Level chunk_n13_n9.myLevel
[11/08/07 17:16:42] INFO: Log: Bringing Level Chunk_n12_n9.myLevel up for play...
[11/08/07 17:16:42] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[11/08/07 17:16:43] INFO: Log: Level is Level chunk_n13_n9.myLevel
[11/08/07 17:16:43] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[11/08/07 17:16:43] INFO: Log: Level is Level chunk_n13_n9.myLevel
[11/08/07 17:16:43] INFO: Log: Bringing Level Chunk_n13_n8.myLevel up for play...
[11/08/07 17:16:44] INFO: Log: Level is Level chunk_n13_n9.myLevel
[11/08/07 17:16:44] INFO: Log: Bringing Level Chunk_n12_n8.myLevel up for play...
[11/08/07 17:16:44] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[11/08/07 17:16:44] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[11/08/07 17:16:44] INFO: Log: Sending join.
[11/08/07 17:16:46] NETWORK: DevNet: Client received: JOINED
[11/08/07 17:24:16] INFO: Log: Connecting to SDKVGO-TEST-05.vanguardsoh.net:10120 (chunk_n27_24)
[11/08/07 17:24:16] INFO: Log: Browse: SDKVGO-TEST-05.vanguardsoh.net:10120/Entry.vgr
[11/08/07 17:24:16] NETWORK: DevNet: Game client on port 0, rate 10000
[11/08/07 17:24:16] NETWORK: DevNet: Resolved SDKVGO-TEST-05.vanguardsoh.net (64.37.177.191)
[11/08/07 17:24:17] NETWORK: DevNet: Client received from 64.37.177.191:10120: CHALLENGE VER=3186 CHALLENGE=-354743506 STATS=0
[11/08/07 17:24:17] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n27_24 LONE=0 IP=0.0.0.0 PORT=10120
[11/08/07 17:24:18] INFO: Log: Level is Level Chunk_n27_24.myLevel
[11/08/07 17:24:18] INFO: Log: Bringing Level Chunk_n27_24.myLevel up for play...
[11/08/07 17:24:18] INFO: Log: Level is Level Chunk_n27_24.myLevel
[11/08/07 17:24:18] INFO: Log: Bringing Level Chunk_n28_23.myLevel up for play...
[11/08/07 17:24:18] INFO: Log: Collecting garbage
[11/08/07 17:24:18] INFO: Log: Purging garbage
[11/08/07 17:24:26] INFO: Log: Garbage: objects: 111698->31641; refs: 352369
[11/08/07 17:24:26] INFO: Log: Level is Level Chunk_n27_24.myLevel
[11/08/07 17:24:26] INFO: Log: Bringing Level Chunk_n27_23.myLevel up for play...
[11/08/07 17:24:26] INFO: Log: Level is Level Chunk_n27_24.myLevel
[11/08/07 17:24:26] INFO: Log: Bringing Level Chunk_n26_23.myLevel up for play...
[11/08/07 17:24:27] INFO: Log: Level is Level Chunk_n27_24.myLevel
[11/08/07 17:24:27] INFO: Log: Bringing Level Chunk_n28_24.myLevel up for play...
[11/08/07 17:24:27] INFO: Log: Level is Level Chunk_n27_24.myLevel
[11/08/07 17:24:27] INFO: Log: Bringing Level Chunk_n26_24.myLevel up for play...
[11/08/07 17:24:28] INFO: Log: Level is Level Chunk_n27_24.myLevel
[11/08/07 17:24:28] INFO: Log: Bringing Level Chunk_n28_25.myLevel up for play...
[11/08/07 17:24:28] INFO: Log: Level is Level Chunk_n27_24.myLevel
[11/08/07 17:24:28] INFO: Log: Bringing Level Chunk_n27_25.myLevel up for play...
[11/08/07 17:24:28] INFO: Log: Level is Level Chunk_n27_24.myLevel
[11/08/07 17:24:28] INFO: Log: Bringing Level Chunk_n26_25.myLevel up for play...
[11/08/07 17:24:28] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[11/08/07 17:24:28] INFO: Log: Sending join.
[11/08/07 17:24:29] FATAL: Critical: VgPlanet::CheckLoadCompoundObjects
[11/08/07 17:24:29] FATAL: Critical: VgPlanet::Tick
[11/08/07 17:24:29] FATAL: Critical: USGOUnrealGameEngine::LicenseeTick_PreTickLevel
[11/08/07 17:24:29] FATAL: Critical: TickLevel
[11/08/07 17:24:29] FATAL: Critical: UGameEngine::Tick
[11/08/07 17:24:29] FATAL: Critical: UpdateWorld
[11/08/07 17:24:29] FATAL: Exit: Executing UObject::StaticShutdownAfterError
[11/08/07 17:24:29] FATAL: Exit: Executing UWindowsClient::ShutdownAfterError
[11/08/07 17:24:29] FATAL: Exit: OpenAL Audio subsystem shut down.