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Senior Member
Additional Info
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Last Online: 01-05-2009 10:18 AM
Join Date: Sep 2005
Location: Texas
Posts: 1,009
Level: 28
HP: 112 / 677
MP: 336 / 6583
EXP: 10%
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Re: CTD build 1910
Walking around Khal... nice to know some things never change!  I dhould add, I'd just fiddled with a bunch of graphical settings - vSync, texture detail, etc; I'd raised a bunch of stuff, turned around to look at the water, and bam.
Code:
[11/04/07 09:21:32] INFO: ====================================================
[11/04/07 09:21:32] INFO: Log opened.
[11/04/07 09:21:32] INFO: Init: Name subsystem initialized
[11/04/07 09:21:32] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[11/04/07 09:21:32] INFO: Init: Compiled: Oct 31 2007 14:35:12
[11/04/07 09:21:32] INFO: Init: Threadsafe Core: No
[11/04/07 09:21:32] INFO: Init: Base directory: C:\Program Files\Sony\Vanguard\binTest\
[11/04/07 09:21:32] INFO: Init: Character set: Unicode
[11/04/07 09:21:33] INFO: DevLoad: Bound to IpDrv.dll
[11/04/07 09:21:33] INFO: DevLoad: Bound to Engine.dll
[11/04/07 09:21:33] INFO: DevLoad: Bound to Core.dll
[11/04/07 09:21:33] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[11/04/07 09:21:33] INFO: DevLoad: Bound to Window.dll
[11/04/07 09:21:33] INFO: Init: Object subsystem initialized
[11/04/07 09:21:33] INFO: Init: Computer: IZDESKTOP
[11/04/07 09:21:33] INFO: Init: User: Isabelle
[11/04/07 09:21:33] INFO: Init: CPU Page size=4096, Processors=2
[11/04/07 09:21:33] INFO: Init: CPU Detected: AuthenticAMD
[11/04/07 09:21:33] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[11/04/07 09:21:33] INFO: Init: CPU Speed=2006.515995 MHz
[11/04/07 09:21:33] INFO: Init: Memory total: Phys=2096364K Pagef=4194303K Virt=2097024K
[11/04/07 09:21:33] INFO: Init: Working set: 32000 / 159000
[11/04/07 09:21:33] INFO: Init: Process Info: Peak Memory Used: 20428 Working Set: 20428 PageFile: 22400
[11/04/07 09:21:33] INFO: Init: Added all subdirectories and cached all files in 0.032000 seconds
[11/04/07 09:21:33] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18393 files
[11/04/07 09:21:34] INFO: Init: Loaded archive ..\AssetsTest\Archives\binshaders.sgo containing 64 files
[11/04/07 09:21:34] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[11/04/07 09:21:35] INFO: Init: Unreal engine initialized
[11/04/07 09:21:35] INFO: Init: Client initialized
[11/04/07 09:21:35] INFO: Init: Direct3D adapters detected:
[11/04/07 09:21:35] INFO: Init: NVIDIA GeForce 8600 GTS (nv4_disp.dll)
[11/04/07 09:21:35] INFO: Init: D3D Device: Video memory on board: 245
[11/04/07 09:21:35] INFO: Init: D3D Driver: AGP support detected
[11/04/07 09:21:35] INFO: Init: D3D Driver: PixelShaderVersion=3.0
[11/04/07 09:21:35] INFO: Init: D3D Driver: VertexShaderVersion=3.0
[11/04/07 09:21:35] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[11/04/07 09:21:35] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[11/04/07 09:21:35] INFO: Init: D3D Driver: MaxActiveLights=8
[11/04/07 09:21:35] INFO: Init: D3D Driver: MaxPrimitiveCount=1048575
[11/04/07 09:21:35] INFO: Init: D3D Driver: MaxVertexIndex=1048575
[11/04/07 09:21:35] INFO: Init: D3D Driver: MaxStreams=16
[11/04/07 09:21:35] INFO: Init: D3D Driver: MaxStreamStride=255
[11/04/07 09:21:35] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[11/04/07 09:21:35] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[11/04/07 09:21:35] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[11/04/07 09:21:35] INFO: Init: D3D Driver: Device supports HW Shadow Maps
[11/04/07 09:21:35] INFO: Init: D3D Driver: Device supports FP Filtering
[11/04/07 09:21:35] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[11/04/07 09:21:35] INFO: Init: D3D Driver: Device supports Shader Model 3
[11/04/07 09:21:35] INFO: Init: D3D Driver: Using w- pixel fog
[11/04/07 09:21:35] INFO: Init: D3D Driver: Supports trilinear
[11/04/07 09:21:35] INFO: Init: D3D Driver: not using cubemaps
[11/04/07 09:21:35] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[11/04/07 09:21:35] INFO: Init: D3D Driver: Supports LOD biasing
[11/04/07 09:21:35] INFO: Init: D3D Driver: Supports Z biasing
[11/04/07 09:21:35] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[11/04/07 09:21:35] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[11/04/07 09:21:35] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[11/04/07 09:21:35] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[11/04/07 09:21:35] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[11/04/07 09:21:35] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[11/04/07 09:21:35] INFO: Init: D3D Device: szDriver=nv4_disp.dll
[11/04/07 09:21:35] INFO: Init: D3D Device: szDescription=NVIDIA GeForce 8600 GTS
[11/04/07 09:21:35] INFO: Init: D3D Device: wProduct=6
[11/04/07 09:21:35] INFO: Init: D3D Device: wVersion=14
[11/04/07 09:21:35] INFO: Init: D3D Device: wSubVersion=11
[11/04/07 09:21:35] INFO: Init: D3D Device: wBuild=5819
[11/04/07 09:21:35] INFO: Init: D3D Device: dwVendorId=4318
[11/04/07 09:21:35] INFO: Init: D3D Device: dwDeviceId=1024
[11/04/07 09:21:35] INFO: Init: D3D Device: dwSubSysId=70785390
[11/04/07 09:21:35] INFO: Init: D3D Device: dwRevision=161
[11/04/07 09:21:35] INFO: Init: D3D Detected: NVIDIA video card.
[11/04/07 09:21:36] INFO: Init: GPUs detected: 1.
[11/04/07 09:21:36] INFO: Init: (Karma): Initializing Karma for game.
[11/04/07 09:21:36] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[11/04/07 09:21:36] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[11/04/07 09:21:36] INFO: Init: WinSock: I am iz-desktop (192.168.1.110)
[11/04/07 09:21:36] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[11/04/07 09:21:38] INFO: Log: Level is Level Entry.myLevel
[11/04/07 09:21:38] INFO: Log: Bringing Level Entry.myLevel up for play...
[11/04/07 09:21:38] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[11/04/07 09:21:38] INFO: Log: Level is Level loading_screen.myLevel
[11/04/07 09:21:38] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[11/04/07 09:21:38] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[11/04/07 09:21:39] INFO: Init: ALAudio: subsystem initialized.
[11/04/07 09:22:00] INFO: Init: Input system initialized for WindowsViewport
[11/04/07 09:22:00] INFO: Log: Opened viewport
[11/04/07 09:22:00] INFO: Log: Attempting to set resolution: 1280x1024 (Fullscreen)
[11/04/07 09:22:00] INFO: Init: Best-match display mode: 1280x1024x32@75
[11/04/07 09:22:00] INFO: Log: Using 32-bit back-buffer format (22)
[11/04/07 09:22:00] INFO: Log: Using 32-bit depth-buffer format (75)
[11/04/07 09:22:00] INFO: Log: FSAA support: 16x. Floating-point FSAA: 16x.
[11/04/07 09:22:00] INFO: Log: Creating device
[11/04/07 09:22:01] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[11/04/07 09:22:01] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[11/04/07 09:22:01] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[11/04/07 09:22:02] INFO: Init: Game engine initialized
[11/04/07 09:22:02] INFO: Log: Startup time: 28.023000 seconds
[11/04/07 09:22:02] INFO: Init: Start SGOUI Init Start
[11/04/07 09:22:03] ERROR: XML Fatal Error: ..\VGUIAssets\Shells\DroxUI\Map\InfoMapSkin.xml [0:0] - An exception occurred! Type:RuntimeException, Message:The primary document entity could not be opened. Id=C:\Program Files\Sony\Vanguard\VGUIAssets\Shells\DroxUI\Map\InfoMapSkin.xml
[11/04/07 09:22:06] ERROR: XML Fatal Error: ..\VGUIAssets\Shells\DroxUI\..\Default\Windows\SettingsComponents\SettingsCustomWindows.xml [0:0] - An exception occurred! Type:RuntimeException, Message:The primary document entity could not be opened. Id=C:\Program Files\Sony\Vanguard\VGUIAssets\Shells\Default\Windows\SettingsComponents\SettingsCustomWindows.xml
[11/04/07 09:22:08] INFO: Log: VGUIXmlWinManager construction time = 4.911001 sec
[11/04/07 09:22:09] INFO: Init: Start SGOUI Init End
[11/04/07 09:22:09] INFO: Log: Trying to connect to LoginServer at 64.37.177.187
port 10101 ...
[11/04/07 09:22:09] INFO: Log: Precaching: loading_screen.LevelInfo0
[11/04/07 09:22:10] NETWORK: DevNet: Client received from 64.37.177.187:10101: CHALLENGE VER=3186 CHALLENGE=118810380 STATS=1
[11/04/07 09:22:10] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[11/04/07 09:22:10] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[11/04/07 09:22:12] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ...
[11/04/07 09:22:12] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.177.187)
[11/04/07 09:22:12] NETWORK: DevNet: Client received from 64.37.177.187:10100: CHALLENGE VER=3186 CHALLENGE=898930844 STATS=1
[11/04/07 09:22:12] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ...
[11/04/07 09:22:12] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.177.187)
[11/04/07 09:22:12] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ...
[11/04/07 09:22:12] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.177.187)
[11/04/07 09:22:12] NETWORK: DevNet: Client received from 64.37.177.187:10104: CHALLENGE VER=3186 CHALLENGE=1684021412 STATS=1
[11/04/07 09:22:12] INFO: Log: Sent login to ChatServer.
[11/04/07 09:22:12] INFO: Log: Sent login to SocialServer.
[11/04/07 09:22:13] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[11/04/07 09:22:31] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10115 (chunk_n17_n11)
[11/04/07 09:22:31] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10115/Entry.vgr
[11/04/07 09:22:31] NETWORK: DevNet: Game client on port 0, rate 10000
[11/04/07 09:22:31] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.177.188)
[11/04/07 09:22:31] NETWORK: DevNet: Client received from 64.37.177.188:10115: CHALLENGE VER=3186 CHALLENGE=-1647548475 STATS=0
[11/04/07 09:22:32] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n17_n11 LONE=0 IP=0.0.0.0 PORT=10115
[11/04/07 09:22:33] INFO: Log: Level is Level chunk_n17_n11.myLevel
[11/04/07 09:22:33] INFO: Log: Bringing Level chunk_n17_n11.myLevel up for play...
[11/04/07 09:22:33] INFO: Log: Level is Level chunk_n17_n11.myLevel
[11/04/07 09:22:33] INFO: Log: Bringing Level Chunk_n18_n12.myLevel up for play...
[11/04/07 09:22:33] INFO: Log: Level is Level chunk_n17_n11.myLevel
[11/04/07 09:22:33] INFO: Log: Bringing Level Chunk_n17_n12.myLevel up for play...
[11/04/07 09:22:34] INFO: Log: Level is Level chunk_n17_n11.myLevel
[11/04/07 09:22:34] INFO: Log: Bringing Level Chunk_n16_n12.myLevel up for play...
[11/04/07 09:22:34] INFO: Log: Level is Level chunk_n17_n11.myLevel
[11/04/07 09:22:34] INFO: Log: Bringing Level Chunk_n18_n11.myLevel up for play...
[11/04/07 09:22:35] INFO: Log: Level is Level chunk_n17_n11.myLevel
[11/04/07 09:22:35] INFO: Log: Bringing Level Chunk_n16_n11.myLevel up for play...
[11/04/07 09:22:35] INFO: Log: Level is Level chunk_n17_n11.myLevel
[11/04/07 09:22:35] INFO: Log: Bringing Level Chunk_n18_n10.myLevel up for play...
[11/04/07 09:22:35] INFO: Log: Level is Level chunk_n17_n11.myLevel
[11/04/07 09:22:35] INFO: Log: Bringing Level Chunk_n17_n10.myLevel up for play...
[11/04/07 09:22:35] INFO: Log: Level is Level chunk_n17_n11.myLevel
[11/04/07 09:22:35] INFO: Log: Bringing Level Chunk_n16_n10.myLevel up for play...
[11/04/07 09:22:35] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[11/04/07 09:22:40] ERROR: XML Fatal Error: ..\VGUIAssets\Shells\DroxUI\..\Default\Windows\VGUIHarvestingBonusYield.xml [0:0] - An exception occurred! Type:RuntimeException, Message:The primary document entity could not be opened. Id=C:\Program Files\Sony\Vanguard\VGUIAssets\Shells\Default\Windows\VGUIHarvestingBonusYield.xml
[11/04/07 09:22:52] INFO: Log: Sending join.
[11/04/07 09:22:53] NETWORK: DevNet: Client received: JOINED
[11/04/07 09:23:02] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[11/04/07 09:29:55] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-11)
[11/04/07 09:29:55] INFO: Log: * * * Moving to chunk -18, -11. PLocXYZ = -102457.937500, 20405.357422, 12823.699219 TRAVLocXYZ = 102342.062500, 20405.357422, 12823.699219
[11/04/07 09:29:55] INFO: Log: Level is Level chunk_n17_n11.myLevel
[11/04/07 09:29:55] INFO: Log: Bringing Level Chunk_n19_n12.myLevel up for play...
[11/04/07 09:29:56] INFO: Log: Level is Level chunk_n17_n11.myLevel
[11/04/07 09:29:56] INFO: Log: Bringing Level Chunk_n19_n11.myLevel up for play...
[11/04/07 09:29:56] INFO: Log: Level is Level chunk_n17_n11.myLevel
[11/04/07 09:29:56] INFO: Log: Bringing Level Chunk_n19_n10.myLevel up for play...
[11/04/07 09:29:56] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-11) completed in 0.843000 seconds. (V = )
[11/04/07 09:29:56] INFO: Log: Connecting to SDKVGO-TEST-05.vanguardsoh.net:10124 (Chunk_n18_n11)
[11/04/07 09:29:56] INFO: Log: Browse: SDKVGO-TEST-05.vanguardsoh.net:10124/Entry.vgr
[11/04/07 09:29:56] NETWORK: DevNet: Game client on port 0, rate 10000
[11/04/07 09:29:56] NETWORK: DevNet: Resolved SDKVGO-TEST-05.vanguardsoh.net (64.37.177.191)
[11/04/07 09:29:57] NETWORK: DevNet: Client received from 64.37.177.191:10124: CHALLENGE VER=3186 CHALLENGE=-1046251154 STATS=0
[11/04/07 09:29:57] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n11 LONE=0 IP=0.0.0.0 PORT=10124
[11/04/07 09:29:57] INFO: Log: Sending join.
[11/04/07 09:29:57] NETWORK: DevNet: Client received: JOINED
[11/04/07 09:29:57] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -99257.000000, 20605.000000, 13552.722656 TRAVLocXYZ = 102342.062500, 20405.357422, 12823.699219 (V = )
[11/04/07 09:31:21] INFO: Log: Precaching: Chunk_n18_n11.LevelInfo0
[11/04/07 09:31:21] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[11/04/07 09:31:21] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[11/04/07 09:31:22] INFO: Log: Precaching: Chunk_n18_n11.LevelInfo0
[11/04/07 09:32:38] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-11)
[11/04/07 09:32:38] INFO: Log: * * * Moving to chunk -17, -11. PLocXYZ = 102465.359375, 39671.007813, 4349.068848 TRAVLocXYZ = -102334.640625, 39671.007813, 4349.068848
[11/04/07 09:32:38] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-11) completed in 0.000000 seconds. (V = )
[11/04/07 09:32:38] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10115 (chunk_n17_n11)
[11/04/07 09:32:39] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10115/Entry.vgr
[11/04/07 09:32:39] NETWORK: DevNet: Game client on port 0, rate 10000
[11/04/07 09:32:39] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.177.188)
[11/04/07 09:32:39] NETWORK: DevNet: Client received from 64.37.177.188:10115: CHALLENGE VER=3186 CHALLENGE=-823946397 STATS=0
[11/04/07 09:32:39] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n17_n11 LONE=0 IP=0.0.0.0 PORT=10115
[11/04/07 09:32:39] INFO: Log: Sending join.
[11/04/07 09:32:39] NETWORK: DevNet: Client received: JOINED
[11/04/07 09:32:43] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 52198.000000, 40124.000000, 22041.500000 TRAVLocXYZ = -102334.640625, 39671.007813, 4349.068848 (V = )
[11/04/07 09:36:05] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = Scrolling Combat Text Scale)
[11/04/07 09:36:05] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = DrawTargetingBillboards)
[11/04/07 09:46:15] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-11)
[11/04/07 09:46:15] INFO: Log: * * * Moving to chunk -18, -11. PLocXYZ = -102457.500000, 39873.789063, 4313.433594 TRAVLocXYZ = 102342.500000, 39873.789063, 4313.433594
[11/04/07 09:46:15] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-11) completed in 0.000000 seconds. (V = )
[11/04/07 09:46:15] INFO: Log: Connecting to SDKVGO-TEST-05.vanguardsoh.net:10124 (Chunk_n18_n11)
[11/04/07 09:46:15] INFO: Log: Browse: SDKVGO-TEST-05.vanguardsoh.net:10124/Entry.vgr
[11/04/07 09:46:15] NETWORK: DevNet: Game client on port 0, rate 10000
[11/04/07 09:46:15] NETWORK: DevNet: Resolved SDKVGO-TEST-05.vanguardsoh.net (64.37.177.191)
[11/04/07 09:46:15] NETWORK: DevNet: Client received from 64.37.177.191:10124: CHALLENGE VER=3186 CHALLENGE=264694428 STATS=0
[11/04/07 09:46:15] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n11 LONE=0 IP=0.0.0.0 PORT=10124
[11/04/07 09:46:15] INFO: Log: Sending join.
[11/04/07 09:46:15] NETWORK: DevNet: Client received: JOINED
[11/04/07 09:46:16] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -63346.000000, 48498.000000, 7437.487793 TRAVLocXYZ = 102342.500000, 39873.789063, 4313.433594 (V = )
[11/04/07 09:48:33] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[11/04/07 09:48:33] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[11/04/07 09:56:12] INFO: Log: Precaching: Chunk_n18_n11.LevelInfo0
[11/04/07 09:56:12] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[11/04/07 09:56:12] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[11/04/07 09:56:12] INFO: Log: Precaching: Chunk_n18_n11.LevelInfo0
[11/04/07 09:57:14] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-11)
[11/04/07 09:57:14] INFO: Log: * * * Moving to chunk -17, -11. PLocXYZ = 102442.500000, 46294.160156, 4033.833008 TRAVLocXYZ = -102357.500000, 46294.160156, 4033.833008
[11/04/07 09:57:14] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-11) completed in 0.001000 seconds. (V = )
[11/04/07 09:57:15] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10115 (chunk_n17_n11)
[11/04/07 09:57:15] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10115/Entry.vgr
[11/04/07 09:57:15] NETWORK: DevNet: Game client on port 0, rate 10000
[11/04/07 09:57:15] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.177.188)
[11/04/07 09:57:15] NETWORK: DevNet: Client received from 64.37.177.188:10115: CHALLENGE VER=3186 CHALLENGE=1277774987 STATS=0
[11/04/07 09:57:15] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n17_n11 LONE=0 IP=0.0.0.0 PORT=10115
[11/04/07 09:57:15] INFO: Log: Sending join.
[11/04/07 09:57:15] NETWORK: DevNet: Client received: JOINED
[11/04/07 09:57:16] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 51894.000000, 40773.000000, 21956.000000 TRAVLocXYZ = -102357.500000, 46294.160156, 4033.833008 (V = )
[11/04/07 10:01:18] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[11/04/07 10:01:18] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[11/04/07 10:01:20] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[11/04/07 10:01:20] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[11/04/07 10:01:23] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[11/04/07 10:01:23] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[11/04/07 10:01:40] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[11/04/07 10:01:40] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[11/04/07 10:01:49] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[11/04/07 10:01:49] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[11/04/07 10:09:38] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[11/04/07 10:09:38] INFO: Log: Level is Level loading_screen.myLevel
[11/04/07 10:09:38] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[11/04/07 10:09:38] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[11/04/07 10:09:38] INFO: Log: Collecting garbage
[11/04/07 10:09:38] INFO: Log: Purging garbage
[11/04/07 10:09:40] INFO: Log: Garbage: objects: 56436->13647; refs: 91494
[11/04/07 10:09:43] ERROR: XML Fatal Error: ..\VGUIAssets\Shells\DroxUI\..\Default\Windows\SettingsComponents\SettingsCustomWindows.xml [0:0] - An exception occurred! Type:RuntimeException, Message:The primary document entity could not be opened. Id=C:\Program Files\Sony\Vanguard\VGUIAssets\Shells\Default\Windows\SettingsComponents\SettingsCustomWindows.xml
[11/04/07 10:09:46] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[11/04/07 10:09:46] INFO: Log: Trying to connect to LoginServer at 64.37.177.187
port 10101 ...
[11/04/07 10:09:46] NETWORK: DevNet: Client received from 64.37.177.187:10101: CHALLENGE VER=3186 CHALLENGE=243268676 STATS=1
[11/04/07 10:09:51] INFO: Log: Connecting to SDKVGO-TEST-06.vanguardsoh.net:10136 (Chunk_n15_n11)
[11/04/07 10:09:51] INFO: Log: Browse: SDKVGO-TEST-06.vanguardsoh.net:10136/Entry.vgr
[11/04/07 10:09:51] NETWORK: DevNet: Game client on port 0, rate 10000
[11/04/07 10:09:51] NETWORK: DevNet: Resolved SDKVGO-TEST-06.vanguardsoh.net (64.37.177.192)
[11/04/07 10:09:51] NETWORK: DevNet: Client received from 64.37.177.192:10136: CHALLENGE VER=3186 CHALLENGE=2001951864 STATS=0
[11/04/07 10:09:51] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n15_n11 LONE=0 IP=0.0.0.0 PORT=10136
[11/04/07 10:09:52] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/04/07 10:09:52] INFO: Log: Bringing Level Chunk_n15_n11.myLevel up for play...
[11/04/07 10:09:52] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/04/07 10:09:52] INFO: Log: Bringing Level Chunk_n16_n12.myLevel up for play...
[11/04/07 10:09:52] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/04/07 10:09:52] INFO: Log: Bringing Level Chunk_n15_n12.myLevel up for play...
[11/04/07 10:09:52] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/04/07 10:09:52] INFO: Log: Bringing Level Chunk_n14_n12.myLevel up for play...
[11/04/07 10:09:52] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/04/07 10:09:52] INFO: Log: Bringing Level Chunk_n16_n11.myLevel up for play...
[11/04/07 10:09:53] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/04/07 10:09:53] INFO: Log: Bringing Level Chunk_n14_n11.myLevel up for play...
[11/04/07 10:09:53] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/04/07 10:09:53] INFO: Log: Bringing Level Chunk_n16_n10.myLevel up for play...
[11/04/07 10:09:53] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/04/07 10:09:53] INFO: Log: Bringing Level Chunk_n15_n10.myLevel up for play...
[11/04/07 10:09:54] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/04/07 10:09:54] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[11/04/07 10:09:54] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[11/04/07 10:09:58] ERROR: XML Fatal Error: ..\VGUIAssets\Shells\DroxUI\..\Default\Windows\VGUIHarvestingBonusYield.xml [0:0] - An exception occurred! Type:RuntimeException, Message:The primary document entity could not be opened. Id=C:\Program Files\Sony\Vanguard\VGUIAssets\Shells\Default\Windows\VGUIHarvestingBonusYield.xml
[11/04/07 10:10:08] INFO: Log: Sending join.
[11/04/07 10:10:09] NETWORK: DevNet: Client received: JOINED
[11/04/07 10:10:12] WARN: Warning: Failed to load 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON'
[11/04/07 10:10:12] WARN: Warning: Failed to load 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON'
[11/04/07 10:10:12] WARN: Warning: Failed to load 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON'
[11/04/07 10:17:09] WARN: Warning: Failed to load 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON'
[11/04/07 10:17:52] WARN: Warning: Failed to load 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON'
[11/04/07 10:18:05] WARN: Warning: Failed to load 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON'
[11/04/07 10:21:04] WARN: Warning: Failed to load 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON'
[11/04/07 10:22:00] WARN: Warning: Failed to load 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON'
[11/04/07 10:22:04] WARN: Warning: Failed to load 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON'
[11/04/07 10:22:09] WARN: Warning: Failed to load 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON'
[11/04/07 10:22:20] WARN: Warning: Failed to load 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON'
[11/04/07 10:22:51] WARN: Warning: Failed to load 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON'
[11/04/07 10:23:12] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-14,-11)
[11/04/07 10:23:12] INFO: Log: * * * Moving to chunk -14, -11. PLocXYZ = 102443.539063, -11090.043945, 4667.477539 TRAVLocXYZ = -102356.460938, -11090.043945, 4667.477539
[11/04/07 10:23:12] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/04/07 10:23:12] INFO: Log: Bringing Level Chunk_n13_n12.myLevel up for play...
[11/04/07 10:23:13] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/04/07 10:23:13] INFO: Log: Bringing Level Chunk_n13_n11.myLevel up for play...
[11/04/07 10:23:13] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[11/04/07 10:23:13] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[11/04/07 10:23:13] INFO: Log: VgPlanet::MoveViewActorToChunk(-14,-11) completed in 1.095000 seconds. (V = )
[11/04/07 10:23:13] INFO: Log: Connecting to SDKVGO-TEST-06.vanguardsoh.net:10116 (chunk_n14_n11)
[11/04/07 10:23:13] INFO: Log: Browse: SDKVGO-TEST-06.vanguardsoh.net:10116/Entry.vgr
[11/04/07 10:23:13] NETWORK: DevNet: Game client on port 0, rate 10000
[11/04/07 10:23:13] NETWORK: DevNet: Resolved SDKVGO-TEST-06.vanguardsoh.net (64.37.177.192)
[11/04/07 10:23:14] NETWORK: DevNet: Client received from 64.37.177.192:10116: CHALLENGE VER=3186 CHALLENGE=1229000210 STATS=0
[11/04/07 10:23:14] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n14_n11 LONE=0 IP=0.0.0.0 PORT=10116
[11/04/07 10:23:14] INFO: Log: Sending join.
[11/04/07 10:23:14] NETWORK: DevNet: Client received: JOINED
[11/04/07 10:23:15] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 99904.000000, -9550.000000, 5404.654785 TRAVLocXYZ = -102356.460938, -11090.043945, 4667.477539 (V = )
[11/04/07 10:27:01] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-14,-10)
[11/04/07 10:27:01] INFO: Log: * * * Moving to chunk -14, -10. PLocXYZ = -7935.232910, -102449.398438, 1239.479248 TRAVLocXYZ = -7935.232910, 102350.601563, 1239.479248
[11/04/07 10:27:02] INFO: Log: Level is Level Chunk_n14_n11.myLevel
[11/04/07 10:27:02] INFO: Log: Bringing Level Chunk_n15_n9.myLevel up for play...
[11/04/07 10:27:02] INFO: Log: Level is Level Chunk_n14_n11.myLevel
[11/04/07 10:27:02] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play...
[11/04/07 10:27:02] INFO: Log: Level is Level Chunk_n14_n11.myLevel
[11/04/07 10:27:02] INFO: Log: Bringing Level Chunk_n13_n9.myLevel up for play...
[11/04/07 10:27:02] INFO: Log: VgPlanet::MoveViewActorToChunk(-14,-10) completed in 1.294000 seconds. (V = )
[11/04/07 10:27:03] INFO: Log: Connecting to SDKVGO-TEST-09.vanguardsoh.net:10115 (chunk_n14_n10)
[11/04/07 10:27:03] INFO: Log: Browse: SDKVGO-TEST-09.vanguardsoh.net:10115/Entry.vgr
[11/04/07 10:27:03] NETWORK: DevNet: Game client on port 0, rate 10000
[11/04/07 10:27:03] NETWORK: DevNet: Resolved SDKVGO-TEST-09.vanguardsoh.net (64.37.177.195)
[11/04/07 10:27:03] NETWORK: DevNet: Client received from 64.37.177.195:10115: CHALLENGE VER=3186 CHALLENGE=1005107660 STATS=0
[11/04/07 10:27:03] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n14_n10 LONE=0 IP=0.0.0.0 PORT=10115
[11/04/07 10:27:03] INFO: Log: Sending join.
[11/04/07 10:27:04] NETWORK: DevNet: Client received: JOINED
[11/04/07 10:27:05] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -8438.000000, -62675.000000, 1771.066895 TRAVLocXYZ = -7935.232910, 102350.601563, 1239.479248 (V = )
[11/04/07 10:31:05] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-13,-10)
[11/04/07 10:31:05] INFO: Log: * * * Moving to chunk -13, -10. PLocXYZ = 102440.203125, -68704.453125, 1245.960938 TRAVLocXYZ = -102359.796875, -68704.453125, 1245.960938
[11/04/07 10:31:06] INFO: Log: Level is Level Chunk_n14_n10.myLevel
[11/04/07 10:31:06] INFO: Log: Bringing Level Chunk_n12_n11.myLevel up for play...
[11/04/07 10:31:06] INFO: Log: Level is Level Chunk_n14_n10.myLevel
[11/04/07 10:31:06] INFO: Log: Bringing Level Chunk_n12_n10.myLevel up for play...
[11/04/07 10:31:07] INFO: Log: Level is Level Chunk_n14_n10.myLevel
[11/04/07 10:31:07] INFO: Log: Bringing Level Chunk_n12_n9.myLevel up for play...
[11/04/07 10:31:07] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[11/04/07 10:31:07] INFO: Log: Collecting garbage
[11/04/07 10:31:07] INFO: Log: Purging garbage
[11/04/07 10:31:09] INFO: Log: Garbage: objects: 86658->51839; refs: 711747
[11/04/07 10:31:09] INFO: Log: VgPlanet::MoveViewActorToChunk(-13,-10) completed in 3.232000 seconds. (V = )
[11/04/07 10:31:09] INFO: Log: Connecting to SDKVGO-TEST-08.vanguardsoh.net:10116 (chunk_n13_n10)
[11/04/07 10:31:09] INFO: Log: Browse: SDKVGO-TEST-08.vanguardsoh.net:10116/Entry.vgr
[11/04/07 10:31:09] NETWORK: DevNet: Game client on port 0, rate 10000
[11/04/07 10:31:09] NETWORK: DevNet: Resolved SDKVGO-TEST-08.vanguardsoh.net (64.37.177.194)
[11/04/07 10:31:09] NETWORK: DevNet: Client received from 64.37.177.194:10116: CHALLENGE VER=3186 CHALLENGE=1241875766 STATS=0
[11/04/07 10:31:09] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n10 LONE=0 IP=0.0.0.0 PORT=10116
[11/04/07 10:31:09] INFO: Log: Sending join.
[11/04/07 10:31:10] NETWORK: DevNet: Client received: JOINED
[11/04/07 10:31:11] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 101611.367188, -68181.726563, 8877.529297 TRAVLocXYZ = -102359.796875, -68704.453125, 1245.960938 (V = )
[11/04/07 10:32:01] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-13,-9)
[11/04/07 10:32:01] INFO: Log: * * * Moving to chunk -13, -9. PLocXYZ = -74664.554688, -102453.742188, 1262.333374 TRAVLocXYZ = -74664.554688, 102346.257813, 1262.333374
[11/04/07 10:32:02] INFO: Log: Level is Level Chunk_n13_n10.myLevel
[11/04/07 10:32:02] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[11/04/07 10:32:02] INFO: Log: Level is Level Chunk_n13_n10.myLevel
[11/04/07 10:32:02] INFO: Log: Bringing Level Chunk_n13_n8.myLevel up for play...
[11/04/07 10:32:03] INFO: Log: Level is Level Chunk_n13_n10.myLevel
[11/04/07 10:32:03] INFO: Log: Bringing Level Chunk_n12_n8.myLevel up for play...
[11/04/07 10:32:03] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[11/04/07 10:32:03] INFO: Log: VgPlanet::MoveViewActorToChunk(-13,-9) completed in 1.136000 seconds. (V = )
[11/04/07 10:32:03] INFO: Log: Connecting to SDKVGO-TEST-05.vanguardsoh.net:10120 (chunk_n13_n9)
[11/04/07 10:32:03] INFO: Log: Browse: SDKVGO-TEST-05.vanguardsoh.net:10120/Entry.vgr
[11/04/07 10:32:03] NETWORK: DevNet: Game client on port 0, rate 10000
[11/04/07 10:32:03] NETWORK: DevNet: Resolved SDKVGO-TEST-05.vanguardsoh.net (64.37.177.191)
[11/04/07 10:32:03] NETWORK: DevNet: Client received from 64.37.177.191:10120: CHALLENGE VER=3186 CHALLENGE=2118223778 STATS=0
[11/04/07 10:32:03] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10120
[11/04/07 10:32:03] INFO: Log: Sending join.
[11/04/07 10:32:03] NETWORK: DevNet: Client received: JOINED
[11/04/07 10:32:04] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 101649.000000, -68202.000000, 20745.384766 TRAVLocXYZ = -74664.554688, 102346.257813, 1262.333374 (V = )
[11/04/07 10:45:16] INFO: Log: Attempting to set resolution: 1280x1024 (Fullscreen)
[11/04/07 10:45:16] INFO: Init: Best-match display mode: 1280x1024x32@75
[11/04/07 10:45:16] INFO: Log: Using 32-bit back-buffer format (22)
[11/04/07 10:45:16] INFO: Log: Using 32-bit depth-buffer format (75)
[11/04/07 10:45:16] INFO: Log: FSAA support: 16x. Floating-point FSAA: 16x.
[11/04/07 10:45:16] INFO: Init: D3D Driver: ResetDevice: Failed to reset after 1 attempt(s). It will be re-created (code:2289436780).
[11/04/07 10:45:16] INFO: Log: Creating device
[11/04/07 10:45:16] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[11/04/07 10:45:16] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[11/04/07 10:45:16] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[11/04/07 10:45:17] INFO: Log: Precaching: Chunk_n13_n9.LevelInfo0
[11/04/07 10:45:17] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[11/04/07 10:45:17] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[11/04/07 10:45:17] INFO: Log: Precaching: Chunk_n13_n9.LevelInfo0
[11/04/07 10:45:40] INFO: Log: Precaching: Chunk_n13_n9.LevelInfo0
[11/04/07 10:45:42] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[11/04/07 10:45:42] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[11/04/07 10:45:42] INFO: Log: Precaching: Chunk_n13_n9.LevelInfo0
[11/04/07 10:45:59] INFO: Log: Precaching: Chunk_n13_n9.LevelInfo0
[11/04/07 10:46:01] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[11/04/07 10:46:01] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[11/04/07 10:46:01] INFO: Log: Precaching: Chunk_n13_n9.LevelInfo0
[11/04/07 10:46:42] FATAL: Critical: FStaticTexture::GetTextureData
[11/04/07 10:46:42] FATAL: Critical: W1_Overlay_Shaders.W1_Overlay_Thatch01
[11/04/07 10:46:42] FATAL: Critical: FD3DTexture::Cache
[11/04/07 10:46:42] FATAL: Critical: FD3DRenderInterface::CacheTexture
[11/04/07 10:46:42] FATAL: Critical: FD3DRenderInterface::SetHWSShaderMaterial
[11/04/07 10:46:42] FATAL: Critical: FD3DRenderInterface::SetMaterial
[11/04/07 10:46:42] FATAL: Critical: (Shader W1_Objects_shaders.W1_Objects_Thatch001)
[11/04/07 10:46:42] FATAL: Critical: RenderStaticMesh
[11/04/07 10:46:42] FATAL: Critical: FDynamicActor::Render
[11/04/07 10:46:42] FATAL: Critical: [ Rendering:StaticMeshActor W1_C2_R1_Khal_ro018_binaryprefab.ubc_3278.W1_C2_R1_Khal_ro018StaticMeshActor1745_3278_27222 ]
[11/04/07 10:46:42] FATAL: Critical: VgPlanetScene::RenderLevelsActorArray
[11/04/07 10:46:42] FATAL: Critical: RenderLevel
[11/04/07 10:46:42] FATAL: Critical: (Level=-13,-9 Pos=-44256.03,-54886.98, -1.#J)
[11/04/07 10:46:42] FATAL: Critical: VgPlanetScene::RenderScene
[11/04/07 10:46:42] FATAL: Critical: VgPlanetScene::RenderLevels
[11/04/07 10:46:42] FATAL: Critical: (Pos=-44256.03,-54886.98, 1813.34)
[11/04/07 10:46:42] FATAL: Critical: UGameEngine::Draw
[11/04/07 10:46:42] FATAL: Critical: UWindowsViewport::Repaint
[11/04/07 10:46:42] FATAL: Critical: UWindowsClient::Tick
[11/04/07 10:46:42] FATAL: Exit: Executing UObject::StaticShutdownAfterError
[11/04/07 10:46:42] FATAL: Exit: Executing UWindowsClient::ShutdownAfterError
[11/04/07 10:46:42] FATAL: Exit: OpenAL Audio subsystem shut down.
|