Code:
[11/02/07 23:09:05] INFO: ====================================================
[11/02/07 23:09:05] INFO: Log opened.
[11/02/07 23:09:05] INFO: Init: Name subsystem initialized
[11/02/07 23:09:05] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[11/02/07 23:09:05] INFO: Init: Compiled: Oct 31 2007 14:35:12
[11/02/07 23:09:05] INFO: Init: Threadsafe Core: No
[11/02/07 23:09:05] INFO: Init: Base directory: C:\Program Files\Sony\Vanguard\binTest\
[11/02/07 23:09:05] INFO: Init: Character set: Unicode
[11/02/07 23:09:05] INFO: DevLoad: Bound to IpDrv.dll
[11/02/07 23:09:05] INFO: DevLoad: Bound to Engine.dll
[11/02/07 23:09:05] INFO: DevLoad: Bound to Core.dll
[11/02/07 23:09:05] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[11/02/07 23:09:06] INFO: DevLoad: Bound to Window.dll
[11/02/07 23:09:06] INFO: Init: Object subsystem initialized
[11/02/07 23:09:06] INFO: Init: Computer: GLOUVAT
[11/02/07 23:09:06] INFO: Init: User: Owner
[11/02/07 23:09:06] INFO: Init: CPU Page size=4096, Processors=1
[11/02/07 23:09:06] INFO: Init: CPU Detected: AuthenticAMD
[11/02/07 23:09:06] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[11/02/07 23:09:06] INFO: Init: CPU Speed=2413.672380 MHz
[11/02/07 23:09:06] INFO: Init: Memory total: Phys=2096624K Pagef=4035072K Virt=2097024K
[11/02/07 23:09:06] INFO: Init: Working set: 32000 / 159000
[11/02/07 23:09:06] INFO: Init: Process Info: Peak Memory Used: 20864 Working Set: 20864 PageFile: 22636
[11/02/07 23:09:06] INFO: Init: Added all subdirectories and cached all files in 0.020000 seconds
[11/02/07 23:09:06] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18393 files
[11/02/07 23:09:06] INFO: Init: Loaded archive ..\AssetsTest\Archives\binshaders.sgo containing 64 files
[11/02/07 23:09:06] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[11/02/07 23:09:08] INFO: Init: Unreal engine initialized
[11/02/07 23:09:08] INFO: Init: Client initialized
[11/02/07 23:09:08] INFO: Init: Direct3D adapters detected:
[11/02/07 23:09:08] INFO: Init: NVIDIA GeForce 7900 GT/GTO (nv4_disp.dll)
[11/02/07 23:09:08] INFO: Init: D3D Device: Video memory on board: 246
[11/02/07 23:09:08] INFO: Init: D3D Driver: AGP support detected
[11/02/07 23:09:08] INFO: Init: D3D Driver: PixelShaderVersion=3.0
[11/02/07 23:09:08] INFO: Init: D3D Driver: VertexShaderVersion=3.0
[11/02/07 23:09:08] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[11/02/07 23:09:08] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[11/02/07 23:09:08] INFO: Init: D3D Driver: MaxActiveLights=8
[11/02/07 23:09:08] INFO: Init: D3D Driver: MaxPrimitiveCount=1048575
[11/02/07 23:09:08] INFO: Init: D3D Driver: MaxVertexIndex=1048575
[11/02/07 23:09:08] INFO: Init: D3D Driver: MaxStreams=16
[11/02/07 23:09:08] INFO: Init: D3D Driver: MaxStreamStride=255
[11/02/07 23:09:08] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[11/02/07 23:09:08] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[11/02/07 23:09:08] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[11/02/07 23:09:08] INFO: Init: D3D Driver: Device supports HW Shadow Maps
[11/02/07 23:09:08] INFO: Init: D3D Driver: Device supports FP Filtering
[11/02/07 23:09:08] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[11/02/07 23:09:08] INFO: Init: D3D Driver: Device supports Shader Model 3
[11/02/07 23:09:08] INFO: Init: D3D Driver: Using w- pixel fog
[11/02/07 23:09:08] INFO: Init: D3D Driver: Supports trilinear
[11/02/07 23:09:08] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[11/02/07 23:09:08] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[11/02/07 23:09:08] INFO: Init: D3D Driver: Supports LOD biasing
[11/02/07 23:09:08] INFO: Init: D3D Driver: Supports Z biasing
[11/02/07 23:09:08] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[11/02/07 23:09:08] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[11/02/07 23:09:08] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[11/02/07 23:09:08] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[11/02/07 23:09:08] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[11/02/07 23:09:08] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[11/02/07 23:09:08] INFO: Init: D3D Device: szDriver=nv4_disp.dll
[11/02/07 23:09:08] INFO: Init: D3D Device: szDescription=NVIDIA GeForce 7900 GT/GTO
[11/02/07 23:09:08] INFO: Init: D3D Device: wProduct=6
[11/02/07 23:09:08] INFO: Init: D3D Device: wVersion=14
[11/02/07 23:09:08] INFO: Init: D3D Device: wSubVersion=10
[11/02/07 23:09:08] INFO: Init: D3D Device: wBuild=9371
[11/02/07 23:09:08] INFO: Init: D3D Device: dwVendorId=4318
[11/02/07 23:09:08] INFO: Init: D3D Device: dwDeviceId=657
[11/02/07 23:09:08] INFO: Init: D3D Device: dwSubSysId=571545218
[11/02/07 23:09:08] INFO: Init: D3D Device: dwRevision=161
[11/02/07 23:09:08] INFO: Init: D3D Detected: NVIDIA video card.
[11/02/07 23:09:08] INFO: Init: GPUs detected: 1.
[11/02/07 23:09:08] INFO: Init: (Karma): Initializing Karma for game.
[11/02/07 23:09:08] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[11/02/07 23:09:08] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[11/02/07 23:09:08] INFO: Init: WinSock: I am GLouvat (192.168.1.47)
[11/02/07 23:09:08] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[11/02/07 23:09:10] INFO: Log: Level is Level Entry.myLevel
[11/02/07 23:09:10] INFO: Log: Bringing Level Entry.myLevel up for play...
[11/02/07 23:09:10] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[11/02/07 23:09:10] INFO: Log: Level is Level loading_screen.myLevel
[11/02/07 23:09:10] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[11/02/07 23:09:11] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[11/02/07 23:09:12] INFO: Init: ALAudio: subsystem initialized.
[11/02/07 23:09:28] INFO: Init: Input system initialized for WindowsViewport
[11/02/07 23:09:28] INFO: Log: Opened viewport
[11/02/07 23:09:29] INFO: Log: Attempting to set resolution: 1280x1024 (Fullscreen)
[11/02/07 23:09:29] INFO: Init: Best-match display mode: 1280x1024x32@75
[11/02/07 23:09:29] INFO: Log: Using 32-bit back-buffer format (22)
[11/02/07 23:09:29] INFO: Log: Using 32-bit depth-buffer format (75)
[11/02/07 23:09:29] INFO: Log: FSAA support: 8x. Floating-point FSAA: 2x.
[11/02/07 23:09:29] INFO: Log: Creating device
[11/02/07 23:09:29] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[11/02/07 23:09:29] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[11/02/07 23:09:29] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[11/02/07 23:09:37] INFO: Init: Game engine initialized
[11/02/07 23:09:37] INFO: Log: Startup time: 30.757000 seconds
[11/02/07 23:09:37] INFO: Init: Start SGOUI Init Start
[11/02/07 23:09:41] ERROR: XML Fatal Error: ..\VGUIAssets\Shells\Default\Windows\SettingsComponents\SettingsCustomWindows.xml [0:0] - An exception occurred! Type:RuntimeException, Message:The primary document entity could not be opened. Id=C:\Program Files\Sony\Vanguard\VGUIAssets\Shells\Default\Windows\SettingsComponents\SettingsCustomWindows.xml
[11/02/07 23:09:41] INFO: Log: VGUIXmlWinManager construction time = 2.144000 sec
[11/02/07 23:09:41] INFO: Init: Start SGOUI Init End
[11/02/07 23:09:41] INFO: Log: Trying to connect to LoginServer at 64.37.177.187
port 10101 ...
[11/02/07 23:09:42] NETWORK: DevNet: Client received from 64.37.177.187:10101: CHALLENGE VER=3186 CHALLENGE=1159894626 STATS=1
[11/02/07 23:09:42] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[11/02/07 23:09:42] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[11/02/07 23:09:44] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ...
[11/02/07 23:09:44] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.177.187)
[11/02/07 23:09:44] NETWORK: DevNet: Client received from 64.37.177.187:10100: CHALLENGE VER=3186 CHALLENGE=-1790074946 STATS=1
[11/02/07 23:09:44] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ...
[11/02/07 23:09:44] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.177.187)
[11/02/07 23:09:44] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ...
[11/02/07 23:09:44] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.177.187)
[11/02/07 23:09:45] INFO: Log: Sent login to ChatServer.
[11/02/07 23:09:45] NETWORK: DevNet: Client received from 64.37.177.187:10104: CHALLENGE VER=3186 CHALLENGE=-964058858 STATS=1
[11/02/07 23:09:46] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[11/02/07 23:09:47] INFO: Log: Sent login to SocialServer.
[11/02/07 23:10:42] INFO: Log: Connecting to SDKVGO-TEST-05.vanguardsoh.net:10120 (chunk_n13_n9)
[11/02/07 23:10:42] INFO: Log: Browse: SDKVGO-TEST-05.vanguardsoh.net:10120/Entry.vgr
[11/02/07 23:10:42] NETWORK: DevNet: Game client on port 0, rate 10000
[11/02/07 23:10:42] NETWORK: DevNet: Resolved SDKVGO-TEST-05.vanguardsoh.net (64.37.177.191)
[11/02/07 23:10:43] NETWORK: DevNet: Client received from 64.37.177.191:10120: CHALLENGE VER=3186 CHALLENGE=-1831255098 STATS=0
[11/02/07 23:10:43] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10120
[11/02/07 23:10:44] INFO: Log: Level is Level chunk_n13_n9.myLevel
[11/02/07 23:10:44] INFO: Log: Bringing Level chunk_n13_n9.myLevel up for play...
[11/02/07 23:10:45] INFO: Log: Level is Level chunk_n13_n9.myLevel
[11/02/07 23:10:45] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[11/02/07 23:10:45] INFO: Log: Level is Level chunk_n13_n9.myLevel
[11/02/07 23:10:45] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[11/02/07 23:10:45] INFO: Log: Level is Level chunk_n13_n9.myLevel
[11/02/07 23:10:45] INFO: Log: Bringing Level Chunk_n12_n10.myLevel up for play...
[11/02/07 23:10:46] INFO: Log: Level is Level chunk_n13_n9.myLevel
[11/02/07 23:10:46] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play...
[11/02/07 23:10:47] INFO: Log: Level is Level chunk_n13_n9.myLevel
[11/02/07 23:10:47] INFO: Log: Bringing Level Chunk_n12_n9.myLevel up for play...
[11/02/07 23:10:47] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[11/02/07 23:10:48] INFO: Log: Level is Level chunk_n13_n9.myLevel
[11/02/07 23:10:48] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[11/02/07 23:10:48] INFO: Log: Level is Level chunk_n13_n9.myLevel
[11/02/07 23:10:48] INFO: Log: Bringing Level Chunk_n13_n8.myLevel up for play...
[11/02/07 23:10:48] INFO: Log: Level is Level chunk_n13_n9.myLevel
[11/02/07 23:10:48] INFO: Log: Bringing Level Chunk_n12_n8.myLevel up for play...
[11/02/07 23:10:48] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[11/02/07 23:10:48] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[11/02/07 23:10:53] ERROR: XML Fatal Error: ..\VGUIAssets\Shells\Default\Windows\VGUIHarvestingBonusYield.xml [0:0] - An exception occurred! Type:RuntimeException, Message:The primary document entity could not be opened. Id=C:\Program Files\Sony\Vanguard\VGUIAssets\Shells\Default\Windows\VGUIHarvestingBonusYield.xml
[11/02/07 23:10:58] INFO: Log: Sending join.
[11/02/07 23:11:00] NETWORK: DevNet: Client received: JOINED
[11/02/07 23:16:25] INFO: Log: Connecting to SDKVGO-TEST-04.vanguardsoh.net:10115 (chunk_n27_24)
[11/02/07 23:16:25] INFO: Log: Browse: SDKVGO-TEST-04.vanguardsoh.net:10115/Entry.vgr
[11/02/07 23:16:25] NETWORK: DevNet: Game client on port 0, rate 10000
[11/02/07 23:16:25] NETWORK: DevNet: Resolved SDKVGO-TEST-04.vanguardsoh.net (64.37.177.190)
[11/02/07 23:16:25] NETWORK: DevNet: Client received from 64.37.177.190:10115: CHALLENGE VER=3186 CHALLENGE=-1883657962 STATS=0
[11/02/07 23:16:25] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n27_24 LONE=0 IP=0.0.0.0 PORT=10115
[11/02/07 23:16:26] INFO: Log: Level is Level chunk_n27_24.myLevel
[11/02/07 23:16:26] INFO: Log: Bringing Level chunk_n27_24.myLevel up for play...
[11/02/07 23:16:27] INFO: Log: Level is Level chunk_n27_24.myLevel
[11/02/07 23:16:27] INFO: Log: Bringing Level Chunk_n28_23.myLevel up for play...
[11/02/07 23:16:27] INFO: Log: Level is Level chunk_n27_24.myLevel
[11/02/07 23:16:27] INFO: Log: Bringing Level Chunk_n27_23.myLevel up for play...
[11/02/07 23:16:28] INFO: Log: Level is Level chunk_n27_24.myLevel
[11/02/07 23:16:28] INFO: Log: Bringing Level Chunk_n26_23.myLevel up for play...
[11/02/07 23:16:28] INFO: Log: Level is Level chunk_n27_24.myLevel
[11/02/07 23:16:28] INFO: Log: Bringing Level Chunk_n28_24.myLevel up for play...
[11/02/07 23:16:28] INFO: Log: Level is Level chunk_n27_24.myLevel
[11/02/07 23:16:28] INFO: Log: Bringing Level Chunk_n26_24.myLevel up for play...
[11/02/07 23:16:29] INFO: Log: Level is Level chunk_n27_24.myLevel
[11/02/07 23:16:29] INFO: Log: Bringing Level Chunk_n28_25.myLevel up for play...
[11/02/07 23:16:29] INFO: Log: Level is Level chunk_n27_24.myLevel
[11/02/07 23:16:29] INFO: Log: Bringing Level Chunk_n27_25.myLevel up for play...
[11/02/07 23:16:29] INFO: Log: Level is Level chunk_n27_24.myLevel
[11/02/07 23:16:29] INFO: Log: Bringing Level Chunk_n26_25.myLevel up for play...
[11/02/07 23:16:29] INFO: Log: Collecting garbage
[11/02/07 23:16:30] INFO: Log: Purging garbage
[11/02/07 23:16:31] INFO: Log: Garbage: objects: 69198->33075; refs: 441054
[11/02/07 23:16:31] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[11/02/07 23:16:31] INFO: Log: Sending join.
[11/02/07 23:16:37] NETWORK: DevNet: Client received: JOINED
[11/02/07 23:20:12] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-27,25)
[11/02/07 23:20:12] INFO: Log: * * * Moving to chunk -27, 25. PLocXYZ = -68763.367188, -102440.078125, 36089.464844 TRAVLocXYZ = -68763.367188, 102359.921875, 36089.464844
[11/02/07 23:20:13] INFO: Log: Level is Level chunk_n27_24.myLevel
[11/02/07 23:20:13] INFO: Log: Bringing Level Chunk_n28_26.myLevel up for play...
[11/02/07 23:20:14] INFO: Log: Level is Level chunk_n27_24.myLevel
[11/02/07 23:20:14] INFO: Log: Bringing Level Chunk_n27_26.myLevel up for play...
[11/02/07 23:20:14] INFO: Log: Level is Level chunk_n27_24.myLevel
[11/02/07 23:20:14] INFO: Log: Bringing Level Chunk_n26_26.myLevel up for play...
[11/02/07 23:20:14] INFO: Log: VgPlanet::MoveViewActorToChunk(-27,25) completed in 1.670000 seconds. (V = )
[11/02/07 23:20:14] INFO: Log: Connecting to SDKVGO-TEST-05.vanguardsoh.net:10129 (Chunk_n27_25)
[11/02/07 23:20:14] INFO: Log: Browse: SDKVGO-TEST-05.vanguardsoh.net:10129/Entry.vgr
[11/02/07 23:20:14] NETWORK: DevNet: Game client on port 0, rate 10000
[11/02/07 23:20:14] NETWORK: DevNet: Resolved SDKVGO-TEST-05.vanguardsoh.net (64.37.177.191)
[11/02/07 23:20:15] NETWORK: DevNet: Client received from 64.37.177.191:10129: CHALLENGE VER=3186 CHALLENGE=-2144853770 STATS=0
[11/02/07 23:20:15] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n27_25 LONE=0 IP=0.0.0.0 PORT=10129
[11/02/07 23:20:15] INFO: Log: Sending join.
[11/02/07 23:20:16] NETWORK: DevNet: Client received: JOINED
[11/02/07 23:20:16] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -66401.000000, -98924.000000, 43395.148438 TRAVLocXYZ = -68763.367188, 102359.921875, 36089.464844 (V = )
[11/02/07 23:21:34] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-28,25)
[11/02/07 23:21:34] INFO: Log: * * * Moving to chunk -28, 25. PLocXYZ = -102456.039063, 42082.402344, 36630.246094 TRAVLocXYZ = 102343.960938, 42082.402344, 36630.246094
[11/02/07 23:21:34] INFO: Log: Level is Level Chunk_n27_25.myLevel
[11/02/07 23:21:34] INFO: Log: Bringing Level Chunk_n29_24.myLevel up for play...
[11/02/07 23:21:35] INFO: Log: Level is Level Chunk_n27_25.myLevel
[11/02/07 23:21:35] INFO: Log: Bringing Level Chunk_n29_25.myLevel up for play...
[11/02/07 23:21:35] INFO: Log: Level is Level Chunk_n27_25.myLevel
[11/02/07 23:21:35] INFO: Log: Bringing Level Chunk_n29_26.myLevel up for play...
[11/02/07 23:21:35] INFO: Log: VgPlanet::MoveViewActorToChunk(-28,25) completed in 1.259000 seconds. (V = )
[11/02/07 23:21:35] INFO: Log: Connecting to SDKVGO-TEST-08.vanguardsoh.net:10130 (Chunk_n28_25)
[11/02/07 23:21:35] INFO: Log: Browse: SDKVGO-TEST-08.vanguardsoh.net:10130/Entry.vgr
[11/02/07 23:21:35] NETWORK: DevNet: Game client on port 0, rate 10000
[11/02/07 23:21:36] NETWORK: DevNet: Resolved SDKVGO-TEST-08.vanguardsoh.net (64.37.177.194)
[11/02/07 23:21:36] NETWORK: DevNet: Client received from 64.37.177.194:10130: CHALLENGE VER=3186 CHALLENGE=-1072835976 STATS=0
[11/02/07 23:21:36] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n28_25 LONE=0 IP=0.0.0.0 PORT=10130
[11/02/07 23:21:36] INFO: Log: Sending join.
[11/02/07 23:21:37] NETWORK: DevNet: Client received: JOINED
[11/02/07 23:21:37] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -87531.000000, 51219.000000, 46422.972656 TRAVLocXYZ = 102343.960938, 42082.402344, 36630.246094 (V = )
[11/02/07 23:44:09] INFO: Log: Collecting garbage
[11/02/07 23:44:10] INFO: Log: Purging garbage
[11/02/07 23:44:12] INFO: Log: Garbage: objects: 87996->59997; refs: 865906
[11/02/07 23:45:38] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[11/02/07 23:45:38] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[11/03/07 00:36:18] INFO: Log: Callback received msg: Upload ID (0): HANDLE_CREATED (4), Status:
[11/03/07 00:36:18] INFO: Log: Callback received msg: Upload ID (0): RESOLVING_NAME (30), Status: playersqueue.station.sony.com
[11/03/07 00:36:18] INFO: Log: Callback received msg: Upload ID (0): NAME_RESOLVED (14), Status: 199.108.0.135
[11/03/07 00:36:18] INFO: Log: Callback received msg: Upload ID (0): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[11/03/07 00:36:18] INFO: Log: Callback received msg: Upload ID (0): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[11/03/07 00:36:18] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[11/03/07 00:36:18] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: É
[11/03/07 00:36:18] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[11/03/07 00:36:18] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: K5
[11/03/07 00:36:18] INFO: Log: Callback received msg: Upload ID (0): RECEIVING_RESPONSE (0), Status: (null)
[11/03/07 00:36:21] INFO: Log: Callback received msg: Upload ID (0): RESPONSE_RECEIVED (4), Status:
[11/03/07 00:36:21] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Sat, 03 Nov 2007 04:35:58 GMT
Set-Cookie: JSESSIONID=7A08FE7ADAE62D53FDD3E0443F92BE3C.sdk-vgspt9-4209; Path=/
messageID: ID:sdk-vgspt9.station.sony.com-36686-1192689216381-4:35422:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8
[11/03/07 00:36:21] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[11/03/07 00:36:21] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[11/03/07 00:55:48] INFO: Log: Callback received msg: Upload ID (1): HANDLE_CREATED (4), Status:
[11/03/07 00:55:48] INFO: Log: Callback received msg: Upload ID (1): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[11/03/07 00:55:48] INFO: Log: Callback received msg: Upload ID (1): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[11/03/07 00:55:48] INFO: Log: Callback received msg: Upload ID (1): SENDING_REQUEST (0), Status: (null)
[11/03/07 00:55:48] INFO: Log: Callback received msg: Upload ID (1): REQUEST_SENT (4), Status: É
[11/03/07 00:55:48] INFO: Log: Callback received msg: Upload ID (1): SENDING_REQUEST (0), Status: (null)
[11/03/07 00:55:48] INFO: Log: Callback received msg: Upload ID (1): REQUEST_SENT (4), Status: Ͳ
[11/03/07 00:55:48] INFO: Log: Callback received msg: Upload ID (1): RECEIVING_RESPONSE (0), Status: (null)
[11/03/07 00:55:51] INFO: Log: Callback received msg: Upload ID (1): RESPONSE_RECEIVED (4), Status:
[11/03/07 00:55:51] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Sat, 03 Nov 2007 04:55:28 GMT
Set-Cookie: JSESSIONID=2BFAECA9A0FC85A881D5696BF8517AAB.sdk-vgspt10-4209; Path=/
messageID: ID:sdk-vgspt10.station.sony.com-35856-1192689188754-6:35883:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8
[11/03/07 00:55:51] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[11/03/07 00:55:51] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[11/03/07 01:14:49] INFO: Log: Callback received msg: Upload ID (2): HANDLE_CREATED (4), Status:
[11/03/07 01:14:49] INFO: Log: Callback received msg: Upload ID (2): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[11/03/07 01:14:49] INFO: Log: Callback received msg: Upload ID (2): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[11/03/07 01:14:49] INFO: Log: Callback received msg: Upload ID (2): SENDING_REQUEST (0), Status: (null)
[11/03/07 01:14:49] INFO: Log: Callback received msg: Upload ID (2): REQUEST_SENT (4), Status: É
[11/03/07 01:14:49] INFO: Log: Callback received msg: Upload ID (2): SENDING_REQUEST (0), Status: (null)
[11/03/07 01:14:49] INFO: Log: Callback received msg: Upload ID (2): REQUEST_SENT (4), Status: ƒ
[11/03/07 01:14:49] INFO: Log: Callback received msg: Upload ID (2): RECEIVING_RESPONSE (0), Status: (null)
[11/03/07 01:14:53] INFO: Log: Callback received msg: Upload ID (2): RESPONSE_RECEIVED (4), Status:
[11/03/07 01:14:53] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Sat, 03 Nov 2007 05:14:28 GMT
Set-Cookie: JSESSIONID=7DB81CA2ABAE92BA16CA359C5BA64F66.sdk-vgspt10-4209; Path=/
messageID: ID:sdk-vgspt10.station.sony.com-35856-1192689188754-6:35929:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8
[11/03/07 01:14:53] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[11/03/07 01:14:53] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[11/03/07 02:11:20] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[11/03/07 02:11:20] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[11/03/07 02:34:53] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-27,25)
[11/03/07 02:34:53] INFO: Log: * * * Moving to chunk -27, 25. PLocXYZ = 102446.523438, 22384.169922, 42618.347656 TRAVLocXYZ = -102353.476563, 22384.169922, 42618.347656
[11/03/07 02:34:53] INFO: Log: Level is Level Chunk_n28_25.myLevel
[11/03/07 02:34:53] INFO: Log: Bringing Level Chunk_n26_24.myLevel up for play...
[11/03/07 02:34:53] INFO: Log: Level is Level Chunk_n28_25.myLevel
[11/03/07 02:34:53] INFO: Log: Bringing Level Chunk_n26_25.myLevel up for play...
[11/03/07 02:34:53] INFO: Log: Level is Level Chunk_n28_25.myLevel
[11/03/07 02:34:53] INFO: Log: Bringing Level Chunk_n26_26.myLevel up for play...
[11/03/07 02:34:53] INFO: Log: VgPlanet::MoveViewActorToChunk(-27,25) completed in 0.248000 seconds. (V = )
[11/03/07 02:34:53] INFO: Log: Connecting to SDKVGO-TEST-05.vanguardsoh.net:10129 (Chunk_n27_25)
[11/03/07 02:34:53] INFO: Log: Browse: SDKVGO-TEST-05.vanguardsoh.net:10129/Entry.vgr
[11/03/07 02:34:53] NETWORK: DevNet: Game client on port 0, rate 10000
[11/03/07 02:34:53] NETWORK: DevNet: Resolved SDKVGO-TEST-05.vanguardsoh.net (64.37.177.191)
[11/03/07 02:34:54] NETWORK: DevNet: Client received from 64.37.177.191:10129: CHALLENGE VER=3186 CHALLENGE=-689233478 STATS=0
[11/03/07 02:34:54] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n27_25 LONE=0 IP=0.0.0.0 PORT=10129
[11/03/07 02:34:54] INFO: Log: Sending join.
[11/03/07 02:34:54] NETWORK: DevNet: Client received: JOINED
[11/03/07 02:34:55] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 99610.000000, 27307.000000, 39899.980469 TRAVLocXYZ = -102353.476563, 22384.169922, 42618.347656 (V = )
[11/03/07 02:35:04] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-28,25)
[11/03/07 02:35:04] INFO: Log: * * * Moving to chunk -28, 25. PLocXYZ = -102444.726563, 22340.443359, 42621.437500 TRAVLocXYZ = 102355.273438, 22340.443359, 42621.437500
[11/03/07 02:35:04] INFO: Log: VgPlanet::MoveViewActorToChunk(-28,25) completed in 0.001000 seconds. (V = )
[11/03/07 02:35:05] INFO: Log: Connecting to SDKVGO-TEST-08.vanguardsoh.net:10130 (Chunk_n28_25)
[11/03/07 02:35:05] INFO: Log: Browse: SDKVGO-TEST-08.vanguardsoh.net:10130/Entry.vgr
[11/03/07 02:35:05] NETWORK: DevNet: Game client on port 0, rate 10000
[11/03/07 02:35:05] NETWORK: DevNet: Resolved SDKVGO-TEST-08.vanguardsoh.net (64.37.177.194)
[11/03/07 02:35:05] NETWORK: DevNet: Client received from 64.37.177.194:10130: CHALLENGE VER=3186 CHALLENGE=-880030762 STATS=0
[11/03/07 02:35:05] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n28_25 LONE=0 IP=0.0.0.0 PORT=10130
[11/03/07 02:35:05] INFO: Log: Sending join.
[11/03/07 02:35:05] NETWORK: DevNet: Client received: JOINED
[11/03/07 02:35:06] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 99610.000000, 27307.000000, 39940.953125 TRAVLocXYZ = 102355.273438, 22340.443359, 42621.437500 (V = )
[11/03/07 02:52:59] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[11/03/07 02:52:59] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[11/03/07 03:10:30] WARN: Warning: Other object in slot
[11/03/07 03:10:30] FATAL: Critical: Assertion failed: Obj->IsValid() [File:c:\depot_vanguard\coding\source\xlib\Unreal\Core\Src\UnProp.cpp] [Line: 1143]
[11/03/07 03:10:30] FATAL: Critical: Windows GetLastError: The system cannot find the path specified. (3)
[11/03/07 03:10:30] FATAL: Exit: Executing UObject::StaticShutdownAfterError
[11/03/07 03:10:30] FATAL: Exit: Executing UWindowsClient::ShutdownAfterError
[11/03/07 03:10:30] FATAL: Exit: OpenAL Audio subsystem shut down.
[11/03/07 03:10:34] FATAL: Critical: UObjectProperty::CleanupDestroyed
[11/03/07 03:10:35] FATAL: Critical: (ObjectProperty Engine.Emitter.ParticleMaterial)
[11/03/07 03:10:36] FATAL: Critical: UStruct::CleanupDestroyed
[11/03/07 03:10:36] FATAL: Critical: (Class FXspells.FXspells_QuestIconAvail001fx)
[11/03/07 03:10:36] FATAL: Critical: CleanupRefs
[11/03/07 03:10:36] FATAL: Critical: ULevel::CleanupDestroyed
[11/03/07 03:10:36] FATAL: Critical: ULevel::Tick
[11/03/07 03:10:36] FATAL: Critical: (NetMode=3)
[11/03/07 03:10:36] FATAL: Critical: TickLevel
[11/03/07 03:10:36] FATAL: Critical: UGameEngine::Tick
[11/03/07 03:10:36] FATAL: Critical: UpdateWorld