In New Tangonor at the New Horizon area doing a dilp quest.
Code:
[10/26/07 21:03:52] INFO: ====================================================
[10/26/07 21:03:52] INFO: Log opened.
[10/26/07 21:03:52] INFO: Init: Name subsystem initialized
[10/26/07 21:03:52] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[10/26/07 21:03:52] INFO: Init: Compiled: Oct 11 2007 08:43:47
[10/26/07 21:03:52] INFO: Init: Threadsafe Core: No
[10/26/07 21:03:52] INFO: Init: Base directory: C:\Program Files\Sony\Vanguard\binTest\
[10/26/07 21:03:52] INFO: Init: Character set: Unicode
[10/26/07 21:03:52] INFO: DevLoad: Bound to IpDrv.dll
[10/26/07 21:03:52] INFO: DevLoad: Bound to Engine.dll
[10/26/07 21:03:52] INFO: DevLoad: Bound to Core.dll
[10/26/07 21:03:52] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[10/26/07 21:03:52] INFO: DevLoad: Bound to Window.dll
[10/26/07 21:03:52] INFO: Init: Object subsystem initialized
[10/26/07 21:03:52] INFO: Init: Computer: GLOUVAT
[10/26/07 21:03:52] INFO: Init: User: Owner
[10/26/07 21:03:52] INFO: Init: CPU Page size=4096, Processors=1
[10/26/07 21:03:52] INFO: Init: CPU Detected: AuthenticAMD
[10/26/07 21:03:52] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[10/26/07 21:03:53] INFO: Init: CPU Speed=2413.672835 MHz
[10/26/07 21:03:53] INFO: Init: Memory total: Phys=2096624K Pagef=4035072K Virt=2097024K
[10/26/07 21:03:53] INFO: Init: Working set: 32000 / 159000
[10/26/07 21:03:53] INFO: Init: Process Info: Peak Memory Used: 20844 Working Set: 20844 PageFile: 22648
[10/26/07 21:03:53] INFO: Init: Added all subdirectories and cached all files in 0.017000 seconds
[10/26/07 21:03:53] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18352 files
[10/26/07 21:03:53] INFO: Init: Loaded archive ..\AssetsTest\Archives\binshaders.sgo containing 64 files
[10/26/07 21:03:53] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[10/26/07 21:03:55] INFO: Init: Unreal engine initialized
[10/26/07 21:03:55] INFO: Init: Client initialized
[10/26/07 21:03:55] INFO: Init: Direct3D adapters detected:
[10/26/07 21:03:55] INFO: Init: NVIDIA GeForce 7900 GT/GTO (nv4_disp.dll)
[10/26/07 21:03:55] INFO: Init: D3D Device: Video memory on board: 246
[10/26/07 21:03:55] INFO: Init: D3D Driver: AGP support detected
[10/26/07 21:03:55] INFO: Init: D3D Driver: PixelShaderVersion=3.0
[10/26/07 21:03:55] INFO: Init: D3D Driver: VertexShaderVersion=3.0
[10/26/07 21:03:55] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[10/26/07 21:03:55] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[10/26/07 21:03:55] INFO: Init: D3D Driver: MaxActiveLights=8
[10/26/07 21:03:55] INFO: Init: D3D Driver: MaxPrimitiveCount=1048575
[10/26/07 21:03:55] INFO: Init: D3D Driver: MaxVertexIndex=1048575
[10/26/07 21:03:55] INFO: Init: D3D Driver: MaxStreams=16
[10/26/07 21:03:55] INFO: Init: D3D Driver: MaxStreamStride=255
[10/26/07 21:03:55] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[10/26/07 21:03:55] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[10/26/07 21:03:55] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[10/26/07 21:03:55] INFO: Init: D3D Driver: Device supports HW Shadow Maps
[10/26/07 21:03:55] INFO: Init: D3D Driver: Device supports FP Filtering
[10/26/07 21:03:55] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[10/26/07 21:03:55] INFO: Init: D3D Driver: Device supports Shader Model 3
[10/26/07 21:03:55] INFO: Init: D3D Driver: Using w- pixel fog
[10/26/07 21:03:55] INFO: Init: D3D Driver: Supports trilinear
[10/26/07 21:03:55] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[10/26/07 21:03:55] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[10/26/07 21:03:55] INFO: Init: D3D Driver: Supports LOD biasing
[10/26/07 21:03:55] INFO: Init: D3D Driver: Supports Z biasing
[10/26/07 21:03:55] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[10/26/07 21:03:55] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[10/26/07 21:03:55] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[10/26/07 21:03:55] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[10/26/07 21:03:55] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[10/26/07 21:03:55] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[10/26/07 21:03:55] INFO: Init: D3D Device: szDriver=nv4_disp.dll
[10/26/07 21:03:55] INFO: Init: D3D Device: szDescription=NVIDIA GeForce 7900 GT/GTO
[10/26/07 21:03:55] INFO: Init: D3D Device: wProduct=6
[10/26/07 21:03:55] INFO: Init: D3D Device: wVersion=14
[10/26/07 21:03:55] INFO: Init: D3D Device: wSubVersion=10
[10/26/07 21:03:55] INFO: Init: D3D Device: wBuild=9371
[10/26/07 21:03:55] INFO: Init: D3D Device: dwVendorId=4318
[10/26/07 21:03:55] INFO: Init: D3D Device: dwDeviceId=657
[10/26/07 21:03:55] INFO: Init: D3D Device: dwSubSysId=571545218
[10/26/07 21:03:55] INFO: Init: D3D Device: dwRevision=161
[10/26/07 21:03:55] INFO: Init: D3D Detected: NVIDIA video card.
[10/26/07 21:03:55] INFO: Init: GPUs detected: 1.
[10/26/07 21:03:55] INFO: Init: (Karma): Initializing Karma for game.
[10/26/07 21:03:55] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[10/26/07 21:03:55] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[10/26/07 21:03:55] INFO: Init: WinSock: I am GLouvat (192.168.1.47)
[10/26/07 21:03:55] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[10/26/07 21:03:57] INFO: Log: Level is Level Entry.myLevel
[10/26/07 21:03:57] INFO: Log: Bringing Level Entry.myLevel up for play...
[10/26/07 21:03:57] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[10/26/07 21:03:57] INFO: Log: Level is Level loading_screen.myLevel
[10/26/07 21:03:57] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[10/26/07 21:03:57] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[10/26/07 21:03:58] INFO: Init: ALAudio: subsystem initialized.
[10/26/07 21:04:10] INFO: Init: Input system initialized for WindowsViewport
[10/26/07 21:04:10] INFO: Log: Opened viewport
[10/26/07 21:04:10] INFO: Log: Attempting to set resolution: 1280x1024 (Fullscreen)
[10/26/07 21:04:10] INFO: Init: Best-match display mode: 1280x1024x32@75
[10/26/07 21:04:10] INFO: Log: Using 32-bit back-buffer format (22)
[10/26/07 21:04:10] INFO: Log: Using 32-bit depth-buffer format (75)
[10/26/07 21:04:10] INFO: Log: FSAA support: 8x. Floating-point FSAA: 2x.
[10/26/07 21:04:10] INFO: Log: Creating device
[10/26/07 21:04:11] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[10/26/07 21:04:11] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[10/26/07 21:04:11] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[10/26/07 21:04:18] INFO: Init: Game engine initialized
[10/26/07 21:04:18] INFO: Log: Startup time: 24.682000 seconds
[10/26/07 21:04:18] INFO: Init: Start SGOUI Init Start
[10/26/07 21:04:21] INFO: Log: VGUIXmlWinManager construction time = 1.765999 sec
[10/26/07 21:04:21] INFO: Init: Start SGOUI Init End
[10/26/07 21:04:21] INFO: Log: Trying to connect to LoginServer at 64.37.177.187
port 10101 ...
[10/26/07 21:04:22] NETWORK: DevNet: Client received from 64.37.177.187:10101: CHALLENGE VER=3186 CHALLENGE=-491256236 STATS=1
[10/26/07 21:04:22] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[10/26/07 21:04:22] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[10/26/07 21:04:24] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ...
[10/26/07 21:04:24] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.177.187)
[10/26/07 21:04:24] NETWORK: DevNet: Client received from 64.37.177.187:10100: CHALLENGE VER=3186 CHALLENGE=1140242982 STATS=1
[10/26/07 21:04:25] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ...
[10/26/07 21:04:25] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.177.187)
[10/26/07 21:04:25] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ...
[10/26/07 21:04:25] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.177.187)
[10/26/07 21:04:25] INFO: Log: Sent login to ChatServer.
[10/26/07 21:04:25] NETWORK: DevNet: Client received from 64.37.177.187:10104: CHALLENGE VER=3186 CHALLENGE=2024692296 STATS=1
[10/26/07 21:04:25] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[10/26/07 21:04:26] INFO: Log: Sent login to SocialServer.
[10/26/07 21:04:29] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10114 (chunk_n25_26)
[10/26/07 21:04:29] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10114/Entry.vgr
[10/26/07 21:04:29] NETWORK: DevNet: Game client on port 0, rate 10000
[10/26/07 21:04:29] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.177.188)
[10/26/07 21:04:29] NETWORK: DevNet: Client received from 64.37.177.188:10114: CHALLENGE VER=3186 CHALLENGE=2063174093 STATS=0
[10/26/07 21:04:30] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n25_26 LONE=0 IP=0.0.0.0 PORT=10114
[10/26/07 21:04:31] INFO: Log: Level is Level chunk_n25_26.myLevel
[10/26/07 21:04:31] INFO: Log: Bringing Level chunk_n25_26.myLevel up for play...
[10/26/07 21:04:31] INFO: Log: Level is Level chunk_n25_26.myLevel
[10/26/07 21:04:31] INFO: Log: Bringing Level Chunk_n26_25.myLevel up for play...
[10/26/07 21:04:31] INFO: Log: Level is Level chunk_n25_26.myLevel
[10/26/07 21:04:31] INFO: Log: Bringing Level Chunk_n25_25.myLevel up for play...
[10/26/07 21:04:31] INFO: Log: Level is Level chunk_n25_26.myLevel
[10/26/07 21:04:31] INFO: Log: Bringing Level Chunk_n24_25.myLevel up for play...
[10/26/07 21:04:32] INFO: Log: Level is Level chunk_n25_26.myLevel
[10/26/07 21:04:32] INFO: Log: Bringing Level Chunk_n26_26.myLevel up for play...
[10/26/07 21:04:32] INFO: Log: Level is Level chunk_n25_26.myLevel
[10/26/07 21:04:32] INFO: Log: Bringing Level Chunk_n24_26.myLevel up for play...
[10/26/07 21:04:32] INFO: Log: Level is Level chunk_n25_26.myLevel
[10/26/07 21:04:32] INFO: Log: Bringing Level Chunk_n26_27.myLevel up for play...
[10/26/07 21:04:32] INFO: Log: Level is Level chunk_n25_26.myLevel
[10/26/07 21:04:32] INFO: Log: Bringing Level Chunk_n25_27.myLevel up for play...
[10/26/07 21:04:32] INFO: Log: Level is Level chunk_n25_26.myLevel
[10/26/07 21:04:32] INFO: Log: Bringing Level Chunk_n24_27.myLevel up for play...
[10/26/07 21:04:32] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[10/26/07 21:04:32] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[10/26/07 21:04:42] INFO: Log: Sending join.
[10/26/07 21:04:42] NETWORK: DevNet: Client received: JOINED
[10/26/07 21:29:55] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[10/26/07 21:29:56] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[10/26/07 21:35:37] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-24,26)
[10/26/07 21:35:37] INFO: Log: * * * Moving to chunk -24, 26. PLocXYZ = 102453.601563, -10418.028320, 83001.648438 TRAVLocXYZ = -102346.398438, -10418.028320, 83001.648438
[10/26/07 21:35:37] INFO: Log: Level is Level chunk_n25_26.myLevel
[10/26/07 21:35:37] INFO: Log: Bringing Level Chunk_n23_25.myLevel up for play...
[10/26/07 21:35:37] INFO: Log: Level is Level chunk_n25_26.myLevel
[10/26/07 21:35:37] INFO: Log: Bringing Level Chunk_n23_26.myLevel up for play...
[10/26/07 21:35:38] INFO: Log: Level is Level chunk_n25_26.myLevel
[10/26/07 21:35:38] INFO: Log: Bringing Level Chunk_n23_27.myLevel up for play...
[10/26/07 21:35:38] INFO: Log: VgPlanet::MoveViewActorToChunk(-24,26) completed in 1.258000 seconds. (V = )
[10/26/07 21:35:38] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10114 (chunk_n24_26)
[10/26/07 21:35:38] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10114/Entry.vgr
[10/26/07 21:35:38] NETWORK: DevNet: Game client on port 0, rate 10000
[10/26/07 21:35:38] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.177.196)
[10/26/07 21:35:39] NETWORK: DevNet: Client received from 64.37.177.196:10114: CHALLENGE VER=3186 CHALLENGE=77716284 STATS=0
[10/26/07 21:35:39] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n24_26 LONE=0 IP=0.0.0.0 PORT=10114
[10/26/07 21:35:39] INFO: Log: Sending join.
[10/26/07 21:35:39] NETWORK: DevNet: Client received: JOINED
[10/26/07 21:35:40] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 61532.000000, -34997.000000, 80901.960938 TRAVLocXYZ = -102346.398438, -10418.028320, 83001.648438 (V = )
[10/26/07 21:45:21] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-25,26)
[10/26/07 21:45:21] INFO: Log: * * * Moving to chunk -25, 26. PLocXYZ = -102448.117188, 6421.037109, 76908.312500 TRAVLocXYZ = 102351.882813, 6421.037109, 76908.312500
[10/26/07 21:45:21] INFO: Log: VgPlanet::MoveViewActorToChunk(-25,26) completed in 0.000000 seconds. (V = )
[10/26/07 21:45:21] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10114 (chunk_n25_26)
[10/26/07 21:45:21] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10114/Entry.vgr
[10/26/07 21:45:21] NETWORK: DevNet: Game client on port 0, rate 10000
[10/26/07 21:45:21] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.177.188)
[10/26/07 21:45:21] NETWORK: DevNet: Client received from 64.37.177.188:10114: CHALLENGE VER=3186 CHALLENGE=1554979965 STATS=0
[10/26/07 21:45:21] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n25_26 LONE=0 IP=0.0.0.0 PORT=10114
[10/26/07 21:45:21] INFO: Log: Sending join.
[10/26/07 21:45:22] NETWORK: DevNet: Client received: JOINED
[10/26/07 21:45:23] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -49114.000000, 958.000000, 62977.546875 TRAVLocXYZ = 102351.882813, 6421.037109, 76908.312500 (V = )
[10/26/07 21:47:56] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-26,26)
[10/26/07 21:47:56] INFO: Log: * * * Moving to chunk -26, 26. PLocXYZ = -102501.398438, -10922.491211, 79514.343750 TRAVLocXYZ = 102298.601563, -10922.491211, 79514.343750
[10/26/07 21:47:56] INFO: Log: Level is Level chunk_n25_26.myLevel
[10/26/07 21:47:56] INFO: Log: Bringing Level Chunk_n27_25.myLevel up for play...
[10/26/07 21:47:57] INFO: Log: Level is Level chunk_n25_26.myLevel
[10/26/07 21:47:57] INFO: Log: Bringing Level Chunk_n27_26.myLevel up for play...
[10/26/07 21:47:57] INFO: Log: Level is Level chunk_n25_26.myLevel
[10/26/07 21:47:57] INFO: Log: Bringing Level Chunk_n27_27.myLevel up for play...
[10/26/07 21:47:57] INFO: Log: VgPlanet::MoveViewActorToChunk(-26,26) completed in 1.477000 seconds. (V = )
[10/26/07 21:47:57] INFO: Log: Connecting to SDKVGO-TEST-04.vanguardsoh.net:10143 (Chunk_n26_26)
[10/26/07 21:47:57] INFO: Log: Browse: SDKVGO-TEST-04.vanguardsoh.net:10143/Entry.vgr
[10/26/07 21:47:57] NETWORK: DevNet: Game client on port 0, rate 10000
[10/26/07 21:47:58] NETWORK: DevNet: Resolved SDKVGO-TEST-04.vanguardsoh.net (64.37.177.190)
[10/26/07 21:47:58] NETWORK: DevNet: Client received from 64.37.177.190:10143: CHALLENGE VER=3186 CHALLENGE=-633583844 STATS=0
[10/26/07 21:47:58] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n26_26 LONE=0 IP=0.0.0.0 PORT=10143
[10/26/07 21:47:58] INFO: Log: Sending join.
[10/26/07 21:47:58] NETWORK: DevNet: Client received: JOINED
[10/26/07 21:47:59] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -55243.000000, -11823.000000, 84331.960938 TRAVLocXYZ = 102298.601563, -10922.491211, 79514.343750 (V = )
[10/26/07 21:49:53] INFO: Log: Collecting garbage
[10/26/07 21:49:54] INFO: Log: Purging garbage
[10/26/07 21:49:57] INFO: Log: Garbage: objects: 94549->58691; refs: 880033
[10/26/07 21:58:13] INFO: Log: Connecting to SDKVGO-TEST-05.vanguardsoh.net:10115 (chunk_n27_24)
[10/26/07 21:58:13] INFO: Log: Browse: SDKVGO-TEST-05.vanguardsoh.net:10115/Entry.vgr
[10/26/07 21:58:13] NETWORK: DevNet: Game client on port 0, rate 10000
[10/26/07 21:58:13] NETWORK: DevNet: Resolved SDKVGO-TEST-05.vanguardsoh.net (64.37.177.191)
[10/26/07 21:58:13] NETWORK: DevNet: Client received from 64.37.177.191:10115: CHALLENGE VER=3186 CHALLENGE=6343732 STATS=0
[10/26/07 21:58:14] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n27_24 LONE=0 IP=0.0.0.0 PORT=10115
[10/26/07 21:58:14] INFO: Log: Level is Level chunk_n27_24.myLevel
[10/26/07 21:58:14] INFO: Log: Bringing Level chunk_n27_24.myLevel up for play...
[10/26/07 21:58:14] INFO: Log: Level is Level chunk_n27_24.myLevel
[10/26/07 21:58:14] INFO: Log: Bringing Level Chunk_n28_23.myLevel up for play...
[10/26/07 21:58:15] INFO: Log: Level is Level chunk_n27_24.myLevel
[10/26/07 21:58:15] INFO: Log: Bringing Level Chunk_n27_23.myLevel up for play...
[10/26/07 21:58:15] INFO: Log: Level is Level chunk_n27_24.myLevel
[10/26/07 21:58:15] INFO: Log: Bringing Level Chunk_n26_23.myLevel up for play...
[10/26/07 21:58:16] INFO: Log: Level is Level chunk_n27_24.myLevel
[10/26/07 21:58:16] INFO: Log: Bringing Level Chunk_n28_24.myLevel up for play...
[10/26/07 21:58:16] INFO: Log: Level is Level chunk_n27_24.myLevel
[10/26/07 21:58:16] INFO: Log: Bringing Level Chunk_n26_24.myLevel up for play...
[10/26/07 21:58:16] INFO: Log: Level is Level chunk_n27_24.myLevel
[10/26/07 21:58:16] INFO: Log: Bringing Level Chunk_n28_25.myLevel up for play...
[10/26/07 21:58:16] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[10/26/07 21:58:16] INFO: Log: Sending join.
[10/26/07 21:58:21] NETWORK: DevNet: Client received: JOINED
[10/26/07 21:58:53] INFO: Log: Collecting garbage
[10/26/07 21:58:54] INFO: Log: Purging garbage
[10/26/07 21:58:58] INFO: Log: Garbage: objects: 89027->38796; refs: 498817
[10/26/07 22:06:42] WARN: Warning: Failed to load 'UEA_human_F_advn': Can't find file 'UEA_human_F_advn'
[10/26/07 22:06:42] WARN: Warning: Failed loading package: Can't find file 'UEA_human_F_advn'
[10/26/07 22:06:42] WARN: Warning: Failed to load 'UEA_human_F_pose': Can't find file 'UEA_human_F_pose'
[10/26/07 22:06:42] WARN: Warning: Failed loading package: Can't find file 'UEA_human_F_pose'
[10/26/07 22:06:42] WARN: Warning: Failed to load 'UEA_human_F_crft': Can't find file 'UEA_human_F_crft'
[10/26/07 22:06:42] WARN: Warning: Failed loading package: Can't find file 'UEA_human_F_crft'
[10/26/07 22:06:58] INFO: Log: (Karma): Quaternion (-1.#IND00 0.000919 0.000352 1.000000) with non-unit magnitude detected. (VGThestranLargeShip0)
[10/26/07 22:06:59] INFO: Log: (Karma): Quaternion (-1.#IND00 0.000597 0.000067 1.000000) with non-unit magnitude detected. (VGThestranLargeShip0)
[10/26/07 22:11:46] WARN: Warning: Other object in slot
[10/26/07 22:11:46] FATAL: Critical: Assertion failed: Obj->IsValid() [File:c:\depot_vanguard\coding\source\xlib\Unreal\Core\Src\UnProp.cpp] [Line: 1143]
[10/26/07 22:11:46] FATAL: Critical: Windows GetLastError: The system cannot find the path specified. (3)
[10/26/07 22:11:46] FATAL: Exit: Executing UObject::StaticShutdownAfterError
[10/26/07 22:11:46] FATAL: Exit: Executing UWindowsClient::ShutdownAfterError
[10/26/07 22:11:46] FATAL: Exit: OpenAL Audio subsystem shut down.
[10/26/07 22:11:49] FATAL: Critical: UObjectProperty::CleanupDestroyed
[10/26/07 22:11:49] FATAL: Critical: (ObjectProperty Engine.Emitter.ParticleMaterial)
[10/26/07 22:11:49] FATAL: Critical: UStruct::CleanupDestroyed
[10/26/07 22:11:49] FATAL: Critical: (Class FXfire.torch003fx)
[10/26/07 22:11:49] FATAL: Critical: CleanupRefs
[10/26/07 22:11:49] FATAL: Critical: ULevel::CleanupDestroyed
[10/26/07 22:11:50] FATAL: Critical: ULevel::Tick
[10/26/07 22:11:50] FATAL: Critical: (NetMode=3)
[10/26/07 22:11:50] FATAL: Critical: TickLevel
[10/26/07 22:11:50] FATAL: Critical: UGameEngine::Tick
[10/26/07 22:11:50] FATAL: Critical: UpdateWorld