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Old 10-06-2007, 11:22 AM   #61 (permalink)
Truly
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 Additional Info
Last Online: 05-11-2008 12:31 AM
Join Date: Mar 2007
Posts: 49

Level: 5

HP: 1 / 120
MP: 16 / 654
EXP: 82%
Re: CTD -- client log(s)

Little longer this time, made it almost 90 minutes, again in southwatch, this time while kiting a mob.

Code:
vgclient.exe (Build 1898) caused an Access Violation (0xc0000005) in module Engine.dll at 0x0046abbe trying to read from 0x00000343.
Exception occurred at 10/6/2007 09:14:32
Running Time = 0 days, 01 hours, 22 minutes, 26 seconds

Application Specific Data:

General protection fault!

Stack History:
AActor::SetBase <- VgPlanetScene::SkinLevelsActorArray <- VgPlanetScene::SkinPawns <- VgPlanetScene::RenderScene <- VgPlanetScene::RenderLevels <- (Pos=25606.81,16373.96,41194.68) <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick

Build: 1898
Build Stamp: VANGUARD_BUILD_01898_2007-10-03_10:13_RELEASECLIENT

OS: Windows XP 5.1 (Build: 2600)

CPU: GenuineIntel @ 2403 MHz with 2046MB RAM

Video: NVIDIA GeForce 7950 GX2  (9147)

Mem: Load=51, PK=757940224, WS=499683328, PF=629645312, V=1252245504/2147352576 

Player data:
  Name = Trooly
  Chunk = (-28,25)
  Location = (25606.81,16373.96,41148.17)


Context:
EDI:    0x00000002  ESI: 0x0d4a64e0  EAX:   0x000002c7
EBX:    0x106d8800  ECX: 0x106d8800  EDX:   0x0076fb58
EIP:    0x0046abbe  EBP: 0x0012cdf4  SegCs: 0x0000001b
EFlags: 0x00210283  ESP: 0x0012cb84  SegSs: 0x00000023
Truly
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