Had just lost a battle against the Mor. Raiders in Lomshir Plains when this happen. Thanks.
Code:
09/02/07 12:48:23] WARN: Warning: Other object in slot
[09/02/07 12:48:23] FATAL: Critical: Assertion failed: Obj->IsValid() [File:c:\depot_vanguard\coding\source\xlib\Unreal\Core\Src\UnProp.cpp] [Line: 1143]
[09/02/07 12:48:23] FATAL: Critical: Windows GetLastError: The system cannot find the path specified. (3)
[09/02/07 12:48:23] FATAL: Exit: Executing UObject::StaticShutdownAfterError
[09/02/07 12:48:23] FATAL: Exit: Executing UWindowsClient::ShutdownAfterError
[09/02/07 12:48:24] FATAL: Exit: OpenAL Audio subsystem shut down.
[09/02/07 12:48:28] FATAL: Critical: UObjectProperty::CleanupDestroyed
[09/02/07 12:48:29] FATAL: Critical: (ObjectProperty Engine.Emitter.ParticleMaterial)
[09/02/07 12:48:30] FATAL: Critical: UStruct::CleanupDestroyed
[09/02/07 12:48:30] FATAL: Critical: (Class FXnpcs.FXnpcs_Lbugs001fx)
[09/02/07 12:48:30] FATAL: Critical: CleanupRefs
[09/02/07 12:48:30] FATAL: Critical: ULevel::CleanupDestroyed
[09/02/07 12:48:30] FATAL: Critical: ULevel::Tick
[09/02/07 12:48:30] FATAL: Critical: (NetMode=3)
[09/02/07 12:48:30] FATAL: Critical: TickLevel
[09/02/07 12:48:30] FATAL: Critical: UGameEngine::Tick
[09/02/07 12:48:30] FATAL: Critical: UpdateWorld