CTD in New Targonor just now - saw it coming too, my HD was chutering away to itself for a bit beforehand, usually a fair sign. Note that I was riding through NT at about 250 speed - also usually not a good idea for me in that town.

Last few lines of log:
Code:
[08/17/07 13:16:19] NETWORK: DevNet: Client received: JOINED
[08/17/07 13:16:19] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -76178.000000, 98234.000000, 36352.980469 TRAVLocXYZ = -71931.242188, -102338.648438, 37288.671875 (V = )
[08/17/07 13:19:23] FATAL: Critical: IDirect3DVertexBuffer::Lock failed (D3DERR_DRIVERINTERNALERROR)
[08/17/07 13:19:23] FATAL: Critical: Windows GetLastError: The system cannot find the path specified. (3)
[08/17/07 13:19:23] FATAL: Exit: Executing UObject::StaticShutdownAfterError
[08/17/07 13:19:23] FATAL: Exit: Executing UWindowsClient::ShutdownAfterError
[08/17/07 13:19:24] FATAL: Exit: OpenAL Audio subsystem shut down.
[08/17/07 13:19:24] FATAL: Critical: FD3DVertexStream::Cache
[08/17/07 13:19:24] FATAL: Critical: FD3DRenderInterface::SetVertexStreams
[08/17/07 13:19:24] FATAL: Critical: UEMFXMeshInstance::RenderForSoftwareSkinningDDraw
[08/17/07 13:19:24] FATAL: Critical: UEMFXMeshInstance::RenderForSoftwareSkinningGetDMaterial
[08/17/07 13:19:24] FATAL: Critical: UEMFXMeshInstance::RenderForSoftwareSkinning
[08/17/07 13:19:24] FATAL: Critical: UEMFXMeshInstance::Render
[08/17/07 13:19:24] FATAL: Critical: [ Rendering Mesh:sawtableThestra_M_char_ALL_0_SKELETON ] [ Skin: 0 ]
[08/17/07 13:19:24] FATAL: Critical: FDynamicActor::Render
[08/17/07 13:19:24] FATAL: Critical: [ Rendering:SGONPCPawn Chunk_n27_24.SGONPCPawn3999 ]
[08/17/07 13:19:24] FATAL: Critical: VgPlanetScene::RenderLevelsActorArray
[08/17/07 13:19:24] FATAL: Critical: RenderLevel
[08/17/07 13:19:24] FATAL: Critical: (Level=-27,24 Pos=-41880.41,24876.80,36827.86)
[08/17/07 13:19:24] FATAL: Critical: VgPlanetScene::RenderScene
[08/17/07 13:19:24] FATAL: Critical: VgPlanetScene::RenderLevels
[08/17/07 13:19:24] FATAL: Critical: (Pos=-41880.41,24876.80,36827.86)
[08/17/07 13:19:24] FATAL: Critical: UGameEngine::Draw
[08/17/07 13:19:24] FATAL: Critical: UWindowsViewport::Repaint
[08/17/07 13:19:24] FATAL: Critical: UWindowsClient::Tick