Himmel asked us yesterday on test to post our crashlogs here. So here goes:
Code:
[08/07/07 16:37:10] INFO: ====================================================
[08/07/07 16:37:10] INFO: Log opened.
[08/07/07 16:37:10] INFO: Init: Name subsystem initialized
[08/07/07 16:37:10] INFO: Init: Detected: Microsoft Windows Vista 6.0 (Build: 6000)
[08/07/07 16:37:10] INFO: Init: Compiled: Jul 25 2007 16:23:14
[08/07/07 16:37:10] INFO: Init: Threadsafe Core: No
[08/07/07 16:37:10] INFO: Init: Base directory: F:\Program Files\Sony\Vanguard\binTest\
[08/07/07 16:37:10] INFO: Init: Character set: Unicode
[08/07/07 16:37:47] INFO: DevLoad: Bound to IpDrv.dll
[08/07/07 16:37:47] INFO: DevLoad: Bound to Engine.dll
[08/07/07 16:37:47] INFO: DevLoad: Bound to Core.dll
[08/07/07 16:37:47] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[08/07/07 16:37:47] INFO: DevLoad: Bound to Window.dll
[08/07/07 16:37:47] INFO: Init: Object subsystem initialized
[08/07/07 16:37:47] INFO: Init: Computer: BEDROOMPC
[08/07/07 16:37:47] INFO: Init: User: Bill
[08/07/07 16:37:47] INFO: Init: CPU Page size=4096, Processors=2
[08/07/07 16:37:47] INFO: Init: CPU Detected: AuthenticAMD
[08/07/07 16:37:47] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[08/07/07 16:37:47] INFO: Init: CPU Speed=2661.884040 MHz
[08/07/07 16:37:47] INFO: Init: Memory total: Phys=2095040K Pagef=4194303K Virt=2097024K
[08/07/07 16:37:47] INFO: Init: Working set: 32000 / 159000
[08/07/07 16:37:47] INFO: Init: Process Info: Peak Memory Used: 24444 Working Set: 24444 PageFile: 23176
[08/07/07 16:37:47] INFO: Init: Added all subdirectories and cached all files in 0.035000 seconds
[08/07/07 16:37:47] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18117 files
[08/07/07 16:37:47] INFO: Init: Loaded archive ..\AssetsTest\Archives\binshaders.sgo containing 64 files
[08/07/07 16:37:47] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[08/07/07 16:37:48] INFO: Init: Unreal engine initialized
[08/07/07 16:37:48] INFO: Init: Client initialized
[08/07/07 16:37:48] INFO: Init: Direct3D adapters detected:
[08/07/07 16:37:48] INFO: Init: Radeon X1950 Pro (atiumdag.dll)
[08/07/07 16:37:48] INFO: Init: Radeon X1950 Pro (atiumdag.dll)
[08/07/07 16:37:48] INFO: Init: D3D Device: Video memory on board: 253
[08/07/07 16:37:48] INFO: Init: D3D Driver: AGP support detected
[08/07/07 16:37:48] INFO: Init: D3D Driver: PixelShaderVersion=3.0
[08/07/07 16:37:48] INFO: Init: D3D Driver: VertexShaderVersion=3.0
[08/07/07 16:37:48] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[08/07/07 16:37:48] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[08/07/07 16:37:48] INFO: Init: D3D Driver: MaxActiveLights=8
[08/07/07 16:37:48] INFO: Init: D3D Driver: MaxPrimitiveCount=5592405
[08/07/07 16:37:48] INFO: Init: D3D Driver: MaxVertexIndex=16777215
[08/07/07 16:37:48] INFO: Init: D3D Driver: MaxStreams=16
[08/07/07 16:37:48] INFO: Init: D3D Driver: MaxStreamStride=508
[08/07/07 16:37:48] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[08/07/07 16:37:48] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[08/07/07 16:37:48] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[08/07/07 16:37:48] INFO: Init: D3D Driver: Device supports Shader Model 3
[08/07/07 16:37:48] INFO: Init: D3D Driver: Using w- pixel fog
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports trilinear
[08/07/07 16:37:48] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports LOD biasing
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports Z biasing
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[08/07/07 16:37:48] INFO: Init: D3D Device: szDriver=atiumdag.dll
[08/07/07 16:37:48] INFO: Init: D3D Device: szDescription=Radeon X1950 Pro
[08/07/07 16:37:48] INFO: Init: D3D Device: wProduct=7
[08/07/07 16:37:48] INFO: Init: D3D Device: wVersion=14
[08/07/07 16:37:48] INFO: Init: D3D Device: wSubVersion=10
[08/07/07 16:37:48] INFO: Init: D3D Device: wBuild=489
[08/07/07 16:37:48] INFO: Init: D3D Device: dwVendorId=4098
[08/07/07 16:37:48] INFO: Init: D3D Device: dwDeviceId=29312
[08/07/07 16:37:48] INFO: Init: D3D Device: dwSubSysId=185733122
[08/07/07 16:37:48] INFO: Init: D3D Device: dwRevision=0
[08/07/07 16:37:48] INFO: Init: D3D Detected: ATI video card.
[08/07/07 16:37:48] INFO: Init: GPUs detected: 1.
[08/07/07 16:37:48] INFO: Init: (Karma): Initializing Karma for game.
[08/07/07 16:37:48] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[08/07/07 16:37:48] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[08/07/07 16:37:49] INFO: Init: WinSock: I am Bedroom-PC (192.168.0.100)
[08/07/07 16:37:49] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[08/07/07 16:37:49] INFO: Log: Level is Level Entry.myLevel
[08/07/07 16:37:49] INFO: Log: Bringing Level Entry.myLevel up for play...
[08/07/07 16:37:49] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[08/07/07 16:37:49] INFO: Log: Level is Level loading_screen.myLevel
[08/07/07 16:37:49] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[08/07/07 16:37:50] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[08/07/07 16:37:50] INFO: Init: ALAudio: subsystem initialized.
[08/07/07 16:38:05] INFO: Init: Input system initialized for WindowsViewport
[08/07/07 16:38:05] INFO: Log: Opened viewport
[08/07/07 16:38:05] INFO: Log: Attempting to set resolution: 1920x1185 (Windowed)
[08/07/07 16:38:05] INFO: Log: Using 32-bit back-buffer format (22)
[08/07/07 16:38:05] INFO: Log: Using 32-bit depth-buffer format (75)
[08/07/07 16:38:05] INFO: Log: FSAA support: 6x. Floating-point FSAA: 6x.
[08/07/07 16:38:05] INFO: Log: Creating device
[08/07/07 16:38:05] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[08/07/07 16:38:05] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[08/07/07 16:38:05] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[08/07/07 16:38:12] INFO: Init: Game engine initialized
[08/07/07 16:38:12] INFO: Log: Startup time: 24.234000 seconds
[08/07/07 16:38:12] INFO: Init: Start SGOUI Init Start
[08/07/07 16:38:14] INFO: Log: VGUIXmlWinManager construction time = 1.755002 sec
[08/07/07 16:38:14] INFO: Init: Start SGOUI Init End
[08/07/07 16:38:15] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
port 10101 ...
[08/07/07 16:38:15] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=-1223891450 STATS=1
[08/07/07 16:38:16] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[08/07/07 16:38:16] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[08/07/07 16:38:18] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ...
[08/07/07 16:38:18] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.176.112)
[08/07/07 16:38:18] NETWORK: DevNet: Client received from 64.37.176.112:10100: CHALLENGE VER=3186 CHALLENGE=304462536 STATS=1
[08/07/07 16:38:18] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ...
[08/07/07 16:38:18] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[08/07/07 16:38:18] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ...
[08/07/07 16:38:18] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[08/07/07 16:38:18] INFO: Log: Sent login to ChatServer.
[08/07/07 16:38:18] NETWORK: DevNet: Client received from 64.37.176.112:10104: CHALLENGE VER=3186 CHALLENGE=1128629904 STATS=1
[08/07/07 16:38:19] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[08/07/07 16:38:20] INFO: Log: Sent login to SocialServer.
[08/07/07 16:38:24] INFO: Log: Attempting to set resolution: 1920x1181 (Windowed)
[08/07/07 16:38:24] INFO: Log: Using 32-bit back-buffer format (22)
[08/07/07 16:38:24] INFO: Log: Using 32-bit depth-buffer format (75)
[08/07/07 16:38:24] INFO: Log: FSAA support: 6x. Floating-point FSAA: 6x.
[08/07/07 16:38:24] INFO: Init: D3D Driver: ResetDevice: Failed to reset after 1 attempt(s). It will be re-created (code:2289436780).
[08/07/07 16:38:24] INFO: Log: Creating device
[08/07/07 16:38:24] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[08/07/07 16:38:24] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[08/07/07 16:38:24] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[08/07/07 16:38:27] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[08/07/07 16:38:27] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[08/07/07 16:38:30] INFO: Log: Connecting to SDKVGO-TEST-11.vanguardsoh.net:10114 (chunk_n28_26)
[08/07/07 16:38:30] INFO: Log: Browse: SDKVGO-TEST-11.vanguardsoh.net:10114/Entry.vgr
[08/07/07 16:38:30] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 16:38:30] NETWORK: DevNet: Resolved SDKVGO-TEST-11.vanguardsoh.net (64.37.176.122)
[08/07/07 16:38:30] NETWORK: DevNet: Client received from 64.37.176.122:10114: CHALLENGE VER=3186 CHALLENGE=-280808016 STATS=0
[08/07/07 16:38:30] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n28_26 LONE=0 IP=0.0.0.0 PORT=10114
[08/07/07 16:38:32] INFO: Log: Level is Level chunk_n28_26.myLevel
[08/07/07 16:38:32] INFO: Log: Bringing Level chunk_n28_26.myLevel up for play...
[08/07/07 16:38:32] INFO: Log: Level is Level chunk_n28_26.myLevel
[08/07/07 16:38:32] INFO: Log: Bringing Level Chunk_n29_25.myLevel up for play...
[08/07/07 16:38:33] INFO: Log: Level is Level chunk_n28_26.myLevel
[08/07/07 16:38:33] INFO: Log: Bringing Level Chunk_n28_25.myLevel up for play...
[08/07/07 16:38:34] INFO: Log: Level is Level chunk_n28_26.myLevel
[08/07/07 16:38:34] INFO: Log: Bringing Level Chunk_n27_25.myLevel up for play...
[08/07/07 16:38:34] INFO: Log: Level is Level chunk_n28_26.myLevel
[08/07/07 16:38:34] INFO: Log: Bringing Level Chunk_n29_26.myLevel up for play...
[08/07/07 16:38:35] INFO: Log: Level is Level chunk_n28_26.myLevel
[08/07/07 16:38:35] INFO: Log: Bringing Level Chunk_n27_26.myLevel up for play...
[08/07/07 16:38:35] INFO: Log: Level is Level chunk_n28_26.myLevel
[08/07/07 16:38:35] INFO: Log: Bringing Level Chunk_n29_27.myLevel up for play...
[08/07/07 16:38:36] INFO: Log: Level is Level chunk_n28_26.myLevel
[08/07/07 16:38:36] INFO: Log: Bringing Level Chunk_n28_27.myLevel up for play...
[08/07/07 16:38:37] INFO: Log: Level is Level chunk_n28_26.myLevel
[08/07/07 16:38:37] INFO: Log: Bringing Level Chunk_n27_27.myLevel up for play...
[08/07/07 16:38:37] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[08/07/07 16:38:42] INFO: Log: Sending join.
[08/07/07 16:38:43] NETWORK: DevNet: Client received: JOINED
[08/07/07 16:39:23] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_200': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_200'
[08/07/07 16:39:26] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_200': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_200'
[08/07/07 16:39:26] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[08/07/07 16:39:29] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_200': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_200'
[08/07/07 16:39:29] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_100': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_100'
[08/07/07 16:39:32] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[08/07/07 16:39:32] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_300': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_300'
[08/07/07 16:39:34] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[08/07/07 16:40:33] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[08/07/07 16:40:35] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[08/07/07 16:40:35] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_300': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_300'
[08/07/07 16:40:37] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_100': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_100'
[08/07/07 16:40:37] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_200': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_200'
[08/07/07 16:40:39] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_200': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_200'
[08/07/07 16:40:39] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[08/07/07 16:40:42] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_200': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_200'
[08/07/07 16:59:24] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:24] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:24] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:24] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:24] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:24] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:25] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:25] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:25] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:27] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:27] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:27] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:27] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): HANDLE_CREATED (4), Status:
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): RESOLVING_NAME (30), Status: playersqueue.station.sony.com
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): NAME_RESOLVED (14), Status: 199.108.0.135
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: É
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: ß
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): RECEIVING_RESPONSE (0), Status: (null)
[08/07/07 17:18:51] INFO: Log: Callback received msg: Upload ID (0): RESPONSE_RECEIVED (4), Status:
[08/07/07 17:18:51] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Tue, 07 Aug 2007 23:18:45 GMT
Set-Cookie: JSESSIONID=6F4A5E4140E69AE5198252CCDE0AD25A.sdk-vgspt9-4209; Path=/
messageID: ID:sdk-vgspt9.station.sony.com-40511-1184783426542-4:57390:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8
[08/07/07 17:18:51] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[08/07/07 17:18:51] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[08/07/07 17:31:28] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[08/07/07 17:31:28] INFO: Log: Level is Level loading_screen.myLevel
[08/07/07 17:31:28] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[08/07/07 17:31:28] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[08/07/07 17:31:28] INFO: Log: Collecting garbage
[08/07/07 17:31:28] INFO: Log: Purging garbage
[08/07/07 17:31:30] INFO: Log: Garbage: objects: 58950->14983; refs: 129427
[08/07/07 17:31:33] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
port 10101 ...
[08/07/07 17:31:34] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=1380884704 STATS=1
[08/07/07 17:31:48] INFO: Log: Connecting to SDKVGO-TEST-17.vanguardsoh.net:10117 (chunk_n13_n9)
[08/07/07 17:31:48] INFO: Log: Browse: SDKVGO-TEST-17.vanguardsoh.net:10117/Entry.vgr
[08/07/07 17:31:48] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 17:31:49] NETWORK: DevNet: Resolved SDKVGO-TEST-17.vanguardsoh.net (64.37.176.128)
[08/07/07 17:31:49] NETWORK: DevNet: Client received from 64.37.176.128:10117: CHALLENGE VER=3186 CHALLENGE=-70126444 STATS=0
[08/07/07 17:31:50] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10117
[08/07/07 17:31:51] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:31:51] INFO: Log: Bringing Level chunk_n13_n9.myLevel up for play...
[08/07/07 17:31:51] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:31:51] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[08/07/07 17:31:52] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:31:52] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[08/07/07 17:31:53] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:31:53] INFO: Log: Bringing Level Chunk_n12_n10.myLevel up for play...
[08/07/07 17:31:53] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:31:53] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play...
[08/07/07 17:31:54] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:31:54] INFO: Log: Bringing Level Chunk_n12_n9.myLevel up for play...
[08/07/07 17:31:54] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[08/07/07 17:31:55] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:31:55] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[08/07/07 17:31:55] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:31:55] INFO: Log: Bringing Level Chunk_n13_n8.myLevel up for play...
[08/07/07 17:31:56] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:31:56] INFO: Log: Bringing Level Chunk_n12_n8.myLevel up for play...
[08/07/07 17:31:56] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[08/07/07 17:31:56] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[08/07/07 17:32:01] INFO: Log: Sending join.
[08/07/07 17:32:02] NETWORK: DevNet: Client received: JOINED
[08/07/07 17:32:36] WARN: Warning: Missing StaticMesh StaticMesh Ra25_P1_C2_Decor_Mesh.Ra25_P1_C2_decor_ladder002 imported from file ..\AssetsTest\Meshes\Ra25_P1_C2_Decor_Mesh.usx referenced by chunk_-12_-8_Sector_3_0_ag_binaryprefab.ubc
[08/07/07 17:32:53] WARN: Warning: Missing StaticMesh StaticMesh Ra25_P1_C2_Decor_Mesh.Ra25_P1_C2_decor_ladder002 imported from file ..\AssetsTest\Meshes\Ra25_P1_C2_Decor_Mesh.usx referenced by chunk_-12_-8_Sector_3_1_ag_binaryprefab.ubc
[08/07/07 17:33:41] INFO: Log: Connecting to SDKVGO-TEST-16.vanguardsoh.net:10114 (chunk_n27_24)
[08/07/07 17:33:41] INFO: Log: Browse: SDKVGO-TEST-16.vanguardsoh.net:10114/Entry.vgr
[08/07/07 17:33:41] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 17:33:41] NETWORK: DevNet: Resolved SDKVGO-TEST-16.vanguardsoh.net (64.37.176.127)
[08/07/07 17:33:41] NETWORK: DevNet: Client received from 64.37.176.127:10114: CHALLENGE VER=3186 CHALLENGE=-34151116 STATS=0
[08/07/07 17:33:42] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n27_24 LONE=0 IP=0.0.0.0 PORT=10114
[08/07/07 17:33:43] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:33:43] INFO: Log: Bringing Level chunk_n27_24.myLevel up for play...
[08/07/07 17:33:44] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:33:44] INFO: Log: Bringing Level Chunk_n28_23.myLevel up for play...
[08/07/07 17:33:44] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:33:44] INFO: Log: Bringing Level Chunk_n27_23.myLevel up for play...
[08/07/07 17:33:45] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:33:45] INFO: Log: Bringing Level Chunk_n26_23.myLevel up for play...
[08/07/07 17:33:46] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:33:46] INFO: Log: Bringing Level Chunk_n28_24.myLevel up for play...
[08/07/07 17:33:46] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:33:46] INFO: Log: Bringing Level Chunk_n26_24.myLevel up for play...
[08/07/07 17:33:47] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:33:47] INFO: Log: Bringing Level Chunk_n28_25.myLevel up for play...
[08/07/07 17:33:47] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:33:47] INFO: Log: Bringing Level Chunk_n27_25.myLevel up for play...
[08/07/07 17:33:48] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:33:48] INFO: Log: Bringing Level Chunk_n26_25.myLevel up for play...
[08/07/07 17:33:48] INFO: Log: Collecting garbage
[08/07/07 17:33:48] INFO: Log: Purging garbage
[08/07/07 17:33:49] INFO: Log: Garbage: objects: 62630->41334; refs: 541126
[08/07/07 17:33:49] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[08/07/07 17:33:49] INFO: Log: Sending join.
[08/07/07 17:33:55] NETWORK: DevNet: Client received: JOINED
[08/07/07 17:36:08] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-27,25)
[08/07/07 17:36:08] INFO: Log: * * * Moving to chunk -27, 25. PLocXYZ = -10021.042969, -102466.468750, 42719.390625 TRAVLocXYZ = -10021.042969, 102333.531250, 42719.390625
[08/07/07 17:36:08] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:36:08] INFO: Log: Bringing Level Chunk_n28_26.myLevel up for play...
[08/07/07 17:36:09] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:36:09] INFO: Log: Bringing Level Chunk_n27_26.myLevel up for play...
[08/07/07 17:36:10] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:36:10] INFO: Log: Bringing Level Chunk_n26_26.myLevel up for play...
[08/07/07 17:36:10] INFO: Log: VgPlanet::MoveViewActorToChunk(-27,25) completed in 2.074000 seconds. (V = )
[08/07/07 17:36:10] INFO: Log: Connecting to SDKVGO-TEST-12.vanguardsoh.net:10133 (Chunk_n27_25)
[08/07/07 17:36:10] INFO: Log: Browse: SDKVGO-TEST-12.vanguardsoh.net:10133/Entry.vgr
[08/07/07 17:36:10] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 17:36:10] NETWORK: DevNet: Resolved SDKVGO-TEST-12.vanguardsoh.net (64.37.176.123)
[08/07/07 17:36:11] NETWORK: DevNet: Client received from 64.37.176.123:10133: CHALLENGE VER=3186 CHALLENGE=886105352 STATS=0
[08/07/07 17:36:11] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n27_25 LONE=0 IP=0.0.0.0 PORT=10133
[08/07/07 17:36:11] INFO: Log: Sending join.
[08/07/07 17:36:11] NETWORK: DevNet: Client received: JOINED
[08/07/07 17:36:12] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -15333.000000, -85843.000000, 45973.000000 TRAVLocXYZ = -10021.042969, 102333.531250, 42719.390625 (V = )
[08/07/07 17:38:59] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-27,26)
[08/07/07 17:38:59] INFO: Log: * * * Moving to chunk -27, 26. PLocXYZ = 66037.648438, -102483.796875, 72452.398438 TRAVLocXYZ = 66037.648438, 102316.203125, 72452.398438
[08/07/07 17:39:00] INFO: Log: Level is Level Chunk_n27_25.myLevel
[08/07/07 17:39:00] INFO: Log: Bringing Level Chunk_n28_27.myLevel up for play...
[08/07/07 17:39:00] INFO: Log: Level is Level Chunk_n27_25.myLevel
[08/07/07 17:39:00] INFO: Log: Bringing Level Chunk_n27_27.myLevel up for play...
[08/07/07 17:39:01] INFO: Log: Level is Level Chunk_n27_25.myLevel
[08/07/07 17:39:01] INFO: Log: Bringing Level Chunk_n26_27.myLevel up for play...
[08/07/07 17:39:01] INFO: Log: VgPlanet::MoveViewActorToChunk(-27,26) completed in 2.028000 seconds. (V = )
[08/07/07 17:39:01] INFO: Log: Connecting to SDKVGO-TEST-11.vanguardsoh.net:10120 (Chunk_n27_26)
[08/07/07 17:39:01] INFO: Log: Browse: SDKVGO-TEST-11.vanguardsoh.net:10120/Entry.vgr
[08/07/07 17:39:01] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 17:39:02] NETWORK: DevNet: Resolved SDKVGO-TEST-11.vanguardsoh.net (64.37.176.122)
[08/07/07 17:39:02] NETWORK: DevNet: Client received from 64.37.176.122:10120: CHALLENGE VER=3186 CHALLENGE=-1070897158 STATS=0
[08/07/07 17:39:02] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n27_26 LONE=0 IP=0.0.0.0 PORT=10120
[08/07/07 17:39:02] INFO: Log: Sending join.
[08/07/07 17:39:02] NETWORK: DevNet: Client received: JOINED
[08/07/07 17:39:03] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 43018.000000, -40627.000000, 69345.500000 TRAVLocXYZ = 66037.648438, 102316.203125, 72452.398438 (V = )
[08/07/07 17:41:16] INFO: Log: Collecting garbage
[08/07/07 17:41:17] INFO: Log: Purging garbage
[08/07/07 17:41:18] INFO: Log: Garbage: objects: 93095->72289; refs: 1029495
[08/07/07 17:47:42] INFO: Log: Connecting to SDKVGO-TEST-17.vanguardsoh.net:10117 (chunk_n13_n9)
[08/07/07 17:47:42] INFO: Log: Browse: SDKVGO-TEST-17.vanguardsoh.net:10117/Entry.vgr
[08/07/07 17:47:42] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 17:47:42] NETWORK: DevNet: Resolved SDKVGO-TEST-17.vanguardsoh.net (64.37.176.128)
[08/07/07 17:47:42] NETWORK: DevNet: Client received from 64.37.176.128:10117: CHALLENGE VER=3186 CHALLENGE=-1709450262 STATS=0
[08/07/07 17:47:43] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10117
[08/07/07 17:47:44] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:47:44] INFO: Log: Bringing Level chunk_n13_n9.myLevel up for play...
[08/07/07 17:47:44] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:47:44] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[08/07/07 17:47:45] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:47:45] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[08/07/07 17:47:45] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:47:45] INFO: Log: Bringing Level Chunk_n12_n10.myLevel up for play...
[08/07/07 17:47:46] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:47:46] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play...
[08/07/07 17:47:47] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:47:47] INFO: Log: Bringing Level Chunk_n12_n9.myLevel up for play...
[08/07/07 17:47:47] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[08/07/07 17:47:47] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:47:47] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[08/07/07 17:47:47] INFO: Log: Collecting garbage
[08/07/07 17:47:48] INFO: Log: Purging garbage
[08/07/07 17:47:49] INFO: Log: Garbage: objects: 85329->53130; refs: 740530
[08/07/07 17:47:50] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:47:50] INFO: Log: Bringing Level Chunk_n12_n8.myLevel up for play...
[08/07/07 17:47:50] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[08/07/07 17:47:50] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[08/07/07 17:47:50] INFO: Log: Sending join.
[08/07/07 17:47:51] NETWORK: DevNet: Client received: JOINED
[08/07/07 17:48:14] WARN: Warning: Missing StaticMesh StaticMesh Ra25_P1_C2_Decor_Mesh.Ra25_P1_C2_decor_ladder002 imported from file ..\AssetsTest\Meshes\Ra25_P1_C2_Decor_Mesh.usx referenced by chunk_-12_-8_Sector_3_0_ag_binaryprefab.ubc
[08/07/07 17:48:26] WARN: Warning: Missing StaticMesh StaticMesh Ra25_P1_C2_Decor_Mesh.Ra25_P1_C2_decor_ladder002 imported from file ..\AssetsTest\Meshes\Ra25_P1_C2_Decor_Mesh.usx referenced by chunk_-12_-8_Sector_3_1_ag_binaryprefab.ubc
[08/07/07 17:48:55] INFO: Log: Connecting to SDKVGO-TEST-19.vanguardsoh.net:10116 (Chunk_n19_6)
[08/07/07 17:48:55] INFO: Log: Browse: SDKVGO-TEST-19.vanguardsoh.net:10116/Entry.vgr
[08/07/07 17:48:55] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 17:48:55] NETWORK: DevNet: Resolved SDKVGO-TEST-19.vanguardsoh.net (64.37.176.130)
[08/07/07 17:48:55] NETWORK: DevNet: Client received from 64.37.176.130:10116: CHALLENGE VER=3186 CHALLENGE=594181108 STATS=0
[08/07/07 17:48:55] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n19_6 LONE=0 IP=0.0.0.0 PORT=10116
[08/07/07 17:48:56] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:48:56] INFO: Log: Bringing Level Chunk_n19_6.myLevel up for play...
[08/07/07 17:48:57] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:48:57] INFO: Log: Bringing Level Chunk_n20_5.myLevel up for play...
[08/07/07 17:48:57] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:48:57] INFO: Log: Bringing Level Chunk_n19_5.myLevel up for play...
[08/07/07 17:48:58] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:48:58] INFO: Log: Bringing Level Chunk_n18_5.myLevel up for play...
[08/07/07 17:48:58] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:48:58] INFO: Log: Bringing Level Chunk_n20_6.myLevel up for play...
[08/07/07 17:48:59] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:48:59] INFO: Log: Bringing Level Chunk_n18_6.myLevel up for play...
[08/07/07 17:49:00] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:49:00] INFO: Log: Bringing Level Chunk_n20_7.myLevel up for play...
[08/07/07 17:49:00] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:49:00] INFO: Log: Bringing Level Chunk_n19_7.myLevel up for play...
[08/07/07 17:49:01] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:49:01] INFO: Log: Bringing Level Chunk_n18_7.myLevel up for play...
[08/07/07 17:49:01] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[08/07/07 17:49:01] INFO: Log: Sending join.
[08/07/07 17:49:03] NETWORK: DevNet: Client received: JOINED
[08/07/07 17:49:17] INFO: Log: Collecting garbage
[08/07/07 17:49:17] INFO: Log: Purging garbage
[08/07/07 17:49:20] INFO: Log: Garbage: objects: 93340->60255; refs: 700611
[08/07/07 17:50:33] INFO: Log: Could not create compiled shader for Shader P1_c4_cloth_shaders.P1_c4_cloth_ricePaper002
[08/07/07 17:59:13] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-20,6)
[08/07/07 17:59:13] INFO: Log: * * * Moving to chunk -20, 6. PLocXYZ = -102456.468750, 50569.343750, 24357.482422 TRAVLocXYZ = 102343.531250, 50569.343750, 24357.482422
[08/07/07 17:59:13] WARN: Warning: Failed to load 'Chunk_n21_5.vgr': Can't find file 'Chunk_n21_5.vgr'
[08/07/07 17:59:13] WARN: Warning: Failed to load 'Level None.MyLevel': Can't find file 'Chunk_n21_5.vgr'
[08/07/07 17:59:13] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:59:13] INFO: Log: Bringing Level Package0.myLevel up for play...
[08/07/07 17:59:13] INFO: Log: Collecting garbage
[08/07/07 17:59:14] INFO: Log: Purging garbage
[08/07/07 17:59:15] INFO: Log: Garbage: objects: 84755->73144; refs: 956438
[08/07/07 17:59:15] WARN: Warning: Failed to load 'Chunk_n21_6.vgr': Can't find file 'Chunk_n21_6.vgr'
[08/07/07 17:59:15] WARN: Warning: Failed to load 'Level None.MyLevel': Can't find file 'Chunk_n21_6.vgr'
[08/07/07 17:59:15] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:59:15] INFO: Log: Bringing Level Package1.myLevel up for play...
[08/07/07 17:59:15] WARN: Warning: Failed to load 'Chunk_n21_7.vgr': Can't find file 'Chunk_n21_7.vgr'
[08/07/07 17:59:15] WARN: Warning: Failed to load 'Level None.MyLevel': Can't find file 'Chunk_n21_7.vgr'
[08/07/07 17:59:15] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:59:15] INFO: Log: Bringing Level Package2.myLevel up for play...
[08/07/07 17:59:15] INFO: Log: VgPlanet::MoveViewActorToChunk(-20,6) completed in 2.067000 seconds. (V = )
[08/07/07 17:59:16] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10119 (Chunk_n20_6)
[08/07/07 17:59:16] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10119/Entry.vgr
[08/07/07 17:59:16] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 17:59:16] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[08/07/07 17:59:16] NETWORK: DevNet: Client received from 64.37.176.121:10119: CHALLENGE VER=3186 CHALLENGE=-2144144046 STATS=0
[08/07/07 17:59:16] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n20_6 LONE=0 IP=0.0.0.0 PORT=10119
[08/07/07 17:59:16] INFO: Log: Sending join.
[08/07/07 17:59:17] NETWORK: DevNet: Client received: JOINED
[08/07/07 17:59:17] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -95192.000000, 38984.000000, 24778.980469 TRAVLocXYZ = 102343.531250, 50569.343750, 24357.482422 (V = )
[08/07/07 18:00:02] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-20,5)
[08/07/07 18:00:02] INFO: Log: * * * Moving to chunk -20, 5. PLocXYZ = 69803.343750, 102481.984375, 22529.437500 TRAVLocXYZ = 69803.343750, -102318.015625, 22529.437500
[08/07/07 18:00:02] WARN: Warning: Failed to load 'Chunk_n21_4.vgr': Can't find file 'Chunk_n21_4.vgr'
[08/07/07 18:00:02] WARN: Warning: Failed to load 'Level None.MyLevel': Can't find file 'Chunk_n21_4.vgr'
[08/07/07 18:00:02] INFO: Log: Level is Level Chunk_n20_6.myLevel
[08/07/07 18:00:02] INFO: Log: Bringing Level Package3.myLevel up for play...
[08/07/07 18:00:02] INFO: Log: Collecting garbage
[08/07/07 18:00:03] INFO: Log: Purging garbage
[08/07/07 18:00:03] INFO: Log: Garbage: objects: 77086->73005; refs: 939376
[08/07/07 18:00:04] INFO: Log: Level is Level Chunk_n20_6.myLevel
[08/07/07 18:00:04] INFO: Log: Bringing Level Chunk_n20_4.myLevel up for play...
[08/07/07 18:00:04] INFO: Log: Level is Level Chunk_n20_6.myLevel
[08/07/07 18:00:04] INFO: Log: Bringing Level Chunk_n19_4.myLevel up for play...
[08/07/07 18:00:04] INFO: Log: VgPlanet::MoveViewActorToChunk(-20,5) completed in 2.099000 seconds. (V = )
[08/07/07 18:00:05] INFO: Log: Connecting to SDKVGO-TEST-17.vanguardsoh.net:10116 (chunk_n20_5)
[08/07/07 18:00:05] INFO: Log: Browse: SDKVGO-TEST-17.vanguardsoh.net:10116/Entry.vgr
[08/07/07 18:00:05] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:00:05] NETWORK: DevNet: Resolved SDKVGO-TEST-17.vanguardsoh.net (64.37.176.128)
[08/07/07 18:00:05] NETWORK: DevNet: Client received from 64.37.176.128:10116: CHALLENGE VER=3186 CHALLENGE=1829816500 STATS=0
[08/07/07 18:00:05] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n20_5 LONE=0 IP=0.0.0.0 PORT=10116
[08/07/07 18:00:05] INFO: Log: Sending join.
[08/07/07 18:00:05] NETWORK: DevNet: Client received: JOINED
[08/07/07 18:00:06] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -95192.000000, 38984.000000, 24769.421875 TRAVLocXYZ = 69803.343750, -102318.015625, 22529.437500 (V = )
[08/07/07 18:03:19] INFO: Log: Could not create compiled shader for Shader Ra21_P1_Ahgram_shaders02.Texture.Ra21_P1_Galleon_GoldPattern001
[08/07/07 18:03:19] INFO: Log: Could not create compiled shader for Shader Ra21_P1_Ahgram_shaders02.Texture.Ra21_P1_Galleon_Shield001
[08/07/07 18:03:27] INFO: ScriptLog: StartDriving
[08/07/07 18:03:31] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-24,23)
[08/07/07 18:03:31] INFO: Log: Level is Level Chunk_n20_5.myLevel
[08/07/07 18:03:31] INFO: Log: Bringing Level Chunk_n24_23.myLevel up for play...
[08/07/07 18:03:31] INFO: Log: * * * Moving to chunk -24, 23. PLocXYZ = -34662.531250, 3426.301025, 1542.477905 TRAVLocXYZ = 2117.432129, 84.913857, 1576.535034
[08/07/07 18:03:32] INFO: Log: Level is Level Chunk_n20_5.myLevel
[08/07/07 18:03:32] INFO: Log: Bringing Level Chunk_n25_22.myLevel up for play...
[08/07/07 18:03:32] INFO: Log: Collecting garbage
[08/07/07 18:03:32] INFO: Log: Purging garbage
[08/07/07 18:03:35] INFO: Log: Garbage: objects: 80837->47395; refs: 474461
[08/07/07 18:03:36] INFO: Log: Level is Level Chunk_n20_5.myLevel
[08/07/07 18:03:36] INFO: Log: Bringing Level Chunk_n24_22.myLevel up for play...
[08/07/07 18:03:36] INFO: Log: Level is Level Chunk_n20_5.myLevel
[08/07/07 18:03:36] INFO: Log: Bringing Level Chunk_n23_22.myLevel up for play...
[08/07/07 18:03:37] INFO: Log: Level is Level Chunk_n20_5.myLevel
[08/07/07 18:03:37] INFO: Log: Bringing Level Chunk_n25_23.myLevel up for play...
[08/07/07 18:03:37] INFO: Log: Level is Level Chunk_n20_5.myLevel
[08/07/07 18:03:37] INFO: Log: Bringing Level Chunk_n23_23.myLevel up for play...
[08/07/07 18:03:38] INFO: Log: Level is Level Chunk_n20_5.myLevel
[08/07/07 18:03:38] INFO: Log: Bringing Level Chunk_n25_24.myLevel up for play...
[08/07/07 18:03:38] INFO: Log: Level is Level Chunk_n20_5.myLevel
[08/07/07 18:03:38] INFO: Log: Bringing Level Chunk_n24_24.myLevel up for play...
[08/07/07 18:03:39] INFO: Log: Level is Level Chunk_n20_5.myLevel
[08/07/07 18:03:39] INFO: Log: Bringing Level Chunk_n23_24.myLevel up for play...
[08/07/07 18:03:39] INFO: Log: VgPlanet::MoveViewActorToChunk(-24,23) completed in 8.214000 seconds. (V = Clover Pride)
[08/07/07 18:03:39] INFO: Log: Connecting to SDKVGO-TEST-18.vanguardsoh.net:10116 (chunk_n24_23)
[08/07/07 18:03:39] INFO: Log: Browse: SDKVGO-TEST-18.vanguardsoh.net:10116/Entry.vgr
[08/07/07 18:03:39] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:03:39] NETWORK: DevNet: Resolved SDKVGO-TEST-18.vanguardsoh.net (64.37.176.129)
[08/07/07 18:03:39] NETWORK: DevNet: Client received from 64.37.176.129:10116: CHALLENGE VER=3186 CHALLENGE=-1877125578 STATS=0
[08/07/07 18:03:40] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n24_23 LONE=0 IP=0.0.0.0 PORT=10116
[08/07/07 18:03:40] INFO: Log: Sending join.
[08/07/07 18:03:40] NETWORK: DevNet: Client received: JOINED
[08/07/07 18:03:40] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 1073.433838, 40275.273438, 1566.943481 TRAVLocXYZ = 2117.432129, 84.913857, 1576.535034 (V = Clover Pride)
[08/07/07 18:04:20] INFO: ScriptLog: StartDriving
[08/07/07 18:04:34] INFO: Log: (Karma): Quaternion (-1.#IND00 -0.000460 0.000214 -1.000000) with non-unit magnitude detected. (VGThestranLargeShip1)
[08/07/07 18:04:35] INFO: Log: (Karma): Quaternion (-1.#IND00 -0.000460 0.000214 -1.000000) with non-unit magnitude detected. (VGThestranLargeShip1)
[08/07/07 18:04:46] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-25,23)
[08/07/07 18:04:46] INFO: Log: * * * Moving to chunk -25, 23. PLocXYZ = -102448.796875, 16333.940430, 4925.652832 TRAVLocXYZ = 102351.203125, 16333.940430, 4925.652832
[08/07/07 18:04:47] INFO: Log: Level is Level Chunk_n24_23.myLevel
[08/07/07 18:04:47] INFO: Log: Bringing Level Chunk_n26_22.myLevel up for play...
[08/07/07 18:04:47] INFO: Log: Collecting garbage
[08/07/07 18:04:47] INFO: Log: Purging garbage
[08/07/07 18:04:47] INFO: Log: Garbage: objects: 60419->53553; refs: 543181
[08/07/07 18:04:48] INFO: Log: Level is Level Chunk_n24_23.myLevel
[08/07/07 18:04:48] INFO: Log: Bringing Level Chunk_n26_23.myLevel up for play...
[08/07/07 18:04:48] INFO: Log: Level is Level Chunk_n24_23.myLevel
[08/07/07 18:04:48] INFO: Log: Bringing Level Chunk_n26_24.myLevel up for play...
[08/07/07 18:04:48] INFO: Log: VgPlanet::MoveViewActorToChunk(-25,23) completed in 1.990000 seconds. (V = )
[08/07/07 18:04:48] INFO: Log: Connecting to SDKVGO-TEST-06.vanguardsoh.net:10116 (chunk_n25_23)
[08/07/07 18:04:48] INFO: Log: Browse: SDKVGO-TEST-06.vanguardsoh.net:10116/Entry.vgr
[08/07/07 18:04:48] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:04:48] NETWORK: DevNet: Resolved SDKVGO-TEST-06.vanguardsoh.net (64.37.176.117)
[08/07/07 18:04:49] NETWORK: DevNet: Client received from 64.37.176.117:10116: CHALLENGE VER=3186 CHALLENGE=1876630060 STATS=0
[08/07/07 18:04:49] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n25_23 LONE=0 IP=0.0.0.0 PORT=10116
[08/07/07 18:04:49] INFO: Log: Sending join.
[08/07/07 18:04:49] NETWORK: DevNet: Client received: JOINED
[08/07/07 18:04:50] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -97829.000000, 8779.000000, 3780.731201 TRAVLocXYZ = 102351.203125, 16333.940430, 4925.652832 (V = )
[08/07/07 18:06:03] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-25,22)
[08/07/07 18:06:03] INFO: Log: * * * Moving to chunk -25, 22. PLocXYZ = 56498.304688, 102457.539063, 12345.323242 TRAVLocXYZ = 56498.304688, -102342.460938, 12345.323242
[08/07/07 18:06:03] INFO: Log: Level is Level Chunk_n25_23.myLevel
[08/07/07 18:06:03] INFO: Log: Bringing Level Chunk_n26_21.myLevel up for play...
[08/07/07 18:06:03] INFO: Log: Collecting garbage
[08/07/07 18:06:04] INFO: Log: Purging garbage
[08/07/07 18:06:04] INFO: Log: Garbage: objects: 58095->53556; refs: 525147
[08/07/07 18:06:04] INFO: Log: Level is Level Chunk_n25_23.myLevel
[08/07/07 18:06:04] INFO: Log: Bringing Level Chunk_n25_21.myLevel up for play...
[08/07/07 18:06:05] INFO: Log: Level is Level Chunk_n25_23.myLevel
[08/07/07 18:06:05] INFO: Log: Bringing Level Chunk_n24_21.myLevel up for play...
[08/07/07 18:06:05] INFO: Log: VgPlanet::MoveViewActorToChunk(-25,22) completed in 1.947000 seconds. (V = )
[08/07/07 18:06:05] INFO: Log: Connecting to SDKVGO-TEST-16.vanguardsoh.net:10132 (Chunk_n25_22)
[08/07/07 18:06:05] INFO: Log: Browse: SDKVGO-TEST-16.vanguardsoh.net:10132/Entry.vgr
[08/07/07 18:06:05] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:06:05] NETWORK: DevNet: Resolved SDKVGO-TEST-16.vanguardsoh.net (64.37.176.127)
[08/07/07 18:06:06] NETWORK: DevNet: Client received from 64.37.176.127:10132: CHALLENGE VER=3186 CHALLENGE=-445963498 STATS=0
[08/07/07 18:06:06] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n25_22 LONE=0 IP=0.0.0.0 PORT=10132
[08/07/07 18:06:06] INFO: Log: Sending join.
[08/07/07 18:06:06] NETWORK: DevNet: Client received: JOINED
[08/07/07 18:06:07] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 70652.000000, 90100.000000, 14375.981445 TRAVLocXYZ = 56498.304688, -102342.460938, 12345.323242 (V = )
[08/07/07 18:08:39] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-26,22)
[08/07/07 18:08:39] INFO: Log: * * * Moving to chunk -26, 22. PLocXYZ = -102453.757813, -1040.318970, 41458.546875 TRAVLocXYZ = 102346.242188, -1040.318970, 41458.546875
[08/07/07 18:08:39] INFO: Log: Level is Level Chunk_n25_22.myLevel
[08/07/07 18:08:39] INFO: Log: Bringing Level Chunk_n27_21.myLevel up for play...
[08/07/07 18:08:39] INFO: Log: Collecting garbage
[08/07/07 18:08:40] INFO: Log: Purging garbage
[08/07/07 18:08:40] INFO: Log: Garbage: objects: 57927->54215; refs: 525619
[08/07/07 18:08:40] INFO: Log: Level is Level Chunk_n25_22.myLevel
[08/07/07 18:08:40] INFO: Log: Bringing Level Chunk_n27_22.myLevel up for play...
[08/07/07 18:08:41] INFO: Log: Level is Level Chunk_n25_22.myLevel
[08/07/07 18:08:41] INFO: Log: Bringing Level Chunk_n27_23.myLevel up for play...
[08/07/07 18:08:41] INFO: Log: VgPlanet::MoveViewActorToChunk(-26,22) completed in 2.077000 seconds. (V = )
[08/07/07 18:08:41] INFO: Log: Connecting to SDKVGO-TEST-05.vanguardsoh.net:10122 (Chunk_n26_22)
[08/07/07 18:08:41] INFO: Log: Browse: SDKVGO-TEST-05.vanguardsoh.net:10122/Entry.vgr
[08/07/07 18:08:41] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:08:41] NETWORK: DevNet: Resolved SDKVGO-TEST-05.vanguardsoh.net (64.37.176.116)
[08/07/07 18:08:42] NETWORK: DevNet: Client received from 64.37.176.116:10122: CHALLENGE VER=3186 CHALLENGE=-1651151464 STATS=0
[08/07/07 18:08:42] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n26_22 LONE=0 IP=0.0.0.0 PORT=10122
[08/07/07 18:08:42] INFO: Log: Sending join.
[08/07/07 18:08:42] NETWORK: DevNet: Client received: JOINED
[08/07/07 18:08:43] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -64129.000000, -14058.000000, 44862.988281 TRAVLocXYZ = 102346.242188, -1040.318970, 41458.546875 (V = )
[08/07/07 18:11:18] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-27,22)
[08/07/07 18:11:18] INFO: Log: * * * Moving to chunk -27, 22. PLocXYZ = -102442.007813, -67120.734375, 41188.277344 TRAVLocXYZ = 102357.992188, -67120.734375, 41188.277344
[08/07/07 18:11:19] INFO: Log: Level is Level Chunk_n26_22.myLevel
[08/07/07 18:11:19] INFO: Log: Bringing Level Chunk_n28_21.myLevel up for play...
[08/07/07 18:11:19] INFO: Log: Collecting garbage
[08/07/07 18:11:19] INFO: Log: Purging garbage
[08/07/07 18:11:19] INFO: Log: Garbage: objects: 58344->55172; refs: 528140
[08/07/07 18:11:20] INFO: Log: Level is Level Chunk_n26_22.myLevel
[08/07/07 18:11:20] INFO: Log: Bringing Level Chunk_n28_22.myLevel up for play...
[08/07/07 18:11:20] INFO: Log: Level is Level Chunk_n26_22.myLevel
[08/07/07 18:11:20] INFO: Log: Bringing Level Chunk_n28_23.myLevel up for play...
[08/07/07 18:11:20] INFO: Log: VgPlanet::MoveViewActorToChunk(-27,22) completed in 2.108000 seconds. (V = )
[08/07/07 18:11:21] INFO: Log: Connecting to SDKVGO-TEST-18.vanguardsoh.net:10130 (Chunk_n27_22)
[08/07/07 18:11:21] INFO: Log: Browse: SDKVGO-TEST-18.vanguardsoh.net:10130/Entry.vgr
[08/07/07 18:11:21] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:11:21] NETWORK: DevNet: Resolved SDKVGO-TEST-18.vanguardsoh.net (64.37.176.129)
[08/07/07 18:11:22] NETWORK: DevNet: Client received from 64.37.176.129:10130: CHALLENGE VER=3186 CHALLENGE=874026194 STATS=0
[08/07/07 18:11:22] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n27_22 LONE=0 IP=0.0.0.0 PORT=10130
[08/07/07 18:11:22] INFO: Log: Sending join.
[08/07/07 18:11:22] NETWORK: DevNet: Client received: JOINED
[08/07/07 18:11:23] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -54304.000000, -52860.000000, 41609.988281 TRAVLocXYZ = 102357.992188, -67120.734375, 41188.277344 (V = )
[08/07/07 18:12:52] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-27,23)
[08/07/07 18:12:52] INFO: Log: * * * Moving to chunk -27, 23. PLocXYZ = -6846.448242, -102446.734375, 15742.901367 TRAVLocXYZ = -6846.448242, 102353.265625, 15742.901367
[08/07/07 18:12:53] INFO: Log: Level is Level Chunk_n27_22.myLevel
[08/07/07 18:12:53] INFO: Log: Bringing Level Chunk_n28_24.myLevel up for play...
[08/07/07 18:12:53] INFO: Log: Collecting garbage
[08/07/07 18:12:53] INFO: Log: Purging garbage
[08/07/07 18:12:53] INFO: Log: Garbage: objects: 61380->57808; refs: 565837
[08/07/07 18:12:54] INFO: Log: Level is Level Chunk_n27_22.myLevel
[08/07/07 18:12:54] INFO: Log: Bringing Level Chunk_n27_24.myLevel up for play...
[08/07/07 18:12:54] INFO: Log: Level is Level Chunk_n27_22.myLevel
[08/07/07 18:12:54] INFO: Log: Bringing Level Chunk_n26_24.myLevel up for play...
[08/07/07 18:12:54] INFO: Log: VgPlanet::MoveViewActorToChunk(-27,23) completed in 1.828000 seconds. (V = )
[08/07/07 18:12:57] INFO: Log: Connecting to SDKVGO-TEST-14.vanguardsoh.net:10140 (Chunk_n27_23)
[08/07/07 18:12:57] INFO: Log: Browse: SDKVGO-TEST-14.vanguardsoh.net:10140/Entry.vgr
[08/07/07 18:12:57] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:12:57] NETWORK: DevNet: Resolved SDKVGO-TEST-14.vanguardsoh.net (64.37.176.125)
[08/07/07 18:12:58] NETWORK: DevNet: Client received from 64.37.176.125:10140: CHALLENGE VER=3186 CHALLENGE=-605527892 STATS=0
[08/07/07 18:12:58] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n27_23 LONE=0 IP=0.0.0.0 PORT=10140
[08/07/07 18:12:58] INFO: Log: Sending join.
[08/07/07 18:12:58] NETWORK: DevNet: Client received: JOINED
[08/07/07 18:12:59] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 34161.000000, -93350.000000, 17839.988281 TRAVLocXYZ = -6846.448242, 102353.265625, 15742.901367 (V = )
[08/07/07 18:13:34] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-27,22)
[08/07/07 18:13:34] INFO: Log: * * * Moving to chunk -27, 22. PLocXYZ = -52501.558594, 102442.343750, 24027.925781 TRAVLocXYZ = -52501.558594, -102357.656250, 24027.925781
[08/07/07 18:13:34] INFO: Log: Level is Level Chunk_n27_23.myLevel
[08/07/07 18:13:34] INFO: Log: Bringing Level Chunk_n28_21.myLevel up for play...
[08/07/07 18:13:34] INFO: Log: Collecting garbage
[08/07/07 18:13:34] INFO: Log: Purging garbage
[08/07/07 18:13:34] INFO: Log: Garbage: objects: 65035->58164; refs: 553382
[08/07/07 18:13:34] INFO: Log: Level is Level Chunk_n27_23.myLevel
[08/07/07 18:13:34] INFO: Log: Bringing Level Chunk_n27_21.myLevel up for play...
[08/07/07 18:13:34] INFO: Log: Level is Level Chunk_n27_23.myLevel
[08/07/07 18:13:34] INFO: Log: Bringing Level Chunk_n26_21.myLevel up for play...
[08/07/07 18:13:34] INFO: Log: VgPlanet::MoveViewActorToChunk(-27,22) completed in 0.757000 seconds. (V = )
[08/07/07 18:13:35] INFO: Log: Connecting to SDKVGO-TEST-18.vanguardsoh.net:10130 (Chunk_n27_22)
[08/07/07 18:13:35] INFO: Log: Browse: SDKVGO-TEST-18.vanguardsoh.net:10130/Entry.vgr
[08/07/07 18:13:35] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:13:35] NETWORK: DevNet: Resolved SDKVGO-TEST-18.vanguardsoh.net (64.37.176.129)
[08/07/07 18:13:35] NETWORK: DevNet: Client received from 64.37.176.129:10130: CHALLENGE VER=3186 CHALLENGE=171089562 STATS=0
[08/07/07 18:13:35] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n27_22 LONE=0 IP=0.0.0.0 PORT=10130
[08/07/07 18:13:35] INFO: Log: Sending join.
[08/07/07 18:13:35] NETWORK: DevNet: Client received: JOINED
[08/07/07 18:13:36] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 34161.000000, -93350.000000, 17839.988281 TRAVLocXYZ = -52501.558594, -102357.656250, 24027.925781 (V = )
[08/07/07 18:14:16] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-28,22)
[08/07/07 18:14:16] INFO: Log: * * * Moving to chunk -28, 22. PLocXYZ = -102450.390625, -92323.320313, 37429.851563 TRAVLocXYZ = 102349.609375, -92323.320313, 37429.851563
[08/07/07 18:14:16] INFO: Log: Level is Level Chunk_n27_22.myLevel
[08/07/07 18:14:16] INFO: Log: Bringing Level Chunk_n29_21.myLevel up for play...
[08/07/07 18:14:16] INFO: Log: Collecting garbage
[08/07/07 18:14:17] INFO: Log: Purging garbage
[08/07/07 18:14:17] INFO: Log: Garbage: objects: 62507->59507; refs: 570888
[08/07/07 18:14:17] INFO: Log: Level is Level Chunk_n27_22.myLevel
[08/07/07 18:14:17] INFO: Log: Bringing Level Chunk_n29_22.myLevel up for play...
[08/07/07 18:14:18] INFO: Log: Level is Level Chunk_n27_22.myLevel
[08/07/07 18:14:18] INFO: Log: Bringing Level Chunk_n29_23.myLevel up for play...
[08/07/07 18:14:18] INFO: Log: VgPlanet::MoveViewActorToChunk(-28,22) completed in 2.158000 seconds. (V = )
[08/07/07 18:14:18] INFO: Log: Connecting to SDKVGO-TEST-04.vanguardsoh.net:10136 (Chunk_n28_22)
[08/07/07 18:14:18] INFO: Log: Browse: SDKVGO-TEST-04.vanguardsoh.net:10136/Entry.vgr
[08/07/07 18:14:18] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:14:18] NETWORK: DevNet: Resolved SDKVGO-TEST-04.vanguardsoh.net (64.37.176.115)
[08/07/07 18:14:19] NETWORK: DevNet: Client received from 64.37.176.115:10136: CHALLENGE VER=3186 CHALLENGE=-1711891248 STATS=0
[08/07/07 18:14:19] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n28_22 LONE=0 IP=0.0.0.0 PORT=10136
[08/07/07 18:14:19] INFO: Log: Sending join.
[08/07/07 18:14:19] NETWORK: DevNet: Client received: JOINED
[08/07/07 18:14:20] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 34161.000000, -93350.000000, 17839.980469 TRAVLocXYZ = 102349.609375, -92323.320313, 37429.851563 (V = )
[08/07/07 18:14:36] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-28,23)
[08/07/07 18:14:36] INFO: Log: * * * Moving to chunk -28, 23. PLocXYZ = 87004.617188, -102440.531250, 31921.248047 TRAVLocXYZ = 87004.617188, 102359.468750, 31921.248047
[08/07/07 18:14:37] INFO: Log: Level is Level Chunk_n28_22.myLevel
[08/07/07 18:14:37] INFO: Log: Bringing Level Chunk_n29_24.myLevel up for play...
[08/07/07 18:14:37] INFO: Log: Collecting garbage
[08/07/07 18:14:37] INFO: Log: Purging garbage
[08/07/07 18:14:37] INFO: Log: Garbage: objects: 66686->62888; refs: 616964
[08/07/07 18:14:37] INFO: Log: Level is Level Chunk_n28_22.myLevel
[08/07/07 18:14:37] INFO: Log: Bringing Level Chunk_n28_24.myLevel up for play...
[08/07/07 18:14:38] INFO: Log: Level is Level Chunk_n28_22.myLevel
[08/07/07 18:14:38] INFO: Log: Bringing Level Chunk_n27_24.myLevel up for play...
[08/07/07 18:14:38] INFO: Log: VgPlanet::MoveViewActorToChunk(-28,23) completed in 1.532000 seconds. (V = )
[08/07/07 18:14:38] INFO: Log: Connecting to SDKVGO-TEST-05.vanguardsoh.net:10136 (Chunk_n28_23)
[08/07/07 18:14:38] INFO: Log: Browse: SDKVGO-TEST-05.vanguardsoh.net:10136/Entry.vgr
[08/07/07 18:14:38] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:14:38] NETWORK: DevNet: Resolved SDKVGO-TEST-05.vanguardsoh.net (64.37.176.116)
[08/07/07 18:14:38] NETWORK: DevNet: Client received from 64.37.176.116:10136: CHALLENGE VER=3186 CHALLENGE=1100162450 STATS=0
[08/07/07 18:14:38] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n28_23 LONE=0 IP=0.0.0.0 PORT=10136
[08/07/07 18:14:38] INFO: Log: Sending join.
[08/07/07 18:14:39] NETWORK: DevNet: Client received: JOINED
[08/07/07 18:14:39] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 34161.000000, -93350.000000, 17839.951172 TRAVLocXYZ = 87004.617188, 102359.468750, 31921.248047 (V = )
[08/07/07 18:22:13] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-28,24)
[08/07/07 18:22:13] INFO: Log: * * * Moving to chunk -28, 24. PLocXYZ = 20289.625000, -102450.703125, 39026.503906 TRAVLocXYZ = 20289.625000, 102349.296875, 39026.503906
[08/07/07 18:22:13] INFO: Log: Level is Level Chunk_n28_23.myLevel
[08/07/07 18:22:13] INFO: Log: Bringing Level Chunk_n29_25.myLevel up for play...
[08/07/07 18:22:13] INFO: Log: Collecting garbage
[08/07/07 18:22:14] INFO: Log: Purging garbage
[08/07/07 18:22:14] INFO: Log: Garbage: objects: 76847->73907; refs: 782494
[08/07/07 18:22:15] INFO: Log: Level is Level Chunk_n28_23.myLevel
[08/07/07 18:22:15] INFO: Log: Bringing Level Chunk_n28_25.myLevel up for play...
[08/07/07 18:22:15] INFO: Log: Level is Level Chunk_n28_23.myLevel
[08/07/07 18:22:15] INFO: Log: Bringing Level Chunk_n27_25.myLevel up for play...
[08/07/07 18:22:15] INFO: Log: VgPlanet::MoveViewActorToChunk(-28,24) completed in 2.576000 seconds. (V = )
[08/07/07 18:22:16] INFO: Log: Connecting to SDKVGO-TEST-09.vanguardsoh.net:10129 (Chunk_n28_24)
[08/07/07 18:22:16] INFO: Log: Browse: SDKVGO-TEST-09.vanguardsoh.net:10129/Entry.vgr
[08/07/07 18:22:16] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:22:16] NETWORK: DevNet: Resolved SDKVGO-TEST-09.vanguardsoh.net (64.37.176.120)
[08/07/07 18:22:16] NETWORK: DevNet: Client received from 64.37.176.120:10129: CHALLENGE VER=3186 CHALLENGE=1553897400 STATS=0
[08/07/07 18:22:16] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n28_24 LONE=0 IP=0.0.0.0 PORT=10129
[08/07/07 18:22:16] INFO: Log: Sending join.
[08/07/07 18:22:16] NETWORK: DevNet: Client received: JOINED
[08/07/07 18:22:18] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 47302.000000, -63802.000000, 39329.000000 TRAVLocXYZ = 20289.625000, 102349.296875, 39026.503906 (V = )
[08/07/07 18:31:33] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-28,25)
[08/07/07 18:31:33] INFO: Log: * * * Moving to chunk -28, 25. PLocXYZ = -85751.281250, -102447.320313, 66380.289063 TRAVLocXYZ = -85751.281250, 102352.679688, 66380.289063
[08/07/07 18:31:33] INFO: Log: Level is Level Chunk_n28_24.myLevel
[08/07/07 18:31:33] INFO: Log: Bringing Level Chunk_n29_26.myLevel up for play...
[08/07/07 18:31:33] INFO: Log: Collecting garbage
[08/07/07 18:31:34] INFO: Log: Purging garbage
[08/07/07 18:31:34] INFO: Log: Garbage: objects: 84181->76402; refs: 808237
[08/07/07 18:31:35] INFO: Log: Level is Level Chunk_n28_24.myLevel
[08/07/07 18:31:35] INFO: Log: Bringing Level Chunk_n28_26.myLevel up for play...
[08/07/07 18:31:36] INFO: Log: Level is Level Chunk_n28_24.myLevel
[08/07/07 18:31:36] INFO: Log: Bringing Level Chunk_n27_26.myLevel up for play...
[08/07/07 18:31:36] INFO: Log: VgPlanet::MoveViewActorToChunk(-28,25) completed in 3.084000 seconds. (V = )
[08/07/07 18:31:36] INFO: Log: Connecting to SDKVGO-TEST-13.vanguardsoh.net:10118 (Chunk_n28_25)
[08/07/07 18:31:36] INFO: Log: Browse: SDKVGO-TEST-13.vanguardsoh.net:10118/Entry.vgr
[08/07/07 18:31:36] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:31:37] NETWORK: DevNet: Resolved SDKVGO-TEST-13.vanguardsoh.net (64.37.176.124)
[08/07/07 18:31:37] NETWORK: DevNet: Client received from 64.37.176.124:10118: CHALLENGE VER=3186 CHALLENGE=-464897188 STATS=0
[08/07/07 18:31:37] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n28_25 LONE=0 IP=0.0.0.0 PORT=10118
[08/07/07 18:31:37] INFO: Log: Sending join.
[08/07/07 18:31:37] NETWORK: DevNet: Client received: JOINED
[08/07/07 18:31:37] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -66727.000000, -91387.000000, 98842.578125 TRAVLocXYZ = -85751.281250, 102352.679688, 66380.289063 (V = )
[08/07/07 18:31:52] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-29,25)
[08/07/07 18:31:52] INFO: Log: * * * Moving to chunk -29, 25. PLocXYZ = -102457.546875, 92844.257813, 69619.078125 TRAVLocXYZ = 102342.453125, 92844.257813, 69619.078125
[08/07/07 18:31:52] INFO: Log: Level is Level Chunk_n28_25.myLevel
[08/07/07 18:31:52] INFO: Log: Bringing Level Chunk_n30_24.myLevel up for play...
[08/07/07 18:31:52] INFO: Log: Collecting garbage
[08/07/07 18:31:53] INFO: Log: Purging garbage
[08/07/07 18:31:53] INFO: Log: Garbage: objects: 85385->76904; refs: 808516
[08/07/07 18:31:54] INFO: Log: Level is Level Chunk_n28_25.myLevel
[08/07/07 18:31:54] INFO: Log: Bringing Level Chunk_n30_25.myLevel up for play...
[08/07/07 18:31:54] INFO: Log: Level is Level Chunk_n28_25.myLevel
[08/07/07 18:31:54] INFO: Log: Bringing Level Chunk_n30_26.myLevel up for play...
[08/07/07 18:31:54] INFO: Log: VgPlanet::MoveViewActorToChunk(-29,25) completed in 2.646000 seconds. (V = )
[08/07/07 18:31:55] INFO: Log: Connecting to SDKVGO-TEST-17.vanguardsoh.net:10143 (Chunk_n29_25)
[08/07/07 18:31:55] INFO: Log: Browse: SDKVGO-TEST-17.vanguardsoh.net:10143/Entry.vgr
[08/07/07 18:31:55] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:31:56] NETWORK: DevNet: Resolved SDKVGO-TEST-17.vanguardsoh.net (64.37.176.128)
[08/07/07 18:31:56] NETWORK: DevNet: Client received from 64.37.176.128:10143: CHALLENGE VER=3186 CHALLENGE=365744164 STATS=0
[08/07/07 18:31:57] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n29_25 LONE=0 IP=0.0.0.0 PORT=10143
[08/07/07 18:31:57] INFO: Log: Sending join.
[08/07/07 18:31:57] NETWORK: DevNet: Client received: JOINED
[08/07/07 18:31:58] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -66727.000000, -91387.000000, 63538.980469 TRAVLocXYZ = 102342.453125, 92844.257813, 69619.078125 (V = )
[08/07/07 18:32:41] INFO: Log: Could not create compiled shader for Shader Ra8_P1_masonry_shaders.Normals.Ra8_P1_masonry_bastionbricks002
[08/07/07 18:33:21] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-28,25)
[08/07/07 18:33:21] INFO: Log: * * * Moving to chunk -28, 25. PLocXYZ = 102513.625000, -3002.615723, 81168.507813 TRAVLocXYZ = -102286.375000, -3002.615723, 81168.507813
[08/07/07 18:33:21] INFO: Log: Level is Level Chunk_n29_25.myLevel
[08/07/07 18:33:21] INFO: Log: Bringing Level Chunk_n27_24.myLevel up for play...
[08/07/07 18:33:21] INFO: Log: Collecting garbage
[08/07/07 18:33:22] INFO: Log: Purging garbage
[08/07/07 18:33:22] INFO: Log: Garbage: objects: 84877->80623; refs: 860433
[08/07/07 18:33:22] INFO: Log: Level is Level Chunk_n29_25.myLevel
[08/07/07 18:33:22] INFO: Log: Bringing Level Chunk_n27_25.myLevel up for play...
[08/07/07 18:33:22] INFO: Log: Level is Level Chunk_n29_25.myLevel
[08/07/07 18:33:22] INFO: Log: Bringing Level Chunk_n27_26.myLevel up for play...
[08/07/07 18:33:22] INFO: Log: VgPlanet::MoveViewActorToChunk(-28,25) completed in 1.356000 seconds. (V = )
[08/07/07 18:33:22] INFO: Log: Connecting to SDKVGO-TEST-13.vanguardsoh.net:10118 (Chunk_n28_25)
[08/07/07 18:33:22] INFO: Log: Browse: SDKVGO-TEST-13.vanguardsoh.net:10118/Entry.vgr
[08/07/07 18:33:22] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:33:23] NETWORK: DevNet: Resolved SDKVGO-TEST-13.vanguardsoh.net (64.37.176.124)
[08/07/07 18:33:23] NETWORK: DevNet: Client received from 64.37.176.124:10118: CHALLENGE VER=3186 CHALLENGE=310013038 STATS=0
[08/07/07 18:33:23] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n28_25 LONE=0 IP=0.0.0.0 PORT=10118
[08/07/07 18:33:23] INFO: Log: Sending join.
[08/07/07 18:33:23] NETWORK: DevNet: Client received: JOINED
[08/07/07 18:33:24] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 90404.000000, 17806.000000, 79257.257813 TRAVLocXYZ = -102286.375000, -3002.615723, 81168.507813 (V = )
[08/07/07 18:35:37] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-28,26)
[08/07/07 18:35:37] INFO: Log: * * * Moving to chunk -28, 26. PLocXYZ = -4139.708496, -102466.640625, 129122.226563 TRAVLocXYZ = -4139.708496, 102333.359375, 129122.226563
[08/07/07 18:35:37] INFO: Log: Level is Level Chunk_n28_25.myLevel
[08/07/07 18:35:37] INFO: Log: Bringing Level Chunk_n29_27.myLevel up for play...
[08/07/07 18:35:37] INFO: Log: Collecting garbage
[08/07/07 18:35:38] INFO: Log: Purging garbage
[08/07/07 18:35:38] INFO: Log: Garbage: objects: 93325->87450; refs: 977813
[08/07/07 18:35:39] INFO: Log: Level is Level Chunk_n28_25.myLevel
[08/07/07 18:35:39] INFO: Log: Bringing Level Chunk_n28_27.myLevel up for play...
[08/07/07 18:35:40] INFO: Log: Level is Level Chunk_n28_25.myLevel
[08/07/07 18:35:40] INFO: Log: Bringing Level Chunk_n27_27.myLevel up for play...
[08/07/07 18:35:40] INFO: Log: VgPlanet::MoveViewActorToChunk(-28,26) completed in 2.945000 seconds. (V = )
[08/07/07 18:35:40] INFO: Log: Connecting to SDKVGO-TEST-11.vanguardsoh.net:10114 (chunk_n28_26)
[08/07/07 18:35:40] INFO: Log: Browse: SDKVGO-TEST-11.vanguardsoh.net:10114/Entry.vgr
[08/07/07 18:35:40] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:35:40] NETWORK: DevNet: Resolved SDKVGO-TEST-11.vanguardsoh.net (64.37.176.122)
[08/07/07 18:35:41] NETWORK: DevNet: Client received from 64.37.176.122:10114: CHALLENGE VER=3186 CHALLENGE=729121442 STATS=0
[08/07/07 18:35:41] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n28_26 LONE=0 IP=0.0.0.0 PORT=10114
[08/07/07 18:35:41] INFO: Log: Sending join.
[08/07/07 18:35:41] NETWORK: DevNet: Client received: JOINED
[08/07/07 18:35:42] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -7552.000000, -87873.000000, 118101.750000 TRAVLocXYZ = -4139.708496, 102333.359375, 129122.226563 (V = )
[08/07/07 18:52:52] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_200': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_200'
[08/07/07 18:52:54] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[08/07/07 18:52:54] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_200': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_200'
[08/07/07 18:52:56] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_100': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_100'
[08/07/07 18:52:56] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_200': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_200'
[08/07/07 18:52:58] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[08/07/07 18:53:01] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[08/07/07 18:53:09] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_300': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_300'
[08/07/07 19:11:29] ERROR: Error: PS_UberShader (pixelShader#2 ): UberShaderFragments.h(714): error X3018: invalid subscript 'LightAttenuationLinear'
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
[08/07/07 19:11:29] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaColor
#define CalculateSpecular SpecularFormulaPointQuadratic
#define CalculateLighting LightingFormulaPointQuadratic
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaNone
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaTexture
#define CalculateSpecularMaterial Sp
[08/07/07 19:11:29] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 4
[08/07/07 19:11:29] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:11:35] ERROR: Error: PS_UberShader (pixelShader#2 ): UberShaderFragments.h(714): error X3018: invalid subscript 'LightAttenuationLinear'
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
[08/07/07 19:11:35] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaColor
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaPointQuadratic
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaNone
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial SpecularMateria
[08/07/07 19:11:35] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 4
[08/07/07 19:11:35] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:11:41] ERROR: Error: PS_UberShader (pixelShader#2 ): UberShaderFragments.h(714): error X3018: invalid subscript 'LightAttenuationLinear'
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
[08/07/07 19:11:41] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaColor
#define CalculateSpecular SpecularFormulaPointQuadratic
#define CalculateLighting LightingFormulaPointQuadratic
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaNone
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaTexture
#define CalculateSpecularMaterial Sp
[08/07/07 19:11:41] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 4
[08/07/07 19:11:41] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:11:48] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
[08/07/07 19:11:48] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaColor
#define CalculateSpecular SpecularFormulaPointQuadratic
#define CalculateLighting LightingFormulaPointQuadratic
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaTexture
#define CalculateSpecularMaterial
[08/07/07 19:11:48] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 4
[08/07/07 19:11:48] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesTwoSided = 1
[08/07/07 19:11:48] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:11:54] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
[08/07/07 19:11:54] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaColor
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaPointQuadratic
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaNone
#define CalculateOpacity OpacityFormulaScalarTexture
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial Specul
[08/07/07 19:11:54] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesAlbedoTintmap = 1
[08/07/07 19:11:54] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 4
[08/07/07 19:11:54] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesTwoSided = 1
[08/07/07 19:11:54] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:12:00] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
[08/07/07 19:12:00] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaColor
#define CalculateSpecular SpecularFormulaPointQuadratic
#define CalculateLighting LightingFormulaPointQuadratic
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaNone
#define CalculateOpacity OpacityFormulaScalarTexture
#define CalculateTintedColor TintedColorFormulaTexture
#define CalculateSpecularMa
[08/07/07 19:12:00] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesAlbedoTintmap = 1
[08/07/07 19:12:00] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 4
[08/07/07 19:12:00] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesTwoSided = 1
[08/07/07 19:12:00] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:14:40] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
[08/07/07 19:14:40] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaColor
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaLightingCubePointQuadraticPointLinear
#define USES_CUBEROTATION 1
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormula
[08/07/07 19:14:40] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:14:40] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:14:54] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
[08/07/07 19:14:54] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaLightingCubePointLinear
#define CalculateLighting LightingFormulaNone
#define USES_CUBEROTATION 1
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define C
[08/07/07 19:14:54] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:14:54] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:16:37] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(175): error X1502: unexpected end of file
[08/07/07 19:16:37] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaNone
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaPlusTimes
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial SpecularMaterialFormu
[08/07/07 19:16:37] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:16:37] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:16:41] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(175): error X1502: unexpected end of file
[08/07/07 19:16:41] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaNone
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTimesTimes
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial SpecularMaterialForm
[08/07/07 19:16:41] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:16:41] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:16:45] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
[08/07/07 19:16:45] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaNone
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaBlendTimes
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial SpecularMaterialForm
[08/07/07 19:16:45] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:16:45] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:17:15] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
[08/07/07 19:17:15] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaLightingCube
#define USES_CUBEROTATION 1
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaBlendTimes
#define CalculatePixelNormal PixelNormalFormulaTimes
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSp
[08/07/07 19:17:15] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:17:15] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:17:30] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
[08/07/07 19:17:30] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaLightingCube
#define USES_CUBEROTATION 1
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTimes
#define CalculatePixelNormal PixelNormalFormulaNone
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecular
[08/07/07 19:17:30] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:17:30] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:17:40] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(175): error X1502: unexpected end of file
[08/07/07 19:17:40] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaColor
#define CalculateSpecular SpecularFormulaLightingCubePointLinearPointLinear
#define CalculateLighting LightingFormulaLightingCubePointLinearPointLinear
#define USES_CUBEROTATION 1
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaNone
#define CalculateOpacity OpacityFormulaNone
#define CalculateTinted
[08/07/07 19:17:40] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:17:40] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:17:50] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
[08/07/07 19:17:50] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaLightingCubePointLinearPointLinear
#define USES_CUBEROTATION 1
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaBlendTimes
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaN
[08/07/07 19:17:50] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:17:50] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:21:46] ERROR: Error: PS_UberShader (pixelShader#2 ): PS_UberShader.fx(12): error X3018: invalid subscript 'TexSources'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(175): error X1502: unexpected end of file
[08/07/07 19:21:46] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaLightingCubePointLinearPointLinear
#define CalculateLighting LightingFormulaLightingCubePointLinearPointLinear
#define USES_CUBEROTATION 1
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTint
[08/07/07 19:21:46] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:21:46] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:24:57] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
[08/07/07 19:24:57] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaLightingCube
#define CalculateLighting LightingFormulaLightingCube
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaBlend
#define CalculatePixelNormal PixelNormalFormulaNone
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial SpecularMate
[08/07/07 19:24:57] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:24:57] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:25:04] ERROR: Error: PS_UberShader (pixelShader#2 ): UberShaderFragments.h(691): error X3018: invalid subscript 'LightAttenuationLinear'
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
[08/07/07 19:25:04] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaLightingCube
#define CalculateLighting LightingFormulaNone
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaBlend
#define CalculatePixelNormal PixelNormalFormulaNone
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial SpecularMaterialForm
[08/07/07 19:25:04] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:25:04] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:31:43] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-27,26)
[08/07/07 19:31:43] INFO: Log: * * * Moving to chunk -27, 26. PLocXYZ = 102440.679688, -50786.171875, 114512.476563 TRAVLocXYZ = -102359.320313, -50786.171875, 114512.476563
[08/07/07 19:31:44] INFO: Log: Level is Level Chunk_n28_26.myLevel
[08/07/07 19:31:44] INFO: Log: Bringing Level Chunk_n26_25.myLevel up for play...
[08/07/07 19:31:44] INFO: Log: Collecting garbage
[08/07/07 19:31:45] INFO: Log: Purging garbage
[08/07/07 19:31:46] INFO: Log: Garbage: objects: 114620->96053; refs: 1138115
[08/07/07 19:31:47] INFO: Log: Level is Level Chunk_n28_26.myLevel
[08/07/07 19:31:47] INFO: Log: Bringing Level Chunk_n26_26.myLevel up for play...
[08/07/07 19:31:47] INFO: Log: Level is Level Chunk_n28_26.myLevel
[08/07/07 19:31:47] INFO: Log: Bringing Level Chunk_n26_27.myLevel up for play...
[08/07/07 19:31:48] INFO: Log: VgPlanet::MoveViewActorToChunk(-27,26) completed in 4.404000 seconds. (V = )
[08/07/07 19:31:48] INFO: Log: Connecting to SDKVGO-TEST-11.vanguardsoh.net:10120 (Chunk_n27_26)
[08/07/07 19:31:48] INFO: Log: Browse: SDKVGO-TEST-11.vanguardsoh.net:10120/Entry.vgr
[08/07/07 19:31:48] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 19:31:48] NETWORK: DevNet: Resolved SDKVGO-TEST-11.vanguardsoh.net (64.37.176.122)
[08/07/07 19:31:48] NETWORK: DevNet: Client received from 64.37.176.122:10120: CHALLENGE VER=3186 CHALLENGE=772365100 STATS=0
[08/07/07 19:31:48] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n27_26 LONE=0 IP=0.0.0.0 PORT=10120
[08/07/07 19:31:48] INFO: Log: Sending join.
[08/07/07 19:31:49] NETWORK: DevNet: Client received: JOINED
[08/07/07 19:31:49] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 100345.000000, -49976.000000, 114933.726563 TRAVLocXYZ = -102359.320313, -50786.171875, 114512.476563 (V = )
[08/07/07 19:45:47] INFO: Log: Cant change texture pool
[08/07/07 19:48:33] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(175): error X1502: unexpected end of file
[08/07/07 19:48:33] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaNone
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaPlus
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial SpecularMaterialFormulaNon
[08/07/07 19:48:33] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:48:33] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:49:32] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-26,26)
[08/07/07 19:49:32] INFO: Log: * * * Moving to chunk -26, 26. PLocXYZ = 102444.164063, 31831.414063, 72535.828125 TRAVLocXYZ = -102355.835938, 31831.414063, 72535.828125
[08/07/07 19:49:33] INFO: Log: Level is Level Chunk_n27_26.myLevel
[08/07/07 19:49:33] INFO: Log: Bringing Level Chunk_n25_25.myLevel up for play...
[08/07/07 19:49:33] INFO: Log: Collecting garbage
[08/07/07 19:49:35] INFO: Log: Purging garbage
[08/07/07 19:49:35] INFO: Log: Garbage: objects: 121277->116276; refs: 1474817
[08/07/07 19:49:36] INFO: Log: Level is Level Chunk_n27_26.myLevel
[08/07/07 19:49:36] INFO: Log: Bringing Level Chunk_n25_26.myLevel up for play...
[08/07/07 19:49:37] INFO: Log: Level is Level Chunk_n27_26.myLevel
[08/07/07 19:49:37] INFO: Log: Bringing Level Chunk_n25_27.myLevel up for play...
[08/07/07 19:49:37] INFO: Log: VgPlanet::MoveViewActorToChunk(-26,26) completed in 4.636000 seconds. (V = )
[08/07/07 19:49:37] INFO: Log: Connecting to SDKVGO-TEST-06.vanguardsoh.net:10118 (Chunk_n26_26)
[08/07/07 19:49:37] INFO: Log: Browse: SDKVGO-TEST-06.vanguardsoh.net:10118/Entry.vgr
[08/07/07 19:49:37] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 19:49:37] NETWORK: DevNet: Resolved SDKVGO-TEST-06.vanguardsoh.net (64.37.176.117)
[08/07/07 19:49:37] NETWORK: DevNet: Client received from 64.37.176.117:10118: CHALLENGE VER=3186 CHALLENGE=511240412 STATS=0
[08/07/07 19:49:38] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n26_26 LONE=0 IP=0.0.0.0 PORT=10118
[08/07/07 19:49:38] INFO: Log: Sending join.
[08/07/07 19:49:38] NETWORK: DevNet: Client received: JOINED
[08/07/07 19:49:39] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 52407.000000, 52736.000000, 52631.500000 TRAVLocXYZ = -102355.835938, 31831.414063, 72535.828125 (V = )
[08/07/07 19:50:28] ERROR: Error: PS_UberShader (pixelShader#2 ): UberShaderFragments.h(395): error X3018: invalid subscript 'xyz'
UberShaderFragments.h(396): error X1500: syntax error : unexpected token 'e'
UberShaderFragments.h(398): error X1500: syntax error : unexpected token 'e'
UberShaderFragments.h(422): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(423): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(424): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(595): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(596): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(597): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(598): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(841): error X1502: unexpected end of file
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
[08/07/07 19:50:28] ERROR: Error: // Passes Last Frame: 0 Constants Set Last Frame: 0
// MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaLightingCube
#define USES_CUBEROTATION 1
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTimes
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecu
[08/07/07 19:50:28] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:50:28] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:50:30] ERROR: Error: VirtualAlloc FAILED for 262144 bytes
[08/07/07 19:50:30] FATAL: Critical: Ran out of virtual memory. This condition may be caused by a lack of available space on your hard-drive.
[08/07/07 19:50:30] FATAL: Critical: Windows GetLastError: (3)
[08/07/07 19:50:30] FATAL: Exit: Executing UObject::StaticShutdownAfterError
[08/07/07 19:50:30] FATAL: Exit: Executing UWindowsClient::ShutdownAfterError
[08/07/07 19:50:31] FATAL: Exit: OpenAL Audio subsystem shut down.
[08/07/07 19:50:32] FATAL: Critical: FMallocWindows::Malloc
[08/07/07 19:50:32] FATAL: Critical: FMallocWindows::Realloc
[08/07/07 19:50:32] FATAL: Critical: 00000000 262144 FArray
[08/07/07 19:50:32] FATAL: Critical: TLazyArray::Load
[08/07/07 19:50:32] FATAL: Critical: TLazyArray::ASyncFileRead
[08/07/07 19:50:32] FATAL: Critical: ASyncLoadTexture
[08/07/07 19:50:32] FATAL: Critical: ATerrainInfo::UpdateLODDeco
[08/07/07 19:50:32] FATAL: Critical: VgPlanetScene::RenderScene
[08/07/07 19:50:32] FATAL: Critical: VgPlanetScene::RenderLevels
[08/07/07 19:50:32] FATAL: Critical: (Pos=-72055.41,10697.12,61680.48)
[08/07/07 19:50:32] FATAL: Critical: UGameEngine::Draw
[08/07/07 19:50:32] FATAL: Critical: UWindowsViewport::Repaint
[08/07/07 19:50:32] FATAL: Critical: UWindowsClient::Tick