Honestly it's not as big of a deal as a lot of people make it out to be. If I am not mistaken, stats are based off of the class. So no matter what race you pick, starting stats will be the same. Where your differences come into play is what gets auto-distributed stat-wise at level 10, and the racial ability that your race choice will have.
Stats in this game seem to give only minimal gains per point invested. So it's not too huge of a deal. The nice thing is, Dread Knights can make use of pretty much all of the stat pools, since we are a 'hybrid' class. We can cast some spells, and we tank.
Kurashasa gets +2 con and +2 int every level , plus 10 points to put where you please (keep in mind, all that starts at level 10). Con will help your resists and hitpoints, INT will improve your spell damage, enemy detection and the ability to see what your enemies are doing in combat (i.e who they're targetting...more helpful than you might think actually

), let alone decrease the chance an enemy will counter your spells (not seen any do it, but hey). One of my personal favorite stats to buff up is DEX...it seems to give the most benefits for the cost IMO. As for Kurashasa's racial ability, it's actually a nice one to have for a tank. Increased mitigation, and slows the mobs hitting you. A+ in my book.
So basically, I would say be whatever race you wish...Kurashasa is fine. :wink:
Oh, and welcome to the boards.
