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Old 07-28-2007, 03:28 AM   #9 (permalink)
Arctic_Slicer
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Last Online: 06-22-2008 03:40 AM
Join Date: Nov 2005
Location: Salt Lake City, Utah
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Re: Update to Update #2

Sure it might not "kill" the game but this change is a game breaker for me. I have "Guild Wars" I know about such systems and sure they work for that game but if I wanted to play that game I would be playing that game, not "Vanguard: Saga of Heroes". This is the kind of change that takes away a lot of the identity of "Vanguard: Saga of Heroes" and makes it more like all of the other games. Sure it might be good for the game but it doesn't mean that it best for the game.

This something I see as being similar to instancing. Instancing solves many problems that crop up in games like this but it comes at the cost of the role-playing environment that games like these are supposed to house. Also like instancing this seems to be one of those "throwing the baby out with the bath water solutions" that should still try to avoid, even now 6 months after release. Sure it's not quite as game breaking as instancing but I am stating to get the feeling that instancing isn't going to be far off at this rate.

I will probably stick around to see how this pans out, but I have the feeling that this is where I get off the ride.
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