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Old 04-10-2007, 07:05 PM   #26 (permalink)
CFrosty
Junior Member
 
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Last Online: 04-10-2007 07:11 PM
Join Date: Apr 2007
Posts: 3

Level: 1

HP: 0 / 2
MP: 1 / 13
EXP: 10%
Quote:
Originally Posted by Vaedar
Garn,

It isn't about me being better than everyone else because that certainly isn't the case. My complaint is that Sigil is slowly removing all of the things in VG that help make us all better gamers. Cull was one of those abilities that forced you to do a number of things: ask groupmates to use their stun abilities more often and planning ahead on setting up a stun attack to use Cull when soloing just to name a couple. Now, we simply have another button to push. How does that make us better?

I suppose we're just going to have to agree to disagree.
It just wasn't useful whatsoever though, the heal is too small to even want to ask your group to setup a stun imo.

EDIT: Because theres alot of other stuff that needs to be going on like taunting etc and keeping your aggro up. I don't know who you group with, but if I wasted time trying to pop a cull2 I'd totally screw myself. I can barely keep hate off my nec/sorc as it is.

EDIT AGAIN: I really just gotta say, even without the previously edited reason, the skill was just a waste of time. I was sad that I wasted my time to go get it out of graystone before, I naturally use what is necessary and I don't use cull except as an extra lifetap when otherstuff is cooling when I'm soloing and thats just really cus im bored and got the skill on my bar. I don't take enough damage to need a heal in a group setting and if enough mobs are on me to make me need the heal, cull is a total waste of time when compared to other things I could be doing in it's place.
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