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I was in a cave last night, I am level 20, mobs were ranging from 3 dots lvl 10, to 3 dot level 14.
Well, I saw many more crits on level 10s, than on level 14, and of course, both were significantly higher crit chances than i would ever get on mobs of my level. I mean... I was pulling off combos like VS->Wrack => Malice->Wrack => VS => VS=>Wrack.... like crit chance was definitely in the 30% ratio, it was crazy.
Leads me to think crit chances also factor in level difference. Which could be a cause for concern, because Sigil has tried to have everything factor in level difference, and it is buggy. Bugs ranging from invis to crit chances, to defensive and mitigation calculations.
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