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Old 03-15-2007, 03:50 PM   #12 (permalink)
Iskiab
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Last Online: 04-22-2007 02:08 AM
Join Date: Dec 2006
Posts: 110

Level: 9

HP: 6 / 212
MP: 36 / 1224
EXP: 50%
Not really. The biggest difference a yellow or orange armor piece gives you is extra mitigation, not stats. For stats there's barely any difference. Armor is for mitigation, which is isn't necessary and is too costly to bother with.

Talk to your healers. They will all tell you the same thing. They can heal you no problem crap gear or no, they usually waste mana healing others or themselves if anything.

It's not like armor helps if you get multiple mobs too. With a broken aoe taunt it's not like they stick on us. If there are more mobs then you have CC for then it doesn't matter how many times you withdraw the healer, he's going to get beat on. It's either ride it out or evac.

I have a 35+ dps hammer atm. Star iron with striking dust before the nurf. That's all that matters. It would make sense that armor would be worth upgrading, but that isn't the case atm.

The only reason I'm doing MoP armor is because I'm a raider. I think it could have some uses down the road. Plus the current system is so utterly broken there's no way it can continue. In time they will scrap it, they have to. I'd rather there were no cash body drops and no repairs then the way it is now, or I'd rather we had an EQ economy with no repairs then the way it is now. What could be worse then not being able to play from high repairs and having to ask guildies for donations? I'm just glad I'm a blacksmith to make money to subsidize my adventuring or I would have rerolled a long time ago. The current system can't continue and it's just a matter of time before it's scrapped.
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