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Old 04-29-2007, 10:33 PM   #10 (permalink)
velzevul
Senior Member
 
 Additional Info
Last Online: 06-06-2007 04:39 PM
Join Date: Jan 2007
Posts: 406

Level: 18

HP: 52 / 443
MP: 135 / 2459
EXP: 74%
Venge is 100% correct in his posts regarding warrior vision. Warriors received a lot of needed attention from Sigil lately, and grouping with a level 48-49 warrior friend of mine, yes, his buffs are short. but they are god damn great.

Wars got no dps?
- I call whomever says that bullshit. How do you like dps jump of 20% for 6 people for some seconds? Is it short? A mob dies in that time, how much longer does it need to be?

Wars got no utility?
- refer to previous question, wars got more grp utility than in any mmorpg and them all put together.
- the commands wars use in VG basically define how the group performs to almost a level of me putting people on ignore and never grouping with them if they do not know how to use their commands or finishers
- how you like -20% mob mitigation? disarm? -X% mob's damage? -100 flat off of mob's damage?

there is a shitload of things that a skilled warrior brings to the group, courtesy of Venge's efforts to make a warrior class fun to play.

I am not saying war is completed as a class, but I am definitely saying these things:
1) wars are in much much better position now than when the game started
2) wars take a lot of situation skill to play and debuffing they can do on a mob to define how encounter goes for the group
3) wars got dps and utility. and a skilled warrior has so much versatile, although short term group level utility that it is bordering ugly.

I am happy for warrior class to be where they are, and if you are bashing wars for not being useful... l2p.
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