View Single Post
Old 05-28-2007, 12:35 AM   #17 (permalink)
ellestil
Senior Member
 
 Additional Info
Last Online: 06-08-2007 01:32 AM
Join Date: May 2006
Posts: 132

Level: 10

HP: 6 / 238
MP: 44 / 1876
EXP: 53%
More than anything else, AA's have the biggest potential to unbalance an already teetering balance act with the tanks. Eq2's AA's were done in a way that everyone's was lackluster to try and keep it from being unbalancing. The trick is, you need to find a good way to bring some true improvements with the classes, without giving any one of them an overpowering advantage, and still make the choices unique and fun.

That's harder said than done though. Err on one side and you make a preferred tank class. Err on the other and players scream about irrelevance and time sinks.
ellestil is offline