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Old 05-27-2007, 06:27 AM   #26 (permalink)
Xaices
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Last Online: 06-08-2007 05:06 PM
Join Date: May 2006
Posts: 14

Level: 2

HP: 0 / 37
MP: 4 / 293
EXP: 50%
One thing I forgot to bring up that has been troubling me for some time is the fact that we are wealth of abilities is constricting. What I mean is that the majority of our abilites are situational or reactive rather than proactive.

Chains, reactive. You crit you react.

Cull Harrow, reactive based on when you need a boost in health.

Counter attacks, reactive. You block you have a choice to counter.

Word of Doom, Situational use it when its up or hold on to it for specific timed dmg gain.

Scythe of Doom, Situational multiple mob pull.

Torture to week for any realy gain.

etc etc.

The only thing we realy have is Vexing Strike and to a more limited degree Malice.

I feel that would should have one or two more any times or constant abilities.

I was thinking of asking for one melee and one spell.

Spell would be just a DD spell equal to that of a special melee attack, how ever would be on a refresh similar to Malice so that you could continualy use it.

The melee attack another simple special along the lines of Malice and Vexing stirke, an any time. I wanted to add hate on this ability instead of DC like malice and VS. As we have no normal melee that has hate attached to it. This also would balance the curent spec lines of the DK, INT spec would get more out of the hate gen on Provoke, STR spec would get more out of the hate gen on this new melee Attack, Both spec would have a little extra hate gen from a new abilitiy.

As the same goes for dmg, INT spec would get more dmg out of the spell and STR would get more dmg out of the melee attack. Still balancing amoung the spec line how ever benificial to both spec's.

What are all your thoughts?
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