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Thanks to everyone who had the patience and willingness to take part in this and to Xaices for hosting it.
We really were able to accomplish a lot, it was very constructive.
In my tired/delirious state I can't remember if we went over this or not or if we did what the consensus was, if there was one, but:
When discussing the Vile Strike/Anguish chain I had meant to mention the possibility of lowering the refresh from one minute to 30-45 seconds. The purpose of this would be to help offset the fact that when you miss with this ability it's such a major fubar and offset the fact the a lot of the time this ability drains very little energy, even if it does work.
That, or just make it drain more energy (which was touched on in the crit % etc discussion of the chain).
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