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Originally Posted by Xaices
To be honest I switch stances repeatedly throug out the fight with my symbols.
Start of the fight I am usualy in SM, for accurate hits, a little defense, and the DC bonus. From there I either switch to EB and Wrath or AD and Dispair. If I am in good health I switch to EB-W and poor on the dmg, If I am taking abeating I switch to AD-D and get read to switch to EB-W on my lifetap turn then switch back .... etc etc. If I am being lazy I just stay in AD-D or SM-W/S.
Speaking of which I wish Suffering was a better dmg shield. kinda useless as is, aye.
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Do you agree that the Block and Parry bonuses on Shadow Meld should start at 5% and scale up from there as they originally did?
I think that if this tweak were made this stance would be right where it should be. It has it's uses now but I really feel that the block/parry needs to be tweaked up. Actually I have a hard time believing that them starting out at 1% is intentional.
And yea, our symbols need to be re-scaled (along with our dot's) to balance with game content, because currently they don't.