I agree 100%
This has to be the first game I've ever played that played out better in beta than it does now.
Alot of this though is Brad's fault. He basically hasn't been to work at the office in like half a year.
Here's a good read for some insider Sigil information.
http://grouchygamer.blogspot.com/
The only scary part now is that the game has already launched and SOE may find it too expensive to re-market the game. Hopefully though the game potential shines through.
All this game really needs is some good management and organization. And perhaps a Dev to actually monitor and interact with the classes they've been assigned to.