View Single Post
Old 05-15-2007, 12:14 PM   #27 (permalink)
Jooma
Junior Member
 
 Additional Info
Last Online: 05-28-2007 12:00 PM
Join Date: May 2007
Posts: 17

Level: 2

HP: 0 / 46
MP: 5 / 220
EXP: 86%
Top 5 Class Fundamentals that bother me.

1: Symbols are too weak and do not scale well at all. I'd suggest either a total revamp or base the damage points off percentages.

2: Our debuffs are far too weak. We need more and need them more powerful to help define our class.

3: Shadowy Veil is close to useless now that it can no longer be castable in combat and no longer gives us invis to most mob types. Used to be a good micky mouse espace tool and now we're left with nothing.

4: Dreadful Countenance needs to be revamped. I suggest having DC eminate from the DK and raise just on the DK, not the mob. All mobs within X radius are then affected and would probably fix all the bugs/problems we have with it. Also it should drop slowly out of combat not just when we kill our target.

5: Our Cooldowns are much longer than needed, to the point of iritation. If I were designing the game I"d base cooldowns off of how often I don't want the ability to be spammed. To ensure that players don't spam I'd set cool downs probably at a total max of 30 minutes. And that's the extreme. Some of our cooldowns are rediculous and don't appear to have been compared well with the other tanks.



Top 5 Bugs that drive me insane.

1: Our new Retaliate isn't tied to the hot key for Counter Attacks.

2: Dark Ward is not working as intended according to mine and others testing.

3: DC still has many bugs especially on the UI side often showing multiple DC debuff icons.

4: Any spell in the series greater than Dreadful Visage does the same effect but costs more energy.

5: Symbols some times take many clicks before they "stick".
__________________

Moxie Corps - Hilsbury Server
Jooma is offline