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Originally Posted by dethlord
ak k sorry, I should have included that the test server patch notes make a change so that invis spells are no longer castable in combat.
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I didn't realise that. What is the point of this change? Is this to combat the bards being able to perform actions while invis, like harvesting in the middle of a dungeon surrounded by mobs?
Maybe they could have spent 5 minutes fixing the Vulmane attribute coding rather than jerking around with stuff like this.