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I agree with Warakus' thoughts about Warriors intruding everywhere lol. Something seems fishy to me when Warrior posts >= DK posts on a DK forum thread. Ohh Warrior regen = heal, it's a hot, it's like a lifetap, it's like what should be DK only; it makes no sense that a non casting melee can heal, bind wounds out of combat yes, but heal hell no. Otherwise the powers that be should just make everyone an archtype and let the player choose abilities from each class a la carte. Down the road class distinction will just be fuzzied up semantics if the line between classes is blurred even more with lame justifications for balance at all costs. Tanking boils down to mitigation, hate, and a distant third utility. Soloability is not even a consideration. From my limited experience , a lvl 31 DK with altitis :P. I would suggest this is how I would rank the 3 tank classes:
.................................DK........Paly... .....War
Mitigation....................-............+..............+
Agro...........................0.............-...............+
Utility..........................+............+... ............0
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Net Tanking stats*..1-...........1+...........2+
Overall stats..............0............1+...........2+
*Tanking stats = Mitigation and Agro
Rank#1. Warriors trade soloability, to lead in both tanking and overall "stats". AoE agro combined with no penalty in defensive stance yet they want even more mitigation .......through a hot.
Rank #2. Pallies trade agro for buffage/heals. This in turn helps mitigation and utility.
Rank #3. DK's trade mitigation for added utility, getting to dc5 is a chore. This is a poor trade-off for tanking mr. 6 dot, but that is the price payed for "flavor". DK's get more bland with each nerf: shave a little off invise there, sod here, wod there, vex strike here, slay there, devour str here, DC there, non scaling spells here....
For warriors to actually claim a need for even better tanking abilities based on lack-lustre soloing is getting tiresome. Every other tank has a weakness, both Paly and DK's are in the primary tanking realms of agro and mitigation. Warriors is in soloability /rollseyes, and what tank did you think would be a better soloer when you started, one that can fear, snare, dot and lifetap, one that can self-heal, or one that can get hit while killing mr. 2 dot? I personally would not have chosen curtain 3, /shrug but that is me.
For Warriors to claim to need more mitigation (a hot) in order to increase soloability is a red herring, warriors just want to be crowned King Tank of mr. 6 dot and anyone with half a brain see's through the charade.
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