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Ok I just read this whole thread and I need to post again.
Warriors having a heal = bad
Warriors having some form of HP regen = Good; HOWEVER
First mitigation needs to be looked into (from Venge it is already). Second all tanks need to have equal mitigation potential. aka, buffs need to be equal. How we raise our MIT might be a tad different, but as we all know from EQ2 higher MIT = better raid tank.
Right now almost every tank class can hit the MIT cap. Once they nerf MIT, they will need to probably nerf Warders Bulwark a tad. 20% that I can MAINTAIN ontop of my 15% from D-stance is overboard, especially when the whole problem is the ease of getting to the cap!!
(The MIT cap needs to be raised as well to like 75%, but anyway)
For those against the warrior regen, ask yourself this:
If my MIT is the same as your MIT (which will likely be the case soon) what will us warriors have that will counter your lifetaps or a Paladins heals? Yea I know a paladin will never use Healing Touch on himself in a raid, but you get the idea.
Our Stuns make a little difference, but in a raid... yea lol. Stuns will mean nothing.
Anyway, I cannot wait for the MIT changes to come about. Then I will actually care about upgrading my yellow/blue 40-45 armor :P
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