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Old 04-28-2007, 04:43 AM   #7 (permalink)
ellestil
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 Additional Info
Last Online: 06-08-2007 12:32 AM
Join Date: May 2006
Posts: 132

Level: 10

HP: 7 / 238
MP: 44 / 1609
EXP: 53%
Here's another way of looking at it. Say you have a BP with 500ac and a bonus of 1% mitigation bonus. Then you have another BP with 600ac. Both individually mitigate the same. However, the 1% will be added to your total mitigation number, so in the end a BP with 500ac and 1% mitigation does more for you than a 600ac BP. Therefore, to a degree % mitigation boosts are greater than pure armor rating.

Then there are shields. Shields say %block vs level X mob. So a shield block % will scale vs the mob your fighting. A level 40 28% shield is the same as a level 48 20% shield (Both are roughly 20% vs a level 48 mob). It's only at level 49, if you get a LvL 49 20% block shield that it will outperform a level 40 28% block shield. Since it will block 20% against a LvL 49 mob, while the 40 shield will block 19% instead. This concerns blocking only, as the armor rating can also be an influencing factor, and if the shield has a % mitigation on it as well.

The effect of armor class raising seems small compared to the % boosts. Although, yes you still need a base armor class for the % to work on, once you have two tanks with similar base ac, the % boost is what makes a bigger difference.
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