View Single Post
Old 03-31-2007, 12:27 PM   #3 (permalink)
Chernobog
Junior Member
 
 Additional Info
Last Online: 03-13-2007 09:34 AM
Join Date: Feb 2007
Posts: 5

Level: 1

HP: 0 / 8
MP: 1 / 48
EXP: 34%
Bug #1) Vulmane Point Allocation is bugged.
I'm not sure if this is a Dreadknight bug per se, but it effectively works as one.


Behavior
Vulmane are supposed to get 1 str, 1 dex, and 2 wis per level - automatically (in addition to 1 point in each stat, also automatically). Characters also get 10 free points per level to allocate to any of their 6 statistics as they see fit. They are also allowed to place up to 4 points in any one stat - even str/dex/wis. This allows them an advantage in str and dex, and they potentially have the highest Wisdom stat of all the classes. See The Dread Knight Creation Guide at Ten Ton Hammer for full details.

However, when a Vulmane Dreadknight levels up, they may only allocate 3 points into Str and Dex, and 2 points into Wis, as opposed to the 4 they should be able to allocate. This results in our racial stat pool effectively doing nothing to our advantage.

Any Vulmane Dreadknight I have talked to is running around with 30+ unallocated attribute points (I'm approaching 50 at level 23, myself) while waiting for a fix.

Any fix made should also be retroactive - meaning, after implementation, a level 40 Vulmane Dreadknight should be able to dump 30 points into str, 30 points into dex, and 60 points into Wisdom, assuming he has enough attribute points to do so.


Instances during which this bug occurs
Whenever a Vulmane Dreadknight levels up.

----

Bug #2) The Incoming Crit% on DC doesn't always work.


Behavior
This one's weird. I am a Vulmane Dreadknight, level 23. My friend is a Vulmane Dreadknight, level 22. The Incoming Crit% works for him, but not for me - as far as we can tell. We spent hours in Tsang's Tomb last night, and he was managing to pull aggro off of me with his Wrack/Ruin chains on a regular basis, despite me having a head start. Also, he was using an 18DPS 2H sword (I forget the name), while I was using the final version of Kel'Set Dar (35 DPS 2H axe). I tried both offensive and defensive stances. And yes, I was maintaining torture and provoking every time it was up. There is NO WAY I should have lost aggro, except against intense critical hit action.

What basically occurred is, for the entire evening, he crit twice as often as I did while we were grouped. Consistently. For four hours.
(More probably coming. I'll edit this post in the future.)

Even more amusing, I seem to crit more often with him in the group - solo, I'm lucky if I scrape up a 7-9% crit rate over the course of an hour. This is with a 9.2% base crit rate thanks to max dex (as max as it can be, being Vulmane). With him in the group, it ascends to perhaps 12%. He regularly enjoys 13-20%, depending on his DC level.


Instances during which this bug occurs
At least for me, at all times. For my friend, seemingly never. I'm greatly confused by it.

Please examine.


---


(More probably coming. I'll edit this post in the future)
Chernobog is offline   Reply With Quote