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I simply cannot agree with the OP's conclusions. My personal experience as a 32 Paladin doesn't seem to match yours. This tells me that maybe you have a build that's different from mine by a fair degree. As a human Paladin (kojani), every level I gain 5 str, 5 con, 5 dex, 3 vit, 1 int and 1 wis. If you have much more points in Vit, Int, and Wis than me, maybe your finding it harder to hold hate and take damage because your offense and defense stats need improving.
If your stats aren't different from mine, maybe your technique is. I pull with smite, as the mob nears I hit marshalling cry, and then I hit upraid as the mob enters my attack range followed by a quick shield. From there I keep using those abilities until I crit, and then I use the two hate gain chain specials. Once I have that in, I'm gold. If fighting mutliple mobs, I cast our group heal and group ac buff when I crit (the group heal adds alot of hate and is insta cast, group buffs also seem to add some hate). Once I've gotten a +hate chain off, or a +group defense chain off, I then use our hammer chains for the dps and lay it on.
As far as end game raids go, Old Paly has already stated that all tanks took damage and tanked fairly equally (this was prior to our boosts btw, so now we are even stronger than we were in beta). So again, from my experience we are definitely not inferior as tanks. If anything, we are stronger because warr's and dk's still need their fixes like we got ours. Once ALL the tank classes get their fixes, THEN you can compare them at end game and see what's what. Until that time, it is only conjecture and premature to make a definitive statement about the tanking classes and how they will do in end game content.
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