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Old 03-01-2007, 10:42 PM   #26 (permalink)
Darkrom
Junior Member
 
 Additional Info
Last Online: 03-01-2007 11:24 PM
Join Date: Jan 2006
Location: Pennsylvania
Posts: 6

Level: 1

HP: 0 / 11
MP: 2 / 98
EXP: 47%
I'm hoping for a more interactive role to shield myself and my group from magical damage. I don't want auras. Auras are boring and uninteractiive. What I would like to see is time based activated abilities that allow my Inquisitor to reflect a bolt away from my group/myself. Hard to explain what I'm thinking here. Let me issue an example.

mob_01 begins casting Lightning Bolt III. [Lightning Bolt.....75%.....]

Darkrom activates Pulse Control {Pulse Instant}

mob_01 cast Lightning Bolt III. (15 damage, 385 absorbed)

Darkrom's Pulse Control fades. (Reset 3 seconds...)

Mob_01 begins casting Lightstorm Area of Effect I [Lightstorm......65%....]

Darkrom activates Force Wall [Force Instant]

Mob_01 cast Lightstorm I. (25 group damage, 375 absorbed)

Darkrom's Force Wall fades. (Reset in 6 seconds...)


See where I'm getting at here? In addtion to that, I'd like to see spell interupts, silences, and some stuns here and there.

A magical intercept ability would be rather useful as well. We may not be the most effective tank in all circumstances. However, I could imagine us streaming through the raids soaking up direct nukes in front of other players of the raid party. If not the main tank for the encounter, we'd still play a major role in soaking up damage.
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Darkrom Vampiro
Vanguard Inquisition
www.Phank.com
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