|
I sometimes use Leap Attack, but not often.
I find the... I refuse to call it a jump... the bunnyhop, to be rather annoying. 90% of the time it overshoots the mob, and if you don't do a 180 while midair, the attack will miss due to not having a line of sight, and the whole theater act was pointless.
It is good to trigger a crit and thus decimate followup IF you manage to turn around mid-air.
I'd like to see it have a longer range if it is going to stay the way it is animation wise. You have to get within aggro range of the mob anyhow to even use it, and when you click it, the mob is racing towards you and you overshoot it, again, as always.
It does have a nifty overhead chop animation if you land just right and don't trigger decimate right off, since decimate overrides the chop animation and starts swinging you around instead.
Suggestions,
Longer range,
Better, should I say, more aggressive animation, keeping the weapons up and ready to strike while midair to get some power behind it.
Autoface turned on for the duration of the attack/animation in order to ensure that you actually hit the mob and don't just waste the endurance on doing a silly bunnyhop.
Rename the whole thing to Overhead Cut or something silimar and make the animation have you take one step back from the mob then lean in for a weigthed overhead chop.
*shrugs*
|