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Old 02-14-2007, 05:00 PM   #115 (permalink)
Niteflyx
Senior Member
 
 Additional Info
Last Online: 04-30-2007 02:26 PM
Join Date: Apr 2006
Posts: 236

Level: 14

HP: 15 / 334
MP: 78 / 2704
EXP: 36%
Quote:
Originally Posted by velzevul
I proposed a solution on warrior forums, something like adding a durability reduction coefficient to every class. Clothies would have a larger reduction per hit, while plate classes would have it significantly lower per hit. It is only logical that plate armor is many times more durable than cloth armor, per same 100% durability.
It is my understanding that even clothies take item damage just from casting
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