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Old 02-14-2007, 04:27 PM   #114 (permalink)
velzevul
Senior Member
 
 Additional Info
Last Online: 06-06-2007 04:39 PM
Join Date: Jan 2007
Posts: 406

Level: 18

HP: 48 / 443
MP: 135 / 2598
EXP: 74%
I proposed a solution on warrior forums, something like adding a durability reduction coefficient to every class. Clothies would have a larger reduction per hit, while plate classes would have it significantly lower per hit. It is only logical that plate armor is many times more durable than cloth armor, per same 100% durability.
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