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I'm still seeing a big problem with this. The only benefit I'm seeing to wrack is the extra high dmg, low endurance cost attack ouside of auto-attack, and that's it. My Malice II is actually out damaging Wrack I more often now too (got lil higher dmg weapons, perhaps the dmg % increase in Wrack is not scaling?). I'm sorry, but wrack is a POS compared to what it's 'supposed' to be...esp. for a finisher.
oh, and wrack usually isn't finishing off the mobs, so that's a non-issue...at least for me.
I have now compared this whole idea with Greataxes (2h), Greatsword (2h), Longsword (1h) and Shortsword (1h). Same thing across the board...
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Jinxxer Shadestalker <Dogs of War> - Vulmane Dread Knight - Thunderaxe
\"Curiosity may have killed the cat, but I\'ve slaughtered thousands!\"
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