First off I want to say thnk you to XeroKill. Yesterday was kind of a rough day for me as a whole, so I got worked up a bit easily. I hope there are no hard feelings. The main idea of the post really was that Wrack I for me, at my level was doing damages too close to Malice II. That's the whole reason I tested it. When I got my finished with the numbers I collected, several other things appeared, and based off of simple assumed and logical formulas, it appeared the damage for the two abilities were incorrect, hence the post title. Now as I said, it seemed that it seemed to even itself out in the end for the most part, but either the Malice II crit detection is messed up and/or Wrack I triggers very few times off of Malice II crits. Not to mention Wrack I should have been doing at least a noticable amount more of damage than Malice II.
Perhaps the damage scales down at the lower level to prevent players from WTFpwning mobs. Although I am happy to see that things are working right for you Keris, at least for me, at my level, Wrack I is still doing damages very close to Malice II. I spent a good couple hours in VoH lastnight and kept an eye on my combat log and still was disappointed to see the numbers not far off from each other.
Unfortunately the parser on there is jsut a basic chat log parser, so after spending hours of fighting, it'd be a PITA to go through all of that picking out the things you needed. lol
