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Originally Posted by Hyatt
I agree we need a buff in the aggro department, however, this should not be through DPS. This should be the Warriors staple, through class description. Our DPS has been nerfed too much, I agree, but aggro for us should be kept through utility means.
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Absolutely wrong. The warrior is designed from base up to be the multi-purpose weapons skill smith combined with the best taunts the game can offer. They excel at skillful taunts that control the mob.
Dreads are designed to be in your face taking a beating and dealing out a large can of foot to the balls through superior DPS but weak taunt skills. This is exactly the reason we have only one pure taunt skill and it is a P.O.S. such that you have to use it ever time it has refreshed. Every single one of our skills is designed to deal damage thereby building hate which leads to mob control through DPS.
They created the class and they just have to accept that one of their tanks will by superior DPS but weaker taunting skills. Our skills for taunting are in fact the worst of the three tanks (of course JMO). Our taunt is very weak at all levels, our rescues sure will pull agro but are often resisted as they are linked to our INT, which if you are a smart DK will be on the lower end in favor of buffing up STR and DEX that so compliements our skill set for higher DPS. In fact we even have a STR tap, which supports higher DPS.
Soon as they dig their heads from their rears, they will just let it be what it is and that is DK with higher DPS potential from any other current tanker.