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Old 01-28-2007, 01:49 PM   #58 (permalink)
Matuse
Junior Member
 
 Additional Info
Last Online: 02-08-2007 12:50 PM
Join Date: Jan 2007
Posts: 9

Level: 1

HP: 0 / 21
MP: 3 / 123
EXP: 86%
So, some things I learned about stats now that we're live and in the pre-order.

#1 (the less important one): Bonus stats on leveling are not lumped. You get 2 when you hit the level, and then 2 more at each 20% of the next level you earn. That's for a non-human. Since humans get more stats, and I haven't played one, I'm not sure how they work.

#2 (the rather important one): YOUR RACIAL BONUS COMPUTES INTO YOUR PER LEVEL STAT DISTRIBUTION.

Lemme say that again: The 4/level attribute allocation that non-humans get is regulated not just by your bonus points, but your racial points.

I leveled my Vulmane DRK up to 10, and after going nuts with petitions and bug reports on why the hell I had only gotten 2 points to distribute instead of 10, I wrote down where I put the points. Thing is, after I put 3 points into DEX, it would not let me put any more in. I ended up going 2 Str, 3 Dex, 4 Int, 1 Con...which is probably how I'll do all of the levels, maybe throwing Vitality a point from Con every other or every third level.

So, all of those attribute calculations in the first post are wrong.
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