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Old 01-28-2007, 06:57 AM   #6 (permalink)
Neoptolemus
Junior Member
 
 Additional Info
Last Online: 02-27-2007 05:48 AM
Join Date: Jan 2007
Posts: 20

Level: 3

HP: 0 / 55
MP: 6 / 259
EXP: 20%
It seems to me that SGO are trying to make tanking a challenge and not just "get good gear and you'll be fine". WoW has very simple tanking: you spam sunder armour and revenge and let your armour do the rest of the work.

In Vanguard it's much more based on your skill and ability to think on your feet, and this is a blessing in disguise because it doesn't mean that you will be at the bottom of the tanking pecking order just because you can't spend 8 hours a day grinding for Akir's Shield of Absorbing Lots of Damage.

With regards to the command buffs, it's clear that SGO wants warriors to need SKILL to use them. It's not just a case of remembering to refresh it when the cooldown wears off, it's designed to make the warrior more attractive when not tanking, and also to seperate the men from the boys.

It might sound complicated, but I'm sure that as you progress and get the hang of it, you will be wondering what all the worry was about.
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