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Old 01-26-2007, 01:57 PM   #1 (permalink)
artha
Junior Member
 
 Additional Info
Last Online: 02-11-2007 02:30 AM
Join Date: Jan 2007
Posts: 7

Level: 1

HP: 0 / 15
MP: 2 / 69
EXP: 60%
Warrior Commands

From what I can gather, the warrior command line provides short-term, highly situational buffs or debuffs to those around us. Such abilities are billed as our 'utility' line, by comparison to the Palladin and DK utility lines.

While warriors are also billed as being the highest dmg dealers of the protective fighters, this is debatable. Pallies will surely out dps us when fighting undead, and DK's will surely out dps us in long fights, when they reach DC-5.

Venge has reported that at higher levels warriors also get more agro management skills than the other two classes, but whether more = better has yet to be seen.

With respect to actually tanking, or absorbing dmg, all three classes are supposed to be on par.

Warriors do get some additional stuns that the other two classes do not. But they hardly make up for the difference.

So our extra utility essentially boils down to our command line, which seems pretty weak to me. Their short-term, and highly situational nature likely means that they will take up a significant portion of our attention, and a lot of button mashing, to make any difference. At this point, there is no comparison whatsoever between warrior's commands and the fun or more useful utilities of the DK and Pally.

If we are gonna be stuck with a command line, then I would hope that the commands will eventually be changed to longer lasting and less situational buffs or debuffs for those around us, and possibly even for ourselves.

I would love to see a tactical command, where the warrior could draw upon the intelligence and wisdom pools of those around him to gain better tactical insight into the mob's future moves--thus supplementing his own tactical insight.

Or a general dps command that increases the dmg of those around him for a certain period of time, say for 10-15 secs. Similar commands that temporarily enhance mitigation, avoidance, strength, dexterity, or constitution would also be welcomed. These are all things that warriors specialize in, and should have some command over.

Let the commands be mutually exclusive, so only one command can be in effect at a time. Thats fine. But give us something that is actually useful, and that doesnt require obsessive amounts of ADD attention switching, or button spamming. Its hard enough to keep agro, watch for adds, mob pathing, etc. without having to pay micro attention to the positional states of other players to take advantage of our commands--which last for a whopping two seconds or two attacks, and affect only one other player.

Im trying to make some constructive suggestions.

Your thoughts?
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