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Old 01-15-2007, 10:08 PM   #3 (permalink)
XeroKill
Senior Member
 
 Additional Info
Last Online: 02-19-2007 02:35 PM
Join Date: Jan 2007
Posts: 186

Level: 12

HP: 16 / 292
MP: 62 / 1503
EXP: 68%
I used to be one of the optimists on SK.org way back when. I never listened to the BS, but any more it is like they have a personal grudge against the Dark Knight genre. Every time they make a class like this, we end getting the shit end of the stick. You think that because we are sucking for the first 40 levels of the game, we will be majestically better at the end.

-Nothing changes the fact that we need to spend a minute in combat to reach maximum mitigation.
-Nothing changes the fact that both the other tanks can buff themselves with raw mitigation (not resistable and all stackable).
-Nothing changes the fact that our debuff works just as well, if not better, for them than it does for us when you add in their naturally higher mitigation from defensive stance and their buffs.
-Nothing changes the fact that our debuff is resistable and their buffs are not. You think raid mobs are just going to roll over and let us debuff them? I doubt it. I highly doubt it. I have a hard enough time debuffing two dot even cons sometimes. You think a 6 dot purple/red con is going to make it easy for us?

Now I know it sucks to already be starting this trend where the other tanks look at us like a bunch of whiners, but for FFS they always do this shit to us, and after 4 generations of playing the punching bag, I am getting a little tired of it.

What the hell is so wrong with just giving us the same 15% the others get? Why do they always have to try and be so damned creative with our class, and do shit that is only there to add to the "flare" for the class. I don't want "flare" I want the same utility and usefulness as the rest of the damned tanks.

Can any one deny that EQ1 SKs where the worst tanks available and usually got relegated to the roll of lesser off tank or puller. Can any one deny that SKs are the LEAST wanted class hands down in EQ2, and can any one deny the trend that is already starting here in Vanguard?
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Xerokill DreadFist - Lesser Giant Dread Knight (Hanseatica) - Thunderaxe

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